Player Matchup

Vulcan
Vulcan
BohephorLebeau
Vulcan
Level 27
God Stats
16W - 5L
1,554 SR
Queue Stats
51W - 36L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
CaptainThandion
Kuzenbo
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 50L
1,533 Elo+
Party 2
Hou Yi
Hou Yi
Redwln
Hou Yi
Level 67
God Stats
15W - 8L
1,663 SR
Queue Stats
165W - 134L
1,548 Elo+
Party 2
Team Averages
Level 43
1,572 SR
1,531 Elo+

VS

Team Averages
Level 38
1,423 SR
1,521 Elo+
Atlas
Atlas
Agressor69wft
Atlas
Level 17
God Stats
1W - 2L
1,409 SR
Queue Stats
60W - 79L
1,505 Elo+
Party 1
Thor
Thor
TeitoVsAkame
Thor
Level 57
God Stats
0W - 1L
1,690 SR
Queue Stats
10W - 9L
1,557 Elo+
Party 1
Scylla
Scylla
kuckaaaa
Scylla
Level 40
God Stats
0W - 1L
1,172 SR
Queue Stats
42W - 75L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
10,597
883
12,689
5,033
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 10
10,183
849
8,270
10,755
14,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Redwln
Hou Yi
14
4 / 0 / 9
10,461
872
11,547
11,867
4,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
8,035
670
5,443
17,502
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 3 / 0
8,149
679
6,851
10,758
4,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
kuckaaaa
Scylla
11
0 / 6 / 1
8,320
693
8,150
8,845
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
6
1
6
9
W
3
0
10
8
W
Hou Yi
Redwln
Hou Yi
4
0
9
8.5
L
1
3
0
0.33
L
Scylla
kuckaaaa
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,506
Damage
20,444
27,655
Taken
37,105
21,052
Mitigated
23,598
11,949
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,443
856
0
1,649
17,502
15,876
0
11,062
6,440
21,970
0
W
12,689
4,981
0
1,084
5,033
1,812
877
3,352
1,209
39,759
0
W
8,270
3,738
0
3,672
10,755
14,908
444
4,523
5,492
16,731
0
W
Hou Yi
Redwln
Hou Yi
11,547
7,448
0
7,193
11,867
4,332
1,659
4,297
7,168
0
67,126
L
6,851
1,530
0
2,661
10,758
4,094
0
5,748
5,010
0
27,606
L
Scylla
kuckaaaa
Scylla
8,150
401
0
104
8,845
3,628
0
4,869
3,976
37,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,241
Gold Earned
24,504
148
Minions Killed
125
0
Camps Cleared
0
709,122
Distance Traveled
638,180
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,035
670
25
2
0
206,061
0
W
Vulcan
10,597
883
60
5
0
250,127
2
W
Kuzenbo
10,183
849
14
1
0
238,225
1
W
Hou Yi
10,461
872
74
6
0
220,770
0
L
Thor
8,149
679
29
2
0
219,596
0
L
Scylla
8,320
693
71
6
0
212,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role