Player Matchup

Ullr
Ullr
Bigtruck92792
Ullr
Level 32
God Stats
1W - 2L
1,552 SR
Queue Stats
135W - 79L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
SublimeSpy1788
Kukulkan
Level 41
God Stats
0W - 1L
1,270 SR
Queue Stats
5W - 5L
1,491 Elo+
Party 4
Discordia
Discordia
Swag_Boy155
Discordia
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,328 Elo+
Solo
Ix Chel
Ix Chel
UnderMaster1752
Ix Chel
Level 39
God Stats
12W - 6L
1,615 SR
Queue Stats
131W - 92L
1,511 Elo+
Party 1
Nike
Nike
XMercyAngelX
Nike
Level 29
God Stats
1W - 2L
1,477 SR
Queue Stats
4W - 5L
1,385 Elo+
Party 4
Team Averages
Level 48
1,483 SR
1,448 Elo+

VS

Team Averages
Level 63
1,554 SR
1,429 Elo+
Vulcan
Vulcan
AllYoHomiesBroke
Vulcan
Level 69
God Stats
15W - 12L
1,650 SR
Queue Stats
262W - 282L
1,376 Elo+
Solo
Vamana
Vamana
Dallas0
Vamana
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 162L
1,580 Elo+
Party 3
Chiron
Chiron
GamrGoose
Chiron
Level 27
God Stats
2W - 1L
1,752 SR
Queue Stats
7W - 18L
1,293 Elo+
Party 2
Nemesis
Nemesis
NickMosLayZ
Nemesis
Level 65
God Stats
1W - 1L
1,322 SR
Queue Stats
10W - 21L
1,329 Elo+
Party 2
Shiva
Shiva
ThatBoyJomah
Shiva
Level 25
God Stats
7W - 4L
1,545 SR
Queue Stats
52W - 40L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
8,251
750
7,371
11,150
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
13
0 / 5 / 0
7,559
687
8,598
11,563
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Swag_Boy155
Discordia
15
1 / 2 / 0
8,288
753
6,872
6,554
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 0
7,981
726
8,110
9,523
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 3 / 1
7,659
696
5,094
13,013
7,416
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
9,054
823
13,674
7,794
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Dallas0
Vamana
16
4 / 1 / 2
9,209
837
8,840
12,258
11,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
GamrGoose
Chiron
15
3 / 1 / 3
8,373
761
2,770
9,239
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
NickMosLayZ
Nemesis
16
4 / 0 / 3
9,529
866
9,011
9,262
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 6
8,523
775
9,326
10,958
8,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
15
15
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
1
4
0
0.25
W
Vamana
Dallas0
Vamana
4
1
2
5
W
Chiron
GamrGoose
Chiron
3
1
3
4.5
W
Nemesis
NickMosLayZ
Nemesis
4
0
3
5.5
L
Kukulkan
0
5
0
0
L
Discordia
Swag_Boy155
Discordia
1
2
0
0.5
W
2
0
6
5
L
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,045
Damage
43,621
51,803
Taken
49,511
23,259
Mitigated
31,253
8,981
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,674
7,495
0
1,696
7,794
3,518
78
3,644
3,950
38,264
0
L
7,371
1,867
0
1,867
11,150
4,679
448
2,125
9,025
0
34,708
W
Vamana
Dallas0
Vamana
8,840
4,228
0
768
12,258
11,562
732
5,728
6,384
49
38,191
W
Chiron
GamrGoose
Chiron
2,770
424
114
2,599
9,239
3,845
1,140
2,899
6,232
31
13,428
W
Nemesis
NickMosLayZ
Nemesis
9,011
4,161
0
814
9,262
4,219
0
4,224
4,714
0
36,537
L
Kukulkan
8,598
1,001
0
1,025
11,563
4,640
0
3,622
7,941
24,669
0
L
Discordia
Swag_Boy155
Discordia
6,872
372
0
1,349
6,554
2,319
0
2,786
3,768
21,398
0
W
9,326
1,402
0
1,170
10,958
8,109
123
6,109
4,651
730
16,126
L
8,110
484
490
3,196
9,523
4,205
0
3,439
6,084
32,468
0
L
5,094
1,434
0
1,054
13,013
7,416
98
2,512
10,501
0
14,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
44,688
197
Minions Killed
239
0
Camps Cleared
0
1,069,502
Distance Traveled
1,311,196
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,054
823
61
6
0
266,196
2
L
Ullr
8,251
750
56
5
0
188,580
0
W
Vamana
9,209
837
74
7
0
247,770
0
W
Chiron
8,373
761
22
2
0
252,605
4
W
Nemesis
9,529
866
57
5
0
279,621
0
L
Kukulkan
7,559
687
36
3
0
212,267
0
L
Discordia
8,288
753
40
4
0
204,152
2
W
Shiva
8,523
775
25
2
0
265,004
0
L
Ix Chel
7,981
726
51
5
0
239,673
0
L
Nike
7,659
696
14
1
0
224,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role