Player Matchup

Bastet
Bastet
Fhazt
Bastet
Level 127
God Stats
1W - 0L
1,581 SR
Queue Stats
5W - 10L
1,379 Elo+
Party 1
Hachiman
Hachiman
MichaelWave5000
Hachiman
Level 88
God Stats
7W - 1L
1,709 SR
Queue Stats
89W - 41L
1,736 Elo+
Solo
Ix Chel
Ix Chel
Rhetorical123
Ix Chel
Level 153
God Stats
11W - 8L
1,503 SR
Queue Stats
193W - 184L
1,566 Elo+
Solo
Janus
Janus
TheGoldenTaurus
Janus
Level 149
God Stats
4W - 2L
1,446 SR
Queue Stats
122W - 132L
1,557 Elo+
Party 1
Ymir
Ymir
jaystylez
Ymir
Level 157
God Stats
2W - 1L
1,494 SR
Queue Stats
50W - 59L
1,523 Elo+
Party 1
Team Averages
Level 135
1,546 SR
1,552 Elo+

VS

Team Averages
Level 110
1,567 SR
1,496 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CoachPaxy
Zhong Kui
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,329 Elo+
Solo
Yu Huang
Yu Huang
DaNeis
Yu Huang
Level 148
God Stats
3W - 3L
1,566 SR
Queue Stats
55W - 66L
1,502 Elo+
Party 2
Erlang Shen
Erlang Shen
SpliтPush
Erlang Shen
Level 27
God Stats
0W - 2L
1,719 SR
Queue Stats
15W - 18L
1,574 Elo+
Party 2
Sobek
Sobek
SplіtPush
Sobek
Level 157
God Stats
1W - 5L
1,551 SR
Queue Stats
232W - 223L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fhazt
Bastet
15
3 / 3 / 4
9,154
572
9,258
15,452
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
17
2 / 0 / 1
10,779
674
11,237
8,186
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
13
2 / 1 / 5
8,689
543
5,407
13,077
10,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 0 / 1
8,850
553
5,176
7,346
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
1 / 2 / 5
8,941
559
10,230
16,011
13,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
0 / 2 / 0
7,593
475
2,826
10,753
3,945
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
CoachPaxy
Zhong Kui
11
1 / 3 / 1
7,267
454
7,252
13,357
12,369
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
DaNeis
Yu Huang
13
1 / 0 / 2
7,999
500
9,014
4,260
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SpliтPush
Erlang Shen
15
3 / 3 / 1
8,383
524
9,385
16,756
9,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
12
1 / 2 / 1
7,502
469
5,048
13,757
15,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
6
6
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Zhong Kui
CoachPaxy
Zhong Kui
1
3
1
0.5
L
Yu Huang
DaNeis
Yu Huang
1
0
2
2
W
Bastet
Fhazt
Bastet
3
3
4
1.67
W
Hachiman
2
0
1
2.5
W
Ix Chel
2
1
5
4.5
L
Erlang Shen
SpliтPush
Erlang Shen
3
3
1
1.17
L
Sobek
1
2
1
0.75
W
2
0
1
2.5
W
Ymir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,308
Damage
33,525
60,072
Taken
58,883
35,367
Mitigated
42,507
21,036
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,826
1,540
0
1,524
10,753
3,945
0
1,300
9,453
0
58,669
L
Zhong Kui
CoachPaxy
Zhong Kui
7,252
660
0
4,912
13,357
12,369
0
8,067
5,290
47,200
0
L
Yu Huang
DaNeis
Yu Huang
9,014
529
0
340
4,260
1,546
278
1,344
2,916
67,245
0
W
Bastet
Fhazt
Bastet
9,258
3,494
0
5,174
15,452
5,687
0
3,481
11,841
0
79,775
W
Hachiman
11,237
7,446
0
5,220
8,186
3,735
4,000
528
7,630
0
108,929
W
Ix Chel
5,407
727
1,301
3,229
13,077
10,047
0
5,382
7,552
31,114
0
L
Erlang Shen
SpliтPush
Erlang Shen
9,385
4,529
0
3,812
16,756
9,418
0
4,173
12,583
0
77,192
L
Sobek
5,048
537
0
4,900
13,757
15,229
0
5,833
7,924
29,011
0
W
5,176
603
0
875
7,346
2,273
0
2,902
4,300
84,256
0
W
Ymir
10,230
3,086
0
5,237
16,011
13,625
285
9,154
6,815
55,141
1,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,413
Gold Earned
38,744
545
Minions Killed
481
0
Camps Cleared
0
1,548,182
Distance Traveled
1,603,861
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,593
475
119
7
0
313,319
0
L
Zhong Kui
7,267
454
73
5
0
244,873
0
L
Yu Huang
7,999
500
140
9
0
329,657
0
W
Bastet
9,154
572
94
6
0
346,471
0
W
Hachiman
10,779
674
180
11
0
296,368
6
W
Ix Chel
8,689
543
32
2
0
315,371
6
L
Erlang Shen
8,383
524
120
8
0
375,403
2
L
Sobek
7,502
469
29
2
0
340,609
0
W
Janus
8,850
553
138
9
0
347,535
2
W
Ymir
8,941
559
101
6
0
242,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role