Player Matchup

Chang'e
Chang'e
AtomicTangerines
Chang'e
Level 109
God Stats
11W - 15L
1,493 SR
Queue Stats
221W - 198L
1,499 Elo+
Solo
Mercury
Mercury
DjAnubion45
Mercury
Level 87
God Stats
0W - 1L
1,533 SR
Queue Stats
55W - 49L
1,473 Elo+
Solo
Cerberus
Cerberus
Sebavicc
Cerberus
Level 119
God Stats
1W - 2L
1,481 SR
Queue Stats
45W - 52L
1,483 Elo+
Solo
Danzaburou
Danzaburou
SmugFreyaFace
Danzaburou
Level 109
God Stats
9W - 12L
1,566 SR
Queue Stats
182W - 179L
1,513 Elo+
Solo
Hera
Hera
fabimnm12
Hera
Level 123
God Stats
21W - 22L
1,512 SR
Queue Stats
271W - 271L
1,485 Elo+
Solo
Team Averages
Level 109
1,517 SR
1,491 Elo+

VS

Team Averages
Level 125
1,495 SR
1,481 Elo+
Camazotz
Camazotz
 
Camazotz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Late Sab0t
Ullr
Level 139
God Stats
1W - 1L
1,306 SR
Queue Stats
15W - 21L
1,428 Elo+
Solo
Athena
Athena
zappydoodle
Athena
Level 157
God Stats
16W - 9L
1,669 SR
Queue Stats
396W - 372L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,368
364
375
1,681
334
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
DjAnubion45
Mercury
11
3 / 7 / 1
6,729
561
6,502
12,911
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Sebavicc
Cerberus
10
0 / 3 / 6
6,215
518
4,576
12,562
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
SmugFreyaFace
Danzaburou
13
4 / 1 / 0
7,105
592
4,872
7,332
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
12
2 / 4 / 1
6,715
560
4,347
8,386
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
9 / 2 / 0
8,596
716
10,282
11,134
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
 
Olorun
12
3 / 5 / 1
7,531
628
7,746
9,530
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
 
Shiva
11
1 / 0 / 2
6,966
581
2,846
4,965
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 0
7,246
604
4,474
9,126
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
14
1 / 1 / 6
7,991
666
5,736
12,039
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
16
16
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
9
2
0
4.5
W
Olorun
 
Olorun
3
5
1
0.7
W
Shiva
 
Shiva
1
0
2
2
L
0
1
0
0
L
Mercury
DjAnubion45
Mercury
3
7
1
0.5
W
2
2
0
1
L
Cerberus
Sebavicc
Cerberus
0
3
6
1
L
Danzaburou
SmugFreyaFace
Danzaburou
4
1
0
4
L
Hera
2
4
1
0.63
W
Athena
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,672
Damage
31,084
42,872
Taken
46,794
23,048
Mitigated
19,765
7,176
Healing
18,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
10,282
3,608
0
3,871
11,134
4,210
0
1,703
9,431
0
60,050
W
Olorun
 
Olorun
7,746
5,257
545
2,412
9,530
3,445
960
2,642
6,888
47,906
3,322
W
Shiva
 
Shiva
2,846
567
560
1,611
4,965
2,808
163
512
4,453
0
26,081
L
375
165
0
745
1,681
334
0
0
1,681
6,752
0
L
Mercury
DjAnubion45
Mercury
6,502
3,703
0
478
12,911
4,609
0
994
11,917
0
41,766
W
4,474
1,679
0
1,559
9,126
3,115
403
2,969
6,157
0
54,701
L
Cerberus
Sebavicc
Cerberus
4,576
304
0
2,912
12,562
11,469
0
6,474
6,088
20,045
0
L
Danzaburou
SmugFreyaFace
Danzaburou
4,872
2,517
0
2,601
7,332
3,453
0
3,713
3,619
0
52,779
L
Hera
4,347
750
0
440
8,386
3,183
0
2,024
6,362
44,104
0
W
Athena
5,736
988
0
7,671
12,039
6,187
281
1,472
10,567
67,267
992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
38,330
291
Minions Killed
415
0
Camps Cleared
0
1,081,055
Distance Traveled
1,302,424
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,596
716
92
8
0
256,180
1
W
Olorun
7,531
628
78
7
0
223,674
6
W
Shiva
6,966
581
46
4
0
272,694
4
L
Chang'e
4,368
364
15
1
0
44,993
0
L
Mercury
6,729
561
61
5
0
311,903
0
W
Ullr
7,246
604
92
8
0
230,656
0
L
Cerberus
6,215
518
28
2
0
257,283
0
L
Danzaburou
7,105
592
96
8
0
233,399
0
L
Hera
6,715
560
91
8
0
233,477
0
W
Athena
7,991
666
107
9
0
319,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role