Player Matchup

Nemesis
Nemesis
Alma herida
Nemesis
Level 103
God Stats
16W - 10L
1,567 SR
Queue Stats
210W - 180L
1,525 Elo+
Party 1
Maui
Maui
Ashes04
Maui
Level 86
God Stats
2W - 2L
1,575 SR
Queue Stats
207W - 195L
1,471 Elo+
Solo
Arachne
Arachne
KnightOfTheNite4
Arachne
Level 125
God Stats
8W - 4L
1,708 SR
Queue Stats
240W - 235L
1,516 Elo+
Solo
Nu Wa
Nu Wa
UncutRoses
Nu Wa
Level 60
God Stats
31W - 19L
1,759 SR
Queue Stats
122W - 120L
1,487 Elo+
Party 1
Neith
Neith
grant107
Neith
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,211 Elo+
Solo
Team Averages
Level 81
1,622 SR
1,442 Elo+

VS

Team Averages
Level 104
1,514 SR
1,427 Elo+
Sylvanus
Sylvanus
Okty00
Sylvanus
Level 87
God Stats
3W - 6L
1,347 SR
Queue Stats
34W - 34L
1,414 Elo+
Solo
Ah Puch
Ah Puch
PAPUSKENWAY
Ah Puch
Level 134
God Stats
3W - 1L
1,690 SR
Queue Stats
311W - 326L
1,495 Elo+
Solo
Serqet
Serqet
Scoürge
Serqet
Level 86
God Stats
5W - 1L
1,570 SR
Queue Stats
142W - 150L
1,457 Elo+
Solo
Merlin
Merlin
TheCrankycatfish
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,295 Elo+
Solo
Set
Set
WillingTitan836
Set
Level 124
God Stats
7W - 11L
1,462 SR
Queue Stats
280W - 263L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alma herida
Nemesis
13
8 / 0 / 0
7,775
598
10,857
10,912
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
Ashes04
Maui
5
0 / 2 / 1
4,963
382
1,116
4,278
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 2 / 0
7,525
579
2,052
11,419
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
10
0 / 5 / 2
5,836
449
2,978
7,199
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
grant107
Neith
9
0 / 1 / 3
5,548
427
4,050
7,071
2,261
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Okty00
Sylvanus
11
0 / 1 / 3
6,735
518
3,782
10,133
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
PAPUSKENWAY
Ah Puch
10
0 / 3 / 0
6,363
489
5,544
7,818
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Scoürge
Serqet
14
2 / 1 / 2
7,941
611
3,398
7,474
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 1
7,631
587
4,762
4,524
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 3 / 0
7,916
609
8,257
11,279
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
9
Kills
10
10
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alma herida
Nemesis
8
0
0
8
L
Maui
Ashes04
Maui
0
2
1
0.25
L
1
2
0
0.5
W
Sylvanus
Okty00
Sylvanus
0
1
3
1.5
W
Ah Puch
PAPUSKENWAY
Ah Puch
0
3
0
0
W
Serqet
Scoürge
Serqet
2
1
2
3
W
0
1
1
0.5
L
Nu Wa
0
5
2
0.2
W
8
3
0
2.67
L
Neith
grant107
Neith
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
25,743
40,879
Taken
41,228
15,649
Mitigated
19,627
14,227
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alma herida
Nemesis
10,857
4,267
0
2,214
10,912
4,197
0
3,648
6,910
0
46,111
L
Maui
Ashes04
Maui
1,116
486
51
1,170
4,278
2,708
0
887
3,391
8,003
0
L
2,052
1,729
0
6,083
11,419
4,465
959
4,762
6,487
0
49,881
W
Sylvanus
Okty00
Sylvanus
3,782
833
1,840
5,363
10,133
7,203
297
2,453
7,604
17,620
0
W
Ah Puch
PAPUSKENWAY
Ah Puch
5,544
166
0
1,089
7,818
2,261
204
450
7,358
40,245
0
W
Serqet
Scoürge
Serqet
3,398
667
0
0
7,474
3,133
0
92
7,372
0
73,235
W
4,762
826
0
500
4,524
1,552
137
93
4,421
55,236
0
L
Nu Wa
2,978
1,417
0
540
7,199
2,018
0
1,342
5,857
28,584
0
W
8,257
3,782
0
932
11,279
5,478
99
861
10,379
0
51,822
L
Neith
grant107
Neith
4,050
1,218
306
3,863
7,071
2,261
0
3,449
3,622
0
24,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,647
Gold Earned
36,586
287
Minions Killed
419
0
Camps Cleared
0
1,082,494
Distance Traveled
1,233,598
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,775
598
65
5
0
301,682
0
L
Maui
4,963
382
11
1
0
102,648
0
L
Arachne
7,525
579
98
8
0
230,595
4
W
Sylvanus
6,735
518
16
1
0
230,505
4
W
Ah Puch
6,363
489
72
6
0
197,404
1
W
Serqet
7,941
611
117
9
0
333,041
0
W
Merlin
7,631
587
117
9
0
223,821
0
L
Nu Wa
5,836
449
67
5
0
210,512
0
W
Set
7,916
609
97
7
0
248,827
1
L
Neith
5,548
427
46
4
0
237,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role