Player Matchup

Kukulkan
Kukulkan
GawkyJ
Kukulkan
Level 121
God Stats
38W - 35L
1,424 SR
Queue Stats
152W - 137L
1,488 Elo+
Party 3
Amaterasu
Amaterasu
Goonace
Amaterasu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,573 Elo+
Solo
Agni
Agni
PhatJonnie
Agni
Level 88
God Stats
2W - 3L
1,342 SR
Queue Stats
206W - 187L
1,442 Elo+
Party 3
Geb
Geb
gillsta1
Geb
Level 147
God Stats
8W - 4L
1,605 SR
Queue Stats
95W - 85L
1,480 Elo+
Party 2
Ullr
Ullr
Ỗzzie
Ullr
Level 69
God Stats
1W - 1L
1,393 SR
Queue Stats
37W - 33L
1,522 Elo+
Party 2
Team Averages
Level 95
1,453 SR
1,501 Elo+

VS

Team Averages
Level 120
1,480 SR
1,443 Elo+
King Arthur
King Arthur
AIexTMMan
King Arthur
Level 147
God Stats
0W - 2L
1,153 SR
Queue Stats
14W - 28L
1,384 Elo+
Party 1
Anhur
Anhur
MaiMisaki
Anhur
Level 149
God Stats
0W - 2L
1,639 SR
Queue Stats
272W - 304L
1,496 Elo+
Party 1
Merlin
Merlin
RyskWasTaken
Merlin
Level 109
God Stats
8W - 7L
1,518 SR
Queue Stats
54W - 54L
1,429 Elo+
Solo
Chaac
Chaac
tiredboy107
Chaac
Level 67
God Stats
1W - 3L
1,401 SR
Queue Stats
80W - 99L
1,499 Elo+
Party 1
Serqet
Serqet
yujavier
Serqet
Level 128
God Stats
6W - 7L
1,687 SR
Queue Stats
118W - 148L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GawkyJ
Kukulkan
17
5 / 0 / 7
9,930
993
10,882
4,588
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Goonace
Amaterasu
16
7 / 1 / 7
9,045
905
8,404
11,548
10,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 1 / 8
8,745
875
12,491
8,022
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 9
8,591
859
7,437
11,464
10,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Ỗzzie
Ullr
15
3 / 1 / 9
8,925
893
10,879
9,275
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AIexTMMan
King Arthur
13
1 / 3 / 1
7,440
744
6,963
13,058
12,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
MaiMisaki
Anhur
14
1 / 5 / 2
7,951
795
5,534
11,392
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
0 / 4 / 1
8,004
800
7,396
9,868
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 2
7,921
792
7,705
12,905
11,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
yujavier
Serqet
13
1 / 4 / 3
7,676
768
6,181
10,371
5,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
19
Kills
5
5
Deaths
19
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AIexTMMan
King Arthur
1
3
1
0.5
W
Kukulkan
GawkyJ
Kukulkan
5
0
7
8.5
W
Amaterasu
Goonace
Amaterasu
7
1
7
10.5
L
Anhur
MaiMisaki
Anhur
1
5
2
0.4
W
3
1
8
7
L
Merlin
0
4
1
0.13
W
1
2
9
2.75
L
2
3
2
1
L
Serqet
yujavier
Serqet
1
4
3
0.63
W
Ullr
Ỗzzie
Ullr
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,093
Damage
33,779
44,897
Taken
57,594
30,762
Mitigated
37,534
12,276
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AIexTMMan
King Arthur
6,963
174
0
0
13,058
12,077
0
5,815
7,037
0
13,101
W
Kukulkan
GawkyJ
Kukulkan
10,882
676
0
406
4,588
2,138
568
527
4,019
48,677
0
W
Amaterasu
Goonace
Amaterasu
8,404
3,355
0
4,384
11,548
10,836
232
1,892
9,193
0
12,095
L
Anhur
MaiMisaki
Anhur
5,534
2,977
0
938
11,392
4,761
0
4,665
6,607
0
21,388
W
12,491
1,016
0
1,981
8,022
3,354
330
1,800
6,037
32,165
0
L
Merlin
7,396
346
0
681
9,868
4,081
65
5,593
4,071
41,430
0
W
7,437
557
1,184
2,854
11,464
10,904
32
1,600
9,610
14,731
0
L
7,705
1,026
483
3,241
12,905
11,049
0
8,105
4,594
0
15,655
L
Serqet
yujavier
Serqet
6,181
1,906
0
0
10,371
5,566
0
5,763
4,475
0
13,979
W
Ullr
Ỗzzie
Ullr
10,879
4,927
0
1,467
9,275
3,530
774
1,577
7,072
0
31,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,236
Gold Earned
38,992
229
Minions Killed
176
0
Camps Cleared
0
1,104,875
Distance Traveled
988,185
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,440
744
9
1
0
205,469
0
W
Kukulkan
9,930
993
99
10
0
244,153
0
W
Amaterasu
9,045
905
5
1
0
212,250
0
L
Anhur
7,951
795
42
4
0
193,887
0
W
Agni
8,745
875
52
5
0
211,567
0
L
Merlin
8,004
800
81
8
0
196,509
0
W
Geb
8,591
859
19
2
0
216,118
3
L
Chaac
7,921
792
19
2
0
192,920
0
L
Serqet
7,676
768
25
3
0
199,400
0
W
Ullr
8,925
893
54
5
0
220,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role