Player Matchup

Tsukuyomi
Tsukuyomi
Avalanche1231
Tsukuyomi
Level 157
God Stats
2W - 2L
1,691 SR
Queue Stats
10W - 15L
1,471 Elo+
Party 1
Ullr
Ullr
I_Obey_Jalen
Ullr
Level 137
God Stats
0W - 6L
1,143 SR
Queue Stats
372W - 387L
1,465 Elo+
Solo
Ix Chel
Ix Chel
JustXpired
Ix Chel
Level 169
God Stats
1W - 1L
1,606 SR
Queue Stats
38W - 34L
1,507 Elo+
Solo
Raijin
Raijin
RoyalMagikarp
Raijin
Level 126
God Stats
1W - 3L
1,664 SR
Queue Stats
10W - 13L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
TnVolsownsKY
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,752 Elo+
Party 1
Team Averages
Level 119
1,521 SR
1,537 Elo+

VS

Team Averages
Level 140
1,576 SR
1,526 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Kiba12Fold
Ne Zha
Level 144
God Stats
7W - 7L
1,456 SR
Queue Stats
313W - 302L
1,540 Elo+
Party 2
Anubis
Anubis
Kisagami23
Anubis
Level 156
God Stats
2W - 0L
1,833 SR
Queue Stats
82W - 89L
1,556 Elo+
Party 2
Nox
Nox
MovingPolecat69
Nox
Level 145
God Stats
46W - 39L
1,590 SR
Queue Stats
384W - 378L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avalanche1231
Tsukuyomi
11
3 / 6 / 2
6,690
558
7,056
13,023
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,723
477
3,627
7,315
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
JustXpired
Ix Chel
10
1 / 0 / 0
5,786
482
1,684
3,251
1,706
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 0
7,566
631
6,892
8,885
4,176
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 3 / 2
6,849
571
7,362
6,972
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 3 / 1
6,782
565
3,971
11,270
7,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
 
Anhur
10
1 / 1 / 0
6,346
529
4,294
7,913
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
Kiba12Fold
Ne Zha
13
4 / 2 / 3
7,460
622
7,085
10,072
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Kisagami23
Anubis
13
6 / 3 / 3
7,763
647
7,484
7,407
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 5
6,994
583
3,761
7,716
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
9
Kills
13
13
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
1
0.5
W
Anhur
 
Anhur
1
1
0
1
L
Tsukuyomi
Avalanche1231
Tsukuyomi
3
6
2
0.67
L
0
1
0
0
L
Ix Chel
JustXpired
Ix Chel
1
0
0
1
W
Ne Zha
Kiba12Fold
Ne Zha
4
2
3
2.75
W
Anubis
Kisagami23
Anubis
6
3
3
2.5
W
1
0
5
3.5
L
3
3
0
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,621
Damage
26,595
39,446
Taken
44,378
13,282
Mitigated
20,287
9,554
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,971
770
0
3,662
11,270
7,151
883
5,783
5,487
0
48,629
W
Anhur
 
Anhur
4,294
2,082
0
2,438
7,913
2,512
559
774
7,139
0
42,035
L
Tsukuyomi
Avalanche1231
Tsukuyomi
7,056
1,131
0
938
13,023
3,712
44
4,778
8,245
0
45,217
L
3,627
520
0
795
7,315
2,122
0
1,090
6,225
0
38,937
L
Ix Chel
JustXpired
Ix Chel
1,684
271
701
1,941
3,251
1,706
0
68
3,183
35,944
0
W
Ne Zha
Kiba12Fold
Ne Zha
7,085
1,466
0
3,922
10,072
3,802
0
2,636
7,436
0
53,582
W
Anubis
Kisagami23
Anubis
7,484
274
0
618
7,407
3,418
0
2,616
4,791
59,123
0
W
3,761
441
142
2,335
7,716
3,404
0
4,129
3,587
35,442
0
L
6,892
1,128
0
4,074
8,885
4,176
0
1,898
6,987
64,510
0
L
7,362
2,079
0
1,105
6,972
1,566
0
3,411
3,561
47,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
35,345
382
Minions Killed
387
0
Camps Cleared
0
1,116,590
Distance Traveled
1,175,332
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,782
565
70
6
0
220,441
0
W
Anhur
6,346
529
71
6
0
220,286
2
L
Tsukuyomi
6,690
558
63
5
0
275,614
0
L
Ullr
5,723
477
71
6
0
216,714
2
L
Ix Chel
5,786
482
58
5
0
205,692
3
W
Ne Zha
7,460
622
75
6
0
276,498
1
W
Anubis
7,763
647
109
9
0
227,575
2
W
Nox
6,994
583
62
5
0
230,532
1
L
Raijin
7,566
631
106
9
0
192,338
2
L
Nu Wa
6,849
571
84
7
0
226,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role