Player Matchup

Raijin
Raijin
Platinum III
Angel of Deth39
Raijin
Platinum III
Level 148
God Stats
2W - 2L
1,561 SR
Queue Stats
58W - 64L
1,562 MMR
Solo
Bacchus
Bacchus
Platinum V
Gurrupleta
Bacchus
Platinum V
Level 86
God Stats
10W - 19L
1,556 SR
Queue Stats
227W - 261L
1,538 MMR
Solo
Cernunnos
Cernunnos
Platinum V
NepNip
Cernunnos
Platinum V
Level 158
God Stats
2W - 3L
1,485 SR
Queue Stats
137W - 141L
1,517 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,534 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,605 SR
1,547 MMR
Sobek
Sobek
Silver I
CaffeineFilled
Sobek
Silver I
Level 144
God Stats
1W - 1L
1,750 SR
Queue Stats
28W - 33L
1,541 MMR
Party 1
Discordia
Discordia
Silver I
MostFallout
Discordia
Silver I
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,613 MMR
Party 1
Chiron
Chiron
Gold IV
yuriberserk
Chiron
Gold IV
Level 147
God Stats
15W - 13L
1,565 SR
Queue Stats
104W - 118L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
12,363
824
16,958
12,647
8,407
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Gurrupleta
Bacchus
12
2 / 0 / 6
11,001
733
7,677
15,115
17,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
NepNip
Cernunnos
15
5 / 0 / 4
12,351
823
16,324
16,078
6,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AchillesBaron SamediCharonThothGanesha

VS

Bans
Hou YiAnhurRamaMartichorasDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
9,031
602
6,566
20,724
21,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
MostFallout
Discordia
12
0 / 3 / 0
9,857
657
15,854
10,847
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
12
0 / 2 / 0
9,886
659
9,023
15,741
6,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
0
5
0
0
W
Bacchus
Gurrupleta
Bacchus
2
0
6
5
L
Discordia
MostFallout
Discordia
0
3
0
0
W
Cernunnos
NepNip
Cernunnos
5
0
4
7
L
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,959
Damage
31,443
43,840
Taken
47,312
32,105
Mitigated
32,667
18,660
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,958
1,359
0
6,155
12,647
8,407
497
5,683
6,438
83,759
0
L
6,566
422
0
1,881
20,724
21,408
0
11,259
9,465
15,900
197
W
Bacchus
Gurrupleta
Bacchus
7,677
320
0
3,709
15,115
17,258
174
5,994
7,731
23,867
0
L
Discordia
MostFallout
Discordia
15,854
156
0
1,604
10,847
4,328
0
4,781
6,066
53,249
0
W
Cernunnos
NepNip
Cernunnos
16,324
9,425
0
8,796
16,078
6,440
1,869
9,467
5,955
0
70,921
L
Chiron
9,023
3,148
396
3,716
15,741
6,931
0
8,880
6,861
0
41,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
28,774
194
Minions Killed
142
0
Camps Cleared
0
889,460
Distance Traveled
829,919
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,363
824
106
7
0
277,842
0
L
Sobek
9,031
602
10
1
0
272,562
0
W
Bacchus
11,001
733
13
1
0
319,709
5
L
Discordia
9,857
657
72
5
0
277,983
3
W
Cernunnos
12,351
823
75
5
0
291,909
2
L
Chiron
9,886
659
60
4
0
279,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role