Player Matchup

Fenrir
Fenrir
Cosmicheese
Fenrir
Level 58
God Stats
36W - 34L
1,536 SR
Queue Stats
569W - 626L
1,491 Elo+
Solo
Ares
Ares
G0blinMode
Ares
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 66L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
Raeleg7699
Ah Puch
Level 64
God Stats
86W - 87L
1,470 SR
Queue Stats
794W - 858L
1,440 Elo+
Solo
Skadi
Skadi
SwiftFilms
Skadi
Level 97
God Stats
2W - 0L
1,924 SR
Queue Stats
39W - 41L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Warlords424442
Morgan Le Fay
Level 99
God Stats
29W - 23L
1,494 SR
Queue Stats
426W - 402L
1,399 Elo+
Solo
Team Averages
Level 72
1,585 SR
1,446 Elo+

VS

Team Averages
Level 67
1,503 SR
1,466 Elo+
Baron Samedi
Baron Samedi
AETHER1158061
Baron Samedi
Level 120
God Stats
10W - 15L
1,463 SR
Queue Stats
225W - 211L
1,471 Elo+
Party 2
Geb
Geb
DadsPhatSaK
Geb
Level 124
God Stats
56W - 37L
1,615 SR
Queue Stats
589W - 603L
1,513 Elo+
Solo
Thanatos
Thanatos
Darlingxx3
Thanatos
Level 29
God Stats
9W - 16L
1,458 SR
Queue Stats
110W - 113L
1,462 Elo+
Party 2
Thor
Thor
LoudMouthchuuch
Thor
Level 28
God Stats
4W - 10L
1,513 SR
Queue Stats
4W - 10L
1,443 Elo+
Party 3
Rama
Rama
batistatheking
Rama
Level 35
God Stats
1W - 7L
1,467 SR
Queue Stats
6W - 14L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 0 / 8
10,879
1,088
5,133
5,251
3,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 0 / 13
11,637
1,164
5,130
7,264
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Raeleg7699
Ah Puch
16
4 / 1 / 8
10,887
1,089
10,687
3,841
1,826
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
16
3 / 2 / 12
10,992
1,099
9,111
8,337
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Warlords424442
Morgan Le Fay
17
4 / 0 / 12
10,631
1,063
17,440
5,857
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

309

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AETHER1158061
Baron Samedi
15
0 / 3 / 2
9,199
920
9,770
9,804
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 2
10,434
1,043
7,319
12,160
12,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Darlingxx3
Thanatos
15
0 / 6 / 2
9,262
926
2,710
11,834
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 6 / 1
9,186
919
3,766
11,569
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
1 / 2 / 2
9,576
958
4,278
6,739
2,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
19
Kills
3
3
Deaths
19
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AETHER1158061
Baron Samedi
0
3
2
0.33
W
Fenrir
5
0
8
9
L
1
2
2
1
L
Thanatos
Darlingxx3
Thanatos
0
6
2
0.17
W
3
0
13
9.5
L
1
6
1
0.25
W
Ah Puch
Raeleg7699
Ah Puch
4
1
8
8
W
Skadi
3
2
12
4.5
W
Morgan Le Fay
Warlords424442
Morgan Le Fay
4
0
12
10
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,501
Damage
27,843
30,550
Taken
52,106
20,710
Mitigated
30,410
3,915
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AETHER1158061
Baron Samedi
9,770
362
1,405
1,766
9,804
4,845
0
7,966
1,838
32,693
0
W
Fenrir
5,133
1,020
0
1,341
5,251
3,463
0
2,473
2,644
0
15,781
L
7,319
536
1,414
1,225
12,160
12,106
0
7,060
5,009
18,323
0
L
Thanatos
Darlingxx3
Thanatos
2,710
99
0
1,639
11,834
6,093
0
6,302
5,388
0
11,601
W
5,130
215
0
1,200
7,264
8,460
0
4,242
2,857
13,146
0
L
3,766
570
0
0
11,569
4,554
0
6,864
4,609
0
14,903
W
Ah Puch
Raeleg7699
Ah Puch
10,687
225
0
283
3,841
1,826
0
1,695
2,120
26,794
0
W
Skadi
9,111
4,310
0
737
8,337
3,775
0
4,831
3,322
0
50,137
W
Morgan Le Fay
Warlords424442
Morgan Le Fay
17,440
1,367
0
354
5,857
3,186
0
3,235
2,518
26,225
0
L
4,278
3,552
0
434
6,739
2,812
0
5,065
1,587
0
12,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,026
Gold Earned
47,657
208
Minions Killed
164
11
Camps Cleared
3
948,405
Distance Traveled
845,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,199
920
50
5
0
169,234
0
W
Fenrir
10,879
1,088
18
2
5
211,735
0
L
Geb
10,434
1,043
23
2
0
194,420
0
L
Thanatos
9,262
926
19
2
0
191,982
0
W
Ares
11,637
1,164
18
2
0
153,875
0
L
Thor
9,186
919
35
4
1
140,967
0
W
Ah Puch
10,887
1,089
41
4
1
198,111
0
W
Skadi
10,992
1,099
111
11
2
175,866
0
W
Morgan Le Fay
10,631
1,063
20
2
3
208,818
0
L
Rama
9,576
958
37
4
2
148,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role