Player Matchup

Jing Wei
Jing Wei
IcleLupas
Jing Wei
Level 156
God Stats
5W - 8L
1,584 SR
Queue Stats
37W - 48L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jabbawokee147
Tsukuyomi
Level 115
God Stats
4W - 2L
1,561 SR
Queue Stats
8W - 19L
1,312 Elo+
Party 1
Fenrir
Fenrir
KingPredator659
Fenrir
Level 122
God Stats
3W - 1L
1,642 SR
Queue Stats
13W - 23L
1,371 Elo+
Party 1
Ymir
Ymir
Oniokami311
Ymir
Level 128
God Stats
1W - 0L
1,909 SR
Queue Stats
23W - 29L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
onlydarkvoid
Cthulhu
Level 150
God Stats
1W - 1L
1,567 SR
Queue Stats
35W - 44L
1,435 Elo+
Party 1
Team Averages
Level 134
1,653 SR
1,395 Elo+

VS

Team Averages
Level 155
1,575 SR
1,524 Elo+
Arachne
Arachne
BodakRedd25K
Arachne
Level 156
God Stats
16W - 11L
1,559 SR
Queue Stats
221W - 242L
1,542 Elo+
Solo
Bacchus
Bacchus
Samurinja
Bacchus
Level 156
God Stats
2W - 2L
1,645 SR
Queue Stats
205W - 245L
1,432 Elo+
Solo
Ganesha
Ganesha
Tank Artemis
Ganesha
Level 148
God Stats
3W - 2L
1,930 SR
Queue Stats
761W - 707L
1,606 Elo+
Solo
Anhur
Anhur
gamer2113667
Anhur
Level 158
God Stats
1W - 2L
1,107 SR
Queue Stats
231W - 133L
1,576 Elo+
Solo
He Bo
He Bo
savedwalnut-_-
He Bo
Level 158
God Stats
4W - 3L
1,635 SR
Queue Stats
320W - 310L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IcleLupas
Jing Wei
10
1 / 0 / 4
5,053
1,011
1,493
1,414
487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Jabbawokee147
Tsukuyomi
10
1 / 0 / 3
4,952
990
2,376
3,912
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 3
4,942
988
2,189
2,882
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
1 / 0 / 1
4,576
915
305
2,491
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
onlydarkvoid
Cthulhu
9
1 / 0 / 2
4,923
985
2,060
2,951
1,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BodakRedd25K
Arachne
9
1 / 1 / 0
4,381
876
1,895
2,710
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Samurinja
Bacchus
7
0 / 1 / 0
3,974
795
616
1,330
1,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Tank Artemis
Ganesha
7
0 / 1 / 0
4,042
808
296
1,243
649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 1
4,304
861
1,740
2,182
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
4,739
948
2,664
2,562
930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
5
Kills
1
1
Deaths
5
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
BodakRedd25K
Arachne
1
1
0
1
W
Jing Wei
IcleLupas
Jing Wei
1
0
4
3
W
Tsukuyomi
Jabbawokee147
Tsukuyomi
1
0
3
2.5
W
1
1
3
2.5
W
1
0
1
1.5
L
Bacchus
Samurinja
Bacchus
0
1
0
0
L
Ganesha
Tank Artemis
Ganesha
0
1
0
0
L
0
1
1
0.5
W
Cthulhu
onlydarkvoid
Cthulhu
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,423
Damage
7,211
13,650
Taken
10,027
6,154
Mitigated
4,567
1,858
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BodakRedd25K
Arachne
1,895
1,037
0
971
2,710
1,281
0
409
2,261
0
4,071
W
Jing Wei
IcleLupas
Jing Wei
1,493
890
0
510
1,414
487
1,809
313
1,101
0
13,068
W
Tsukuyomi
Jabbawokee147
Tsukuyomi
2,376
605
0
120
3,912
1,399
0
551
3,361
0
12,969
W
2,189
472
0
137
2,882
1,451
1,137
334
2,548
0
7,970
W
305
90
0
159
2,491
1,124
0
859
1,595
5,421
0
L
Bacchus
Samurinja
Bacchus
616
0
0
253
1,330
1,033
0
26
1,304
544
0
L
Ganesha
Tank Artemis
Ganesha
296
0
0
101
1,243
649
0
488
755
1,162
0
L
1,740
571
0
726
2,182
674
0
664
1,514
0
6,452
W
Cthulhu
onlydarkvoid
Cthulhu
2,060
355
193
739
2,951
1,693
296
1,447
1,469
7,382
0
L
2,664
38
0
250
2,562
930
0
734
1,828
14,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,446
Gold Earned
21,440
103
Minions Killed
50
0
Camps Cleared
0
538,581
Distance Traveled
322,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,381
876
3
1
0
85,826
0
W
Jing Wei
5,053
1,011
38
8
0
91,759
0
W
Tsukuyomi
4,952
990
19
4
0
117,715
0
W
Fenrir
4,942
988
19
4
0
98,555
0
W
Ymir
4,576
915
12
2
0
105,351
0
L
Bacchus
3,974
795
0
0
0
31,449
0
L
Ganesha
4,042
808
3
1
0
39,039
0
L
Anhur
4,304
861
13
3
0
61,358
0
W
Cthulhu
4,923
985
15
3
0
125,201
0
L
He Bo
4,739
948
31
6
0
104,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role