Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Freestrike135
Bellona
Level 85
God Stats
16W - 12L
1,564 SR
Queue Stats
250W - 172L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
Raeinbowroad
Baron Samedi
Level 104
God Stats
4W - 0L
1,763 SR
Queue Stats
759W - 629L
1,634 Elo+
Party 1
Set
Set
Rian7075
Set
Level 105
God Stats
1W - 0L
1,707 SR
Queue Stats
79W - 45L
1,583 Elo+
Party 1
Geb
Geb
goatfish20
Geb
Level 48
God Stats
24W - 5L
1,693 SR
Queue Stats
294W - 159L
1,609 Elo+
Party 1
Team Averages
Level 94
1,645 SR
1,581 Elo+

VS

Team Averages
Level 70
1,429 SR
1,439 Elo+
Anubis
Anubis
Derekjr23
Anubis
Level 30
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 8L
1,268 Elo+
Solo
Nu Wa
Nu Wa
Lucatiel_roni
Nu Wa
Level 106
God Stats
20W - 23L
1,560 SR
Queue Stats
125W - 141L
1,466 Elo+
Solo
Cernunnos
Cernunnos
Mei人
Cernunnos
Level 99
God Stats
2W - 3L
1,599 SR
Queue Stats
6W - 7L
1,611 Elo+
Party 2
Jing Wei
Jing Wei
MyCarito
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Maui
Maui
RoastedBiscuit
Maui
Level 103
God Stats
1W - 4L
1,261 SR
Queue Stats
34W - 24L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 0 / 4
7,333
1,222
4,228
1,063
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
12
2 / 0 / 5
6,957
1,160
6,775
4,875
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Raeinbowroad
Baron Samedi
12
3 / 0 / 6
7,591
1,265
7,336
3,979
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 7
7,376
1,229
7,477
7,806
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 9
7,258
1,210
5,788
7,322
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

379

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Derekjr23
Anubis
10
0 / 0 / 0
4,327
721
0
0
0
11
0 / 3 / 2
6,428
1,071
4,741
4,034
1,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Mei人
Cernunnos
11
0 / 1 / 2
6,536
1,089
7,083
9,205
4,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
MyCarito
Jing Wei
11
2 / 5 / 0
6,981
1,164
3,515
9,220
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 2
6,943
1,157
3,657
11,010
8,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
9
Kills
2
2
Deaths
9
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
4
4
L
Anubis
Derekjr23
Anubis
0
0
0
0
W
Bellona
2
0
5
4.5
L
0
3
2
0.33
L
Cernunnos
Mei人
Cernunnos
0
1
2
1
L
Jing Wei
MyCarito
Jing Wei
2
5
0
0.4
W
Baron Samedi
Raeinbowroad
Baron Samedi
3
0
6
6
W
2
2
7
2.75
L
0
0
2
1
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,604
Damage
18,996
25,045
Taken
33,469
19,294
Mitigated
17,718
4,875
Healing
2,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,228
764
0
498
1,063
417
0
339
724
31,917
0
L
Anubis
Derekjr23
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
6,775
775
0
1,146
4,875
5,371
0
1,838
3,037
0
12,481
L
4,741
1,918
0
117
4,034
1,444
0
2,082
1,872
16,761
0
L
Cernunnos
Mei人
Cernunnos
7,083
3,752
0
589
9,205
4,217
0
5,672
3,442
0
19,320
L
Jing Wei
MyCarito
Jing Wei
3,515
1,922
0
648
9,220
3,486
0
3,424
5,550
0
16,749
W
Baron Samedi
Raeinbowroad
Baron Samedi
7,336
111
747
1,048
3,979
2,040
0
1,657
2,322
23,976
0
W
7,477
2,728
0
627
7,806
4,757
0
2,264
5,542
0
15,247
L
3,657
1,124
783
766
11,010
8,571
0
6,174
4,696
9,679
0
W
5,788
987
0
809
7,322
6,709
0
2,300
5,022
10,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,515
Gold Earned
31,215
142
Minions Killed
106
7
Camps Cleared
3
690,446
Distance Traveled
439,336
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,333
1,222
59
10
1
139,038
0
L
Anubis
4,327
721
0
0
0
0
0
W
Bellona
6,957
1,160
13
2
1
141,311
0
L
Nu Wa
6,428
1,071
24
4
1
96,126
3
L
Cernunnos
6,536
1,089
32
5
1
110,825
0
L
Jing Wei
6,981
1,164
32
5
1
114,614
0
W
Baron Samedi
7,591
1,265
48
8
1
134,362
0
W
Set
7,376
1,229
12
2
3
127,625
0
L
Maui
6,943
1,157
18
3
0
117,771
0
W
Geb
7,258
1,210
10
2
1
148,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role