Player Matchup

Zeus
Zeus
CoreMiner
Zeus
Level 103
God Stats
1W - 1L
1,297 SR
Queue Stats
183W - 187L
1,469 Elo+
Party 1
Cerberus
Cerberus
FH Fanis
Cerberus
Level 127
God Stats
4W - 2L
1,955 SR
Queue Stats
500W - 517L
1,385 Elo+
Solo
Tyr
Tyr
Skiinnii_Boii
Tyr
Level 174
God Stats
6W - 4L
1,396 SR
Queue Stats
281W - 291L
1,465 Elo+
Party 1
Chaac
Chaac
Xd kraft xd
Chaac
Level 22
God Stats
1W - 1L
1,273 SR
Queue Stats
21W - 21L
1,450 Elo+
Solo
Pele
Pele
toonami7
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,367 Elo+
Party 1
Team Averages
Level 91
1,484 SR
1,427 Elo+

VS

Team Averages
Level 82
1,420 SR
1,432 Elo+
Gilgamesh
Gilgamesh
AboutTrain
Gilgamesh
Level 28
God Stats
1W - 4L
1,301 SR
Queue Stats
130W - 129L
1,450 Elo+
Party 2
Lancelot
Lancelot
LORRRRR_OwO
Lancelot
Level 112
God Stats
2W - 1L
1,837 SR
Queue Stats
183W - 179L
1,475 Elo+
Solo
Athena
Athena
SayMyName_-_-_Br
Athena
Level 103
God Stats
1W - 3L
1,389 SR
Queue Stats
48W - 61L
1,410 Elo+
Solo
Hun Batz
Hun Batz
david2304
Hun Batz
Level 85
God Stats
1W - 2L
1,290 SR
Queue Stats
36W - 38L
1,461 Elo+
Solo
Thoth
Thoth
o0JIMVOONE0o
Thoth
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
25W - 47L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
6 / 4 / 5
9,104
910
12,144
7,011
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
FH Fanis
Cerberus
2
0 / 0 / 0
2,964
296
0
0
0
16
2 / 2 / 5
8,837
884
4,747
11,813
13,288
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
5 / 0 / 7
9,874
987
11,700
18,094
13,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
14
0 / 6 / 8
8,239
824
8,886
11,157
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AboutTrain
Gilgamesh
16
7 / 2 / 4
8,644
864
11,416
13,089
18,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
LORRRRR_OwO
Lancelot
1
0 / 0 / 0
2,552
255
0
0
0
17
2 / 4 / 7
8,955
896
9,153
13,928
15,243
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
david2304
Hun Batz
12
2 / 4 / 3
7,578
758
9,409
7,251
3,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 3 / 5
7,341
734
5,101
7,520
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
13
Kills
12
12
Deaths
13
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AboutTrain
Gilgamesh
7
2
4
4.5
W
Zeus
6
4
5
2.13
W
Cerberus
FH Fanis
Cerberus
0
0
0
0
L
Lancelot
LORRRRR_OwO
Lancelot
0
0
0
0
L
2
4
7
1.38
W
2
2
5
2.25
W
5
0
7
8.5
L
Hun Batz
david2304
Hun Batz
2
4
3
0.88
L
1
3
5
1.17
W
Pele
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,477
Damage
35,079
48,075
Taken
41,788
33,898
Mitigated
40,381
18,137
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AboutTrain
Gilgamesh
11,416
2,503
1,395
2,357
13,089
18,224
0
3,460
9,629
41
19,833
W
Zeus
12,144
2,473
585
519
7,011
2,798
836
2,285
4,588
21,561
0
W
Cerberus
FH Fanis
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
LORRRRR_OwO
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
9,153
1,019
666
2,751
13,928
15,243
10
4,798
9,130
20,608
0
W
4,747
875
1,101
3,174
11,813
13,288
477
3,583
7,944
0
11,440
W
11,700
1,186
1,925
9,878
18,094
13,225
0
6,222
11,527
0
27,841
L
Hun Batz
david2304
Hun Batz
9,409
1,631
243
521
7,251
3,872
0
1,846
5,405
0
18,963
L
5,101
1,092
419
844
7,520
3,042
0
2,040
5,480
10,348
0
W
Pele
8,886
2,631
308
647
11,157
4,587
0
2,205
8,765
0
19,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
35,070
93
Minions Killed
87
0
Camps Cleared
0
803,988
Distance Traveled
665,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,644
864
23
2
0
181,962
0
W
Zeus
9,104
910
20
2
0
182,011
0
W
Cerberus
2,964
296
0
0
0
0
0
L
Lancelot
2,552
255
0
0
0
0
0
L
Athena
8,955
896
26
3
0
194,563
0
W
Tyr
8,837
884
9
1
0
198,117
0
W
Chaac
9,874
987
33
3
0
235,693
0
L
Hun Batz
7,578
758
25
3
0
138,744
0
L
Thoth
7,341
734
13
1
0
150,028
0
W
Pele
8,239
824
31
3
0
188,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role