Player Matchup

Sobek
Sobek
Daddy Buzzell
Sobek
Level 64
God Stats
3W - 2L
1,459 SR
Queue Stats
190W - 191L
1,521 Elo+
Party 1
Izanami
Izanami
StruggsMcGee71
Izanami
Level 49
God Stats
38W - 36L
1,586 SR
Queue Stats
146W - 144L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
pompara
Danzaburou
Level 105
God Stats
13W - 14L
1,442 SR
Queue Stats
370W - 374L
1,433 Elo+
Solo
Anubis
Anubis
xBoykaxAzTca--X
Anubis
Level 164
God Stats
6W - 8L
1,944 SR
Queue Stats
488W - 509L
1,461 Elo+
Solo
Yu Huang
Yu Huang
xricardox25
Yu Huang
Level 77
God Stats
19W - 13L
1,653 SR
Queue Stats
193W - 185L
1,587 Elo+
Solo
Team Averages
Level 92
1,617 SR
1,505 Elo+

VS

Team Averages
Level 124
1,502 SR
1,521 Elo+
Olorun
Olorun
GodKing611
Olorun
Level 104
God Stats
20W - 22L
1,553 SR
Queue Stats
518W - 539L
1,505 Elo+
Solo
Ix Chel
Ix Chel
MrSetra
Ix Chel
Level 67
God Stats
2W - 3L
1,549 SR
Queue Stats
44W - 47L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
StyrxStormx
Kumbhakarna
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,502 Elo+
Solo
Apollo
Apollo
ledcarmine
Apollo
Level 139
God Stats
0W - 2L
1,247 SR
Queue Stats
31W - 30L
1,505 Elo+
Solo
Guan Yu
Guan Yu
theycoming
Guan Yu
Level 168
God Stats
170W - 115L
1,662 SR
Queue Stats
567W - 513L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
11,215
1,122
4,381
17,619
22,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 0 / 6
10,520
1,052
17,002
11,626
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
pompara
Danzaburou
16
4 / 1 / 5
10,890
1,089
14,443
9,289
4,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 0 / 8
11,041
1,104
15,040
6,161
3,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
xricardox25
Yu Huang
16
2 / 0 / 8
10,624
1,062
24,066
4,686
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

255

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GodKing611
Olorun
15
1 / 2 / 2
9,974
997
9,510
10,366
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
MrSetra
Ix Chel
16
0 / 2 / 3
10,525
1,053
8,456
12,174
5,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
StyrxStormx
Kumbhakarna
15
2 / 2 / 2
10,902
1,090
5,666
18,237
23,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
ledcarmine
Apollo
15
0 / 3 / 3
9,703
970
11,158
15,381
6,481
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
theycoming
Guan Yu
15
1 / 3 / 2
9,759
976
12,304
22,768
28,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
12
Kills
4
4
Deaths
12
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Olorun
GodKing611
Olorun
1
2
2
1
L
Ix Chel
MrSetra
Ix Chel
0
2
3
0.75
W
2
0
6
5
L
Kumbhakarna
StyrxStormx
Kumbhakarna
2
2
2
1.5
L
Apollo
ledcarmine
Apollo
0
3
3
0.5
W
Danzaburou
pompara
Danzaburou
4
1
5
6.5
L
Guan Yu
theycoming
Guan Yu
1
3
2
0.67
W
2
0
8
6
W
Yu Huang
xricardox25
Yu Huang
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,932
Damage
47,094
49,381
Taken
78,926
37,693
Mitigated
69,264
9,095
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,381
436
0
1,712
17,619
22,766
0
12,559
5,060
9,917
0
L
Olorun
GodKing611
Olorun
9,510
4,491
607
1,633
10,366
4,785
0
7,501
2,865
28,630
0
L
Ix Chel
MrSetra
Ix Chel
8,456
988
2,178
2,305
12,174
5,965
0
6,791
5,383
48,932
0
W
17,002
12,720
0
921
11,626
5,127
0
5,974
5,652
0
34,193
L
Kumbhakarna
StyrxStormx
Kumbhakarna
5,666
0
0
1,379
18,237
23,532
0
8,942
9,295
14,685
0
L
Apollo
ledcarmine
Apollo
11,158
6,367
0
0
15,381
6,481
0
8,205
7,176
0
24,433
W
Danzaburou
pompara
Danzaburou
14,443
7,960
0
1,168
9,289
4,090
0
2,093
7,196
0
26,619
L
Guan Yu
theycoming
Guan Yu
12,304
968
794
1,627
22,768
28,501
0
12,048
10,720
1,233
19,906
W
15,040
640
0
3,736
6,161
3,470
0
1,649
4,512
47,814
0
W
Yu Huang
xricardox25
Yu Huang
24,066
721
275
1,283
4,686
2,240
0
1,921
2,765
45,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,290
Gold Earned
50,863
209
Minions Killed
200
8
Camps Cleared
10
970,270
Distance Traveled
1,074,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,215
1,122
4
0
1
186,480
0
L
Olorun
9,974
997
39
4
2
191,627
0
L
Ix Chel
10,525
1,053
98
10
1
216,422
0
W
Izanami
10,520
1,052
44
4
0
183,478
0
L
Kumbhakarna
10,902
1,090
21
2
1
234,364
0
L
Apollo
9,703
970
27
3
5
194,347
0
W
Danzaburou
10,890
1,089
24
2
3
208,707
0
L
Guan Yu
9,759
976
15
2
1
238,018
0
W
Anubis
11,041
1,104
94
9
0
181,486
0
W
Yu Huang
10,624
1,062
43
4
4
210,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role