Player Matchup

Bastet
Bastet
BLACK13LAVENDER
Bastet
Level 82
God Stats
9W - 9L
1,476 SR
Queue Stats
112W - 132L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
Twitch_Useless
Heimdallr
Level 121
God Stats
15W - 19L
1,343 SR
Queue Stats
862W - 877L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
prbeaner22
Cu Chulainn
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,480 Elo+
Solo
Hercules
Hercules
xLordTyrantx
Hercules
Level 29
God Stats
1W - 2L
1,524 SR
Queue Stats
78W - 100L
1,396 Elo+
Party 1
Ullr
Ullr
xXlilhammer5Xx
Ullr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 90L
1,416 Elo+
Party 1
Team Averages
Level 74
1,469 SR
1,420 Elo+

VS

Team Averages
Level 96
1,542 SR
1,471 Elo+
Cthulhu
Cthulhu
Cthulu5459
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,484 Elo+
Solo
Maui
Maui
DASTONEDBAT
Maui
Level 19
God Stats
5W - 1L
1,679 SR
Queue Stats
41W - 42L
1,425 Elo+
Party 2
Ao Kuang
Ao Kuang
Elysus
Ao Kuang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,462 Elo+
Solo
Medusa
Medusa
GarrettDoesWork
Medusa
Level 127
God Stats
19W - 12L
1,534 SR
Queue Stats
736W - 749L
1,504 Elo+
Party 2
Discordia
Discordia
Shhmmammz
Discordia
Level 146
God Stats
3W - 1L
1,497 SR
Queue Stats
118W - 99L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 7
10,858
679
23,727
17,125
8,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
Twitch_Useless
Heimdallr
19
5 / 8 / 9
11,544
722
17,662
16,784
9,874
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
prbeaner22
Cu Chulainn
18
3 / 9 / 8
10,636
665
14,562
22,649
26,770
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
xLordTyrantx
Hercules
17
2 / 7 / 9
10,237
640
10,679
29,748
30,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 7
9,889
618
9,351
16,756
8,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulu5459
Cthulhu
20
3 / 2 / 27
11,965
748
18,780
26,806
36,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 3 / 25
12,092
756
11,206
20,520
31,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Elysus
Ao Kuang
18
5 / 3 / 19
11,316
707
10,298
16,465
10,990
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 6 / 14
13,065
817
29,074
18,906
10,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Shhmmammz
Discordia
20
7 / 2 / 21
12,379
774
21,642
11,797
5,935
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
142
16
Kills
36
36
Deaths
16
40
Assists
106
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
W
Cthulhu
Cthulu5459
Cthulhu
3
2
27
8.25
W
7
3
25
6.5
W
Ao Kuang
Elysus
Ao Kuang
5
3
19
4.83
W
14
6
14
3.5
W
Discordia
Shhmmammz
Discordia
7
2
21
8.75
L
Heimdallr
Twitch_Useless
Heimdallr
5
8
9
1.19
L
Cu Chulainn
prbeaner22
Cu Chulainn
3
9
8
0.78
L
Hercules
xLordTyrantx
Hercules
2
7
9
0.93
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,981
Damage
91,000
103,062
Taken
94,494
83,788
Mitigated
95,748
18,941
Healing
30,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,727
4,973
1,160
3,606
17,125
8,368
0
11,621
5,282
0
34,254
W
Cthulhu
Cthulu5459
Cthulhu
18,780
1,131
5,972
8,693
26,806
36,090
269
139
26,195
35,823
1,401
W
11,206
3,178
1,867
1,824
20,520
31,891
657
40
20,292
18,368
325
W
Ao Kuang
Elysus
Ao Kuang
10,298
3,000
265
2,376
16,465
10,990
3,192
293
15,738
21,643
0
W
29,074
13,167
1,200
2,014
18,906
10,842
4,157
227
18,480
0
50,628
W
Discordia
Shhmmammz
Discordia
21,642
1,522
3,623
2,358
11,797
5,935
758
0
11,752
42,253
0
L
Heimdallr
Twitch_Useless
Heimdallr
17,662
8,863
472
1,147
16,784
9,874
28
10,714
5,960
0
41,391
L
Cu Chulainn
prbeaner22
Cu Chulainn
14,562
1,545
893
2,253
22,649
26,770
0
11,289
11,186
699
17,135
L
Hercules
xLordTyrantx
Hercules
10,679
920
474
7,052
29,748
30,122
0
14,707
14,697
0
23,985
L
9,351
4,735
431
1,453
16,756
8,654
293
10,871
5,737
0
23,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,164
Gold Earned
60,817
141
Minions Killed
189
0
Camps Cleared
0
1,281,674
Distance Traveled
1,609,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,858
679
25
2
0
307,322
0
W
Cthulhu
11,965
748
35
2
0
350,052
0
W
Maui
12,092
756
16
1
0
359,660
0
W
Ao Kuang
11,316
707
38
2
0
304,163
0
W
Medusa
13,065
817
52
3
0
301,419
0
W
Discordia
12,379
774
48
3
0
293,872
0
L
Heimdallr
11,544
722
45
3
0
237,561
0
L
Cu Chulainn
10,636
665
7
0
0
251,475
0
L
Hercules
10,237
640
29
2
0
272,220
0
L
Ullr
9,889
618
35
2
0
213,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role