Player Matchup

Danzaburou
Danzaburou
Cassardis
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,419 Elo+
Party 2
Athena
Athena
KSolaris
Athena
Level 8
God Stats
4W - 4L
1,662 SR
Queue Stats
17W - 20L
1,349 Elo+
Party 2
Zhong Kui
Zhong Kui
Rarenai
Zhong Kui
Level 49
God Stats
2W - 3L
1,506 SR
Queue Stats
62W - 60L
1,449 Elo+
Party 2
Loki
Loki
slumdaddybil
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
smokeyyoshi
Anubis
Level 78
God Stats
24W - 29L
1,419 SR
Queue Stats
43W - 49L
1,353 Elo+
Party 3
Team Averages
Level 33
1,518 SR
1,414 Elo+

VS

Team Averages
Level 54
1,514 SR
1,303 Elo+
Ah Puch
Ah Puch
AoA Envy
Ah Puch
Level 90
God Stats
12W - 8L
1,536 SR
Queue Stats
377W - 381L
1,452 Elo+
Party 4
Ymir
Ymir
DMG Otaku
Ymir
Level 34
God Stats
11W - 7L
1,669 SR
Queue Stats
72W - 73L
1,425 Elo+
Party 4
Baron Samedi
Baron Samedi
IgnisAragami
Baron Samedi
Level 35
God Stats
2W - 4L
1,315 SR
Queue Stats
11W - 24L
1,199 Elo+
Party 1
Charybdis
Charybdis
KingMykal
Charybdis
Level 101
God Stats
46W - 36L
1,549 SR
Queue Stats
400W - 397L
1,432 Elo+
Party 4
Bakasura
Bakasura
Yoda_On_Ketamin
Bakasura
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cassardis
Danzaburou
13
1 / 5 / 1
8,101
477
4,599
11,125
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Athena
KSolaris
Athena
10
0 / 6 / 1
7,218
425
3,930
17,061
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Rarenai
Zhong Kui
14
2 / 2 / 1
8,781
517
7,496
12,466
9,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 2
7,838
461
3,630
13,143
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
14
3 / 3 / 1
9,113
536
9,646
9,985
4,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AoA Envy
Ah Puch
16
5 / 1 / 2
9,447
556
8,224
8,041
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
1 / 0 / 13
9,458
556
7,059
7,467
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
IgnisAragami
Baron Samedi
16
3 / 2 / 5
9,472
557
8,683
15,246
8,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
KingMykal
Charybdis
15
10 / 1 / 2
10,169
598
16,504
9,407
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
14
1 / 3 / 0
8,452
497
2,493
12,721
4,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
20
20
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AoA Envy
Ah Puch
5
1
2
6
L
Danzaburou
Cassardis
Danzaburou
1
5
1
0.3
W
Ymir
1
0
13
7.5
W
Baron Samedi
IgnisAragami
Baron Samedi
3
2
5
2.75
L
Athena
KSolaris
Athena
0
6
1
0.08
W
Charybdis
KingMykal
Charybdis
10
1
2
11
L
Zhong Kui
Rarenai
Zhong Kui
2
2
1
1.25
W
Bakasura
1
3
0
0.33
L
1
4
2
0.5
L
Anubis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,301
Damage
42,963
63,780
Taken
52,882
37,431
Mitigated
27,755
16,803
Healing
22,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AoA Envy
Ah Puch
8,224
200
0
2,180
8,041
3,179
402
4,260
3,781
70,295
0
L
Danzaburou
Cassardis
Danzaburou
4,599
1,593
0
2,474
11,125
4,413
1,071
3,488
7,637
0
55,533
W
Ymir
7,059
1,203
0
2,382
7,467
7,775
0
3,350
4,117
31,311
0
W
Baron Samedi
IgnisAragami
Baron Samedi
8,683
1,134
785
6,271
15,246
8,083
489
4,989
10,257
88,552
1,935
L
Athena
KSolaris
Athena
3,930
1,350
236
3,482
17,061
14,420
0
5,846
11,215
11,752
0
W
Charybdis
KingMykal
Charybdis
16,504
9,247
0
4,891
9,407
3,726
1,649
3,777
5,630
0
83,525
L
Zhong Kui
Rarenai
Zhong Kui
7,496
529
0
3,214
12,466
9,652
0
8,949
3,517
53,864
0
W
Bakasura
2,493
2,124
0
5,701
12,721
4,992
1,521
5,648
7,073
0
27,163
L
3,630
880
0
2,951
13,143
4,341
0
3,652
9,491
0
40,716
L
Anubis
9,646
639
0
4,446
9,985
4,605
396
1,678
8,042
62,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
46,998
385
Minions Killed
503
0
Camps Cleared
0
1,460,384
Distance Traveled
1,587,680
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,447
556
109
6
0
309,571
0
L
Danzaburou
8,101
477
101
6
0
301,687
0
W
Ymir
9,458
556
36
2
0
343,064
0
W
Baron Samedi
9,472
557
133
8
0
293,322
0
L
Athena
7,218
425
19
1
0
307,347
3
W
Charybdis
10,169
598
141
8
0
306,012
0
L
Zhong Kui
8,781
517
105
6
0
273,609
8
W
Bakasura
8,452
497
84
5
0
335,711
0
L
Loki
7,838
461
62
4
0
324,244
0
L
Anubis
9,113
536
98
6
0
253,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role