Player Matchup

Gilgamesh
Gilgamesh
Agent_Apostle
Gilgamesh
Level 149
God Stats
1W - 0L
1,641 SR
Queue Stats
8W - 9L
1,368 Elo+
Party 2
Kuzenbo
Kuzenbo
AutismEnthusiast
Kuzenbo
Level 75
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 60L
1,508 Elo+
Party 2
Ishtar
Ishtar
Okty00
Ishtar
Level 87
God Stats
4W - 1L
1,478 SR
Queue Stats
34W - 34L
1,401 Elo+
Solo
Tiamat
Tiamat
Shockwave8758
Tiamat
Level 35
God Stats
20W - 21L
1,281 SR
Queue Stats
237W - 269L
1,300 Elo+
Solo
Discordia
Discordia
sho__todoroki
Discordia
Level 127
God Stats
3W - 2L
1,354 SR
Queue Stats
306W - 287L
1,451 Elo+
Solo
Team Averages
Level 95
1,451 SR
1,406 Elo+

VS

Team Averages
Level 85
1,475 SR
1,427 Elo+
Tiamat
Tiamat
ChickenBunny156
Tiamat
Level 128
God Stats
7W - 8L
1,433 SR
Queue Stats
276W - 266L
1,453 Elo+
Party 1
Charon
Charon
Gloomy Pickle
Charon
Level 144
God Stats
5W - 2L
1,675 SR
Queue Stats
289W - 274L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
SmokeyTonkey
Ao Kuang
Level 66
God Stats
22W - 10L
1,460 SR
Queue Stats
226W - 211L
1,452 Elo+
Solo
Apollo
Apollo
splashdamage1719
Apollo
Level 42
God Stats
6W - 11L
1,241 SR
Queue Stats
74W - 87L
1,395 Elo+
Solo
Raijin
Raijin
star_ghost31
Raijin
Level 44
God Stats
17W - 16L
1,564 SR
Queue Stats
151W - 174L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agent_Apostle
Gilgamesh
8
2 / 1 / 0
4,847
606
2,624
5,941
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
4,810
601
608
5,157
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Okty00
Ishtar
9
1 / 0 / 0
4,993
624
1,799
3,821
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 1
5,240
655
3,364
2,389
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
sho__todoroki
Discordia
10
1 / 1 / 1
5,739
717
3,432
3,122
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,126
641
1,867
5,270
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
4,188
524
1,972
4,826
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
SmokeyTonkey
Ao Kuang
9
0 / 1 / 0
4,989
624
1,236
7,709
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
3,177
397
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
7
1 / 0 / 1
4,528
566
2,210
4,148
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Agent_Apostle
Gilgamesh
2
1
0
2
W
0
0
1
0.5
L
1
2
1
0.75
L
0
1
0
0
W
Ishtar
Okty00
Ishtar
1
0
0
1
W
0
0
1
0.5
L
Ao Kuang
SmokeyTonkey
Ao Kuang
0
1
0
0
W
Discordia
sho__todoroki
Discordia
1
1
1
1.5
L
0
0
0
0
L
Raijin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,827
Damage
7,285
20,430
Taken
21,953
10,260
Mitigated
10,436
7,214
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Agent_Apostle
Gilgamesh
2,624
1,201
0
1,742
5,941
2,542
0
2,377
3,564
0
23,944
W
608
284
0
1,586
5,157
4,068
135
1,255
3,902
14,593
0
L
1,867
144
0
1,502
5,270
2,984
0
2,711
2,559
30,487
0
L
1,972
383
0
1,669
4,826
3,135
0
608
4,218
22,551
0
W
Ishtar
Okty00
Ishtar
1,799
1,268
0
2,093
3,821
1,350
598
1,033
2,788
0
32,206
W
3,364
808
0
1,038
2,389
1,272
0
750
1,639
27,246
0
L
Ao Kuang
SmokeyTonkey
Ao Kuang
1,236
289
0
3,807
7,709
3,255
0
2,972
4,345
31,181
0
W
Discordia
sho__todoroki
Discordia
3,432
78
0
755
3,122
1,028
176
1,870
1,252
39,272
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
2,210
412
0
1,059
4,148
1,062
0
721
3,427
20,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,629
Gold Earned
22,008
250
Minions Killed
167
0
Camps Cleared
0
821,395
Distance Traveled
638,650
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,847
606
45
6
0
211,461
1
W
Kuzenbo
4,810
601
26
3
0
159,797
0
L
Tiamat
5,126
641
59
7
0
175,683
1
L
Charon
4,188
524
22
3
0
151,958
3
W
Ishtar
4,993
624
53
7
0
136,696
1
W
Tiamat
5,240
655
55
7
0
159,605
0
L
Ao Kuang
4,989
624
51
6
0
156,778
0
W
Discordia
5,739
717
71
9
0
153,836
2
L
Apollo
3,177
397
0
0
0
6,993
0
L
Raijin
4,528
566
35
4
0
147,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role