Player Matchup

Artemis
Artemis
LA DYNAZzTY
Artemis
Level 99
God Stats
2W - 4L
1,390 SR
Queue Stats
374W - 364L
1,423 Elo+
Solo
Kukulkan
Kukulkan
MarcoCVO
Kukulkan
Level 95
God Stats
2W - 2L
1,513 SR
Queue Stats
81W - 86L
1,443 Elo+
Solo
Sobek
Sobek
UnAbl
Sobek
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
Xvonna
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,436 Elo+
Party 1
Bellona
Bellona
giraffeboi707
Bellona
Level 61
God Stats
2W - 4L
1,489 SR
Queue Stats
55W - 49L
1,455 Elo+
Party 1
Team Averages
Level 73
1,478 SR
1,443 Elo+

VS

Team Averages
Level 86
1,537 SR
1,466 Elo+
Ao Kuang
Ao Kuang
Demonic2501
Ao Kuang
Level 102
God Stats
5W - 7L
1,386 SR
Queue Stats
497W - 478L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
LAGGYLogan
Danzaburou
Level 61
God Stats
29W - 23L
1,611 SR
Queue Stats
187W - 202L
1,480 Elo+
Solo
Lancelot
Lancelot
LuigiELZ
Lancelot
Level 118
God Stats
21W - 12L
1,630 SR
Queue Stats
291W - 271L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Mickr4528
Nu Wa
Level 47
God Stats
13W - 11L
1,457 SR
Queue Stats
13W - 13L
1,466 Elo+
Solo
Kukulkan
Kukulkan
SuRv_DyNaMic
Kukulkan
Level 100
God Stats
23W - 11L
1,600 SR
Queue Stats
193W - 185L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LA DYNAZzTY
Artemis
14
1 / 5 / 0
8,143
452
9,950
15,087
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MarcoCVO
Kukulkan
14
2 / 4 / 1
8,585
477
3,975
10,541
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
UnAbl
Sobek
13
4 / 5 / 2
8,593
477
7,118
18,748
11,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Xvonna
Sylvanus
11
0 / 4 / 0
7,325
407
4,672
20,140
17,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
13
1 / 7 / 2
8,077
449
10,171
21,899
17,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Demonic2501
Ao Kuang
18
6 / 2 / 4
12,129
674
15,906
18,020
10,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
LAGGYLogan
Danzaburou
16
5 / 0 / 9
10,312
573
16,544
12,173
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
LuigiELZ
Lancelot
17
5 / 2 / 8
10,693
594
7,879
14,011
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Mickr4528
Nu Wa
14
3 / 1 / 3
8,869
493
10,144
9,831
3,327
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
SuRv_DyNaMic
Kukulkan
16
6 / 3 / 6
10,987
610
15,007
10,615
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
8
Kills
25
25
Deaths
8
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Demonic2501
Ao Kuang
6
2
4
4
L
Artemis
LA DYNAZzTY
Artemis
1
5
0
0.2
W
Danzaburou
LAGGYLogan
Danzaburou
5
0
9
9.5
W
Lancelot
LuigiELZ
Lancelot
5
2
8
4.5
L
Kukulkan
MarcoCVO
Kukulkan
2
4
1
0.63
W
Nu Wa
Mickr4528
Nu Wa
3
1
3
4.5
W
Kukulkan
SuRv_DyNaMic
Kukulkan
6
3
6
3
L
Sobek
UnAbl
Sobek
4
5
2
1
L
Sylvanus
Xvonna
Sylvanus
0
4
0
0
L
Bellona
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,886
Damage
65,480
86,415
Taken
64,650
57,050
Mitigated
31,221
23,036
Healing
26,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Demonic2501
Ao Kuang
15,906
5,054
0
13,157
18,020
10,060
725
1,618
16,402
93,579
11,751
L
Artemis
LA DYNAZzTY
Artemis
9,950
2,922
0
3,020
15,087
5,656
650
4,817
10,270
0
69,487
W
Danzaburou
LAGGYLogan
Danzaburou
16,544
8,220
0
6,504
12,173
5,558
1,184
3,491
8,682
0
75,701
W
Lancelot
LuigiELZ
Lancelot
7,879
2,306
0
917
14,011
7,344
0
2,184
11,827
0
103,645
L
Kukulkan
MarcoCVO
Kukulkan
3,975
137
0
2,420
10,541
4,375
0
7,373
3,168
63,801
0
W
Nu Wa
Mickr4528
Nu Wa
10,144
6,280
26
2,972
9,831
3,327
2,478
2,804
7,027
47,491
0
W
Kukulkan
SuRv_DyNaMic
Kukulkan
15,007
2,568
0
2,425
10,615
4,932
1,122
6,262
4,353
85,044
0
L
Sobek
UnAbl
Sobek
7,118
1,109
0
6,350
18,748
11,772
0
5,448
13,300
58,925
1,089
L
Sylvanus
Xvonna
Sylvanus
4,672
930
2,845
4,728
20,140
17,326
162
7,565
12,575
28,197
0
L
Bellona
10,171
4,398
0
3,673
21,899
17,921
0
15,712
6,187
0
50,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
52,990
413
Minions Killed
603
0
Camps Cleared
0
1,558,837
Distance Traveled
1,663,501
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,129
674
161
9
0
365,953
0
L
Artemis
8,143
452
90
5
0
310,016
1
W
Danzaburou
10,312
573
103
6
0
308,555
1
W
Lancelot
10,693
594
128
7
0
393,769
0
L
Kukulkan
8,585
477
117
7
0
278,709
0
W
Nu Wa
8,869
493
70
4
0
268,454
0
W
Kukulkan
10,987
610
141
8
0
326,770
0
L
Sobek
8,593
477
88
5
0
353,440
0
L
Sylvanus
7,325
407
47
3
0
298,543
0
L
Bellona
8,077
449
71
4
0
318,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role