Player Matchup

Janus
Janus
BOLO4ELLER
Janus
Level 152
God Stats
138W - 124L
1,557 SR
Queue Stats
247W - 243L
1,486 Elo+
Solo
Hou Yi
Hou Yi
Cheeseyguy17
Hou Yi
Level 63
God Stats
2W - 0L
1,268 SR
Queue Stats
13W - 11L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 239
God Stats
666W - 701L
1,486 SR
Queue Stats
1,549W - 1,517L
1,420 Elo+
Solo
Geb
Geb
bmoc49
Geb
Level 166
God Stats
5W - 3L
1,502 SR
Queue Stats
96W - 87L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
lm_show
Ao Kuang
Level 71
God Stats
8W - 10L
1,565 SR
Queue Stats
270W - 283L
1,467 Elo+
Solo
Team Averages
Level 138
1,476 SR
1,444 Elo+

VS

Team Averages
Level 133
1,534 SR
1,469 Elo+
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
HADES_IS_WITH_US
Maman Brigitte
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,409 Elo+
Solo
Cerberus
Cerberus
The_OUTKAST_92
Cerberus
Level 140
God Stats
1W - 1L
1,723 SR
Queue Stats
83W - 86L
1,460 Elo+
Solo
Artemis
Artemis
fabimnm12
Artemis
Level 123
God Stats
14W - 18L
1,445 SR
Queue Stats
271W - 271L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
4 / 0 / 2
8,738
624
8,486
5,681
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
12
1 / 0 / 5
7,422
530
5,421
8,219
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Robitotabi
Danzaburou
16
1 / 0 / 1
9,479
677
5,957
7,385
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
bmoc49
Geb
10
0 / 3 / 7
6,831
488
4,797
13,788
9,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
lm_show
Ao Kuang
15
6 / 0 / 4
8,892
635
7,010
11,992
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 1 / 0
6,856
490
2,119
8,330
6,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
 
Achilles
11
1 / 3 / 0
6,698
478
3,444
12,640
7,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Maman Brigitte
HADES_IS_WITH_US
Maman Brigitte
13
0 / 1 / 0
6,885
492
1,893
9,269
3,546
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
8
1 / 4 / 1
6,317
451
3,480
13,052
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
fabimnm12
Artemis
11
1 / 3 / 1
6,670
476
5,115
7,734
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
3
3
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
L
Achilles
 
Achilles
1
3
0
0.33
W
Janus
4
0
2
5
W
Hou Yi
1
0
5
3.5
L
Maman Brigitte
HADES_IS_WITH_US
Maman Brigitte
0
1
0
0
W
Danzaburou
Robitotabi
Danzaburou
1
0
1
1.5
L
Cerberus
1
4
1
0.38
W
Geb
bmoc49
Geb
0
3
7
1.17
L
Artemis
fabimnm12
Artemis
1
3
1
0.5
W
Ao Kuang
lm_show
Ao Kuang
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,671
Damage
16,051
47,065
Taken
51,025
23,074
Mitigated
29,936
14,256
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,119
96
0
796
8,330
6,435
0
548
7,782
0
38,284
L
Achilles
 
Achilles
3,444
1,858
0
2,714
12,640
7,482
0
3,194
9,442
0
39,888
W
Janus
8,486
692
0
836
5,681
2,223
1,110
1,762
3,919
64,042
0
W
Hou Yi
5,421
2,411
0
3,792
8,219
3,058
665
1,037
7,182
0
42,745
L
Maman Brigitte
HADES_IS_WITH_US
Maman Brigitte
1,893
0
0
3,175
9,269
3,546
0
5,898
3,015
44,373
0
W
Danzaburou
Robitotabi
Danzaburou
5,957
2,426
77
980
7,385
3,209
3,251
473
6,912
0
74,208
L
Cerberus
3,480
246
0
3,738
13,052
9,590
0
5,574
7,428
22,529
0
W
Geb
bmoc49
Geb
4,797
619
0
3,375
13,788
9,640
0
1,603
12,185
23,222
0
L
Artemis
fabimnm12
Artemis
5,115
1,132
0
1,621
7,734
2,883
402
4,238
3,452
0
43,227
W
Ao Kuang
lm_show
Ao Kuang
7,010
1,624
0
5,196
11,992
4,944
155
1,159
10,833
78,038
2,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
33,426
429
Minions Killed
331
0
Camps Cleared
0
1,440,750
Distance Traveled
1,243,706
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,856
490
63
5
0
177,613
0
L
Achilles
6,698
478
55
4
0
300,696
0
W
Janus
8,738
624
121
9
0
289,545
0
W
Hou Yi
7,422
530
61
4
0
272,543
6
L
Maman Brigitte
6,885
492
71
5
0
285,325
1
W
Danzaburou
9,479
677
117
8
0
261,148
0
L
Cerberus
6,317
451
75
5
0
241,762
0
W
Geb
6,831
488
20
1
0
284,058
3
L
Artemis
6,670
476
67
5
0
238,310
0
W
Ao Kuang
8,892
635
110
8
0
333,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role