Player Matchup

Morgan Le Fay
Morgan Le Fay
Shantaya1881
Morgan Le Fay
Level 26
God Stats
3W - 6L
1,670 SR
Queue Stats
24W - 49L
1,479 Elo+
Party 1
Apollo
Apollo
Trippy_Rips
Apollo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
WhizMoly
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,479 Elo+
Party 1
Surtr
Surtr
talento_veraz1
Surtr
Level 17
God Stats
10W - 11L
1,483 SR
Queue Stats
23W - 40L
1,232 Elo+
Party 3
Anubis
Anubis
xXPiniCRXx
Anubis
Level 61
God Stats
44W - 35L
1,341 SR
Queue Stats
108W - 122L
1,365 Elo+
Party 3
Team Averages
Level 38
1,499 SR
1,369 Elo+

VS

Team Averages
Level 48
1,363 SR
1,264 Elo+
Bastet
Bastet
GPU BlackDragon
Bastet
Level 33
God Stats
10W - 21L
1,348 SR
Queue Stats
30W - 60L
1,232 Elo+
Party 2
Charon
Charon
GPU KILLER5541
Charon
Level 35
God Stats
9W - 12L
1,350 SR
Queue Stats
39W - 85L
1,215 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GPU Thanatos
Morgan Le Fay
Level 51
God Stats
5W - 7L
1,269 SR
Queue Stats
47W - 89L
1,253 Elo+
Party 2
Tyr
Tyr
benjamercury1
Tyr
Level 38
God Stats
4W - 3L
1,371 SR
Queue Stats
11W - 21L
1,187 Elo+
Solo
Chernobog
Chernobog
uiri00
Chernobog
Level 82
God Stats
14W - 10L
1,475 SR
Queue Stats
221W - 227L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Shantaya1881
Morgan Le Fay
16
5 / 7 / 4
10,023
528
14,841
17,695
7,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
13
2 / 3 / 3
8,651
455
5,659
14,221
5,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WhizMoly
Cthulhu
13
2 / 7 / 3
9,140
481
9,954
20,347
15,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 3 / 3
9,558
503
9,864
17,456
13,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
xXPiniCRXx
Anubis
15
4 / 6 / 2
10,098
531
14,279
18,007
9,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 7
9,903
521
11,596
19,276
7,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 11
9,229
486
6,690
11,592
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
GPU Thanatos
Morgan Le Fay
17
8 / 4 / 4
11,037
581
22,190
15,247
5,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 6
10,177
536
12,024
22,669
17,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
uiri00
Chernobog
16
5 / 5 / 8
10,249
539
12,756
15,101
6,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
16
Kills
25
26
Deaths
16
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
0
1
11
5.5
W
Morgan Le Fay
GPU Thanatos
Morgan Le Fay
8
4
4
2.5
L
Morgan Le Fay
Shantaya1881
Morgan Le Fay
5
7
4
1
L
Apollo
2
3
3
1.17
L
Cthulhu
WhizMoly
Cthulhu
2
7
3
0.5
W
5
5
6
1.6
L
3
3
3
1.5
W
Chernobog
uiri00
Chernobog
5
5
8
1.8
L
Anubis
xXPiniCRXx
Anubis
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,597
Damage
65,256
87,726
Taken
83,885
52,186
Mitigated
48,177
18,876
Healing
24,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,596
3,157
0
6,372
19,276
7,242
675
7,927
11,349
0
68,248
W
6,690
888
0
3,879
11,592
10,827
397
5,681
5,911
29,262
0
W
Morgan Le Fay
GPU Thanatos
Morgan Le Fay
22,190
1,221
0
4,507
15,247
5,946
354
10,598
4,649
86,375
0
L
Morgan Le Fay
Shantaya1881
Morgan Le Fay
14,841
922
180
2,089
17,695
7,867
778
11,197
6,498
60,928
0
L
Apollo
5,659
2,836
0
2,739
14,221
5,433
408
5,364
8,857
0
50,042
L
Cthulhu
WhizMoly
Cthulhu
9,954
774
1,668
1,845
20,347
15,821
188
5,014
15,333
45,127
0
W
12,024
1,188
0
5,844
22,669
17,291
0
9,271
13,398
0
68,926
L
9,864
3,042
0
3,676
17,456
13,502
0
2,212
15,244
771
54,485
W
Chernobog
uiri00
Chernobog
12,756
8,250
0
3,610
15,101
6,871
2,246
6,319
8,782
0
86,906
L
Anubis
xXPiniCRXx
Anubis
14,279
1,179
0
6,679
18,007
9,563
250
5,093
12,914
64,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,470
Gold Earned
50,595
377
Minions Killed
509
0
Camps Cleared
0
1,833,315
Distance Traveled
1,855,107
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,903
521
82
4
0
386,598
0
W
Charon
9,229
486
38
2
0
359,567
0
W
Morgan Le Fay
11,037
581
137
7
0
370,677
0
L
Morgan Le Fay
10,023
528
81
4
0
367,334
0
L
Apollo
8,651
455
74
4
0
367,733
0
L
Cthulhu
9,140
481
60
3
0
387,700
0
W
Tyr
10,177
536
120
6
0
356,761
0
L
Surtr
9,558
503
79
4
0
398,219
0
W
Chernobog
10,249
539
132
7
0
381,504
1
L
Anubis
10,098
531
83
4
0
312,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role