Player Matchup

Hera
Hera
DarK__NinJa__br
Hera
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 8L
1,342 Elo+
Party 2
Mulan
Mulan
EvilNardeli-_
Mulan
Level 85
God Stats
4W - 5L
1,604 SR
Queue Stats
140W - 117L
1,480 Elo+
Party 2
Mercury
Mercury
NoChildren
Mercury
Level 142
God Stats
1W - 8L
1,159 SR
Queue Stats
100W - 105L
1,427 Elo+
Solo
Sobek
Sobek
holaqace0078
Sobek
Level 130
God Stats
2W - 1L
1,835 SR
Queue Stats
299W - 302L
1,491 Elo+
Solo
Sol
Sol
joacomagic12804
Sol
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
117W - 118L
1,484 Elo+
Solo
Team Averages
Level 95
1,520 SR
1,445 Elo+

VS

Team Averages
Level 82
1,376 SR
1,442 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MXT123
Anhur
Level 76
God Stats
1W - 2L
1,202 SR
Queue Stats
64W - 58L
1,504 Elo+
Solo
Hercules
Hercules
TnTda3rk
Hercules
Level 89
God Stats
4W - 7L
1,304 SR
Queue Stats
241W - 213L
1,437 Elo+
Party 1
Scylla
Scylla
Tuppennymanx961
Scylla
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 39L
1,360 Elo+
Party 1
Loki
Loki
zBradock021
Loki
Level 27
God Stats
3W - 4L
1,373 SR
Queue Stats
39W - 41L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 0
7,446
532
9,162
8,837
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 0
8,659
619
11,917
13,230
7,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
NoChildren
Mercury
15
0 / 1 / 1
8,190
585
1,731
8,943
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 1
6,657
476
3,162
13,789
9,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
7,021
502
4,084
6,382
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 2
7,862
562
7,466
9,620
4,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
MXT123
Anhur
13
2 / 0 / 3
8,020
573
7,285
7,455
2,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TnTda3rk
Hercules
13
1 / 1 / 0
7,405
529
5,074
13,876
9,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 4 / 1
7,196
514
4,387
8,361
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 2 / 1
6,859
490
6,214
10,451
4,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
7
Kills
12
12
Deaths
8
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
2
5
L
5
4
0
1.25
L
2
2
0
1
W
Anhur
MXT123
Anhur
2
0
3
3.5
L
Mercury
NoChildren
Mercury
0
1
1
0.5
W
Hercules
TnTda3rk
Hercules
1
1
0
1
W
2
4
1
0.63
L
0
4
1
0.13
L
0
1
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,056
Damage
30,426
51,181
Taken
49,763
24,908
Mitigated
24,462
13,761
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,466
342
0
6,017
9,620
4,400
0
4,071
5,549
59,731
0
L
9,162
2,168
0
0
8,837
2,728
0
4,049
4,788
32,161
0
L
11,917
1,661
0
7,246
13,230
7,960
0
1,682
11,548
1,215
72,036
W
Anhur
MXT123
Anhur
7,285
5,710
0
4,580
7,455
2,803
1,673
4,537
2,918
0
58,040
L
Mercury
NoChildren
Mercury
1,731
1,012
0
604
8,943
3,202
0
1,046
7,897
0
96,510
W
Hercules
TnTda3rk
Hercules
5,074
2,543
0
5,603
13,876
9,981
0
359
13,517
0
57,864
W
4,387
360
0
440
8,361
2,729
84
4,891
3,470
34,941
0
L
3,162
225
0
3,820
13,789
9,172
0
2,761
11,028
17,998
0
L
4,084
1,387
0
2,091
6,382
1,846
278
2,315
4,067
57,420
5,180
W
6,214
1,465
0
1,811
10,451
4,549
0
3,008
7,443
0
37,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
37,342
430
Minions Killed
375
0
Camps Cleared
0
1,410,330
Distance Traveled
1,458,680
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,862
562
83
6
0
316,330
0
L
Hera
7,446
532
51
4
0
239,278
0
L
Mulan
8,659
619
109
8
0
267,354
3
W
Anhur
8,020
573
105
8
0
248,493
0
L
Mercury
8,190
585
139
10
0
304,180
0
W
Hercules
7,405
529
93
7
0
301,515
0
W
Scylla
7,196
514
50
4
0
261,071
0
L
Sobek
6,657
476
17
1
0
321,408
3
L
Sol
7,021
502
114
8
0
278,110
0
W
Loki
6,859
490
44
3
0
331,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role