Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MatuntGamer334
Raijin
Level 94
God Stats
9W - 3L
1,527 SR
Queue Stats
356W - 357L
1,468 Elo+
Party 1
Yu Huang
Yu Huang
Realworlddev
Yu Huang
Level 65
God Stats
5W - 7L
1,413 SR
Queue Stats
83W - 84L
1,535 Elo+
Solo
Lancelot
Lancelot
venouslattices5
Lancelot
Level 73
God Stats
21W - 22L
1,555 SR
Queue Stats
114W - 129L
1,468 Elo+
Party 1
Team Averages
Level 96
1,499 SR
1,494 Elo+

VS

Team Averages
Level 119
1,474 SR
1,462 Elo+
King Arthur
King Arthur
AntInatorx11
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,514 Elo+
Party 2
Achilles
Achilles
BluEqu4lizer
Achilles
Level 125
God Stats
3W - 4L
1,477 SR
Queue Stats
34W - 43L
1,416 Elo+
Party 2
Hades
Hades
Daneel0
Hades
Level 159
God Stats
353W - 279L
1,543 SR
Queue Stats
488W - 447L
1,530 Elo+
Solo
Medusa
Medusa
Iblisifer
Medusa
Level 118
God Stats
0W - 3L
1,359 SR
Queue Stats
28W - 51L
1,391 Elo+
Party 2
Ravana
Ravana
Im_Drid
Ravana
Level 104
God Stats
5W - 7L
1,491 SR
Queue Stats
22W - 22L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 0 / 3
5,427
603
1,902
5,300
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
 
Artemis
9
0 / 1 / 2
5,289
588
6,266
6,601
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
6,785
754
1,713
3,746
1,454
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Realworlddev
Yu Huang
10
2 / 1 / 4
6,381
709
6,812
3,789
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
10
7 / 0 / 0
6,627
736
3,433
7,384
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AntInatorx11
King Arthur
3
0 / 1 / 0
3,667
407
405
2,795
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
BluEqu4lizer
Achilles
8
1 / 2 / 0
4,841
538
1,673
8,632
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Daneel0
Hades
9
1 / 4 / 0
5,063
563
2,137
8,664
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Iblisifer
Medusa
7
0 / 1 / 1
4,170
463
2,437
5,566
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
Im_Drid
Ravana
7
0 / 2 / 1
4,170
463
2,526
5,540
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
3
1.5
W
Artemis
 
Artemis
0
1
2
1
L
King Arthur
AntInatorx11
King Arthur
0
1
0
0
L
Achilles
BluEqu4lizer
Achilles
1
2
0
0.5
L
Hades
Daneel0
Hades
1
4
0
0.25
L
Medusa
Iblisifer
Medusa
0
1
1
0.5
L
Ravana
Im_Drid
Ravana
0
2
1
0.25
W
1
0
0
1
W
Yu Huang
Realworlddev
Yu Huang
2
1
4
4
W
Lancelot
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,126
Damage
9,178
26,820
Taken
31,197
11,493
Mitigated
13,951
14,609
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,902
446
1,605
3,293
5,300
3,684
175
53
5,247
21,447
0
W
Artemis
 
Artemis
6,266
3,154
186
1,939
6,601
2,423
341
448
6,153
0
35,907
L
King Arthur
AntInatorx11
King Arthur
405
48
0
750
2,795
1,112
0
1,472
1,323
0
6,532
L
Achilles
BluEqu4lizer
Achilles
1,673
287
78
2,655
8,632
5,889
0
2,655
5,937
0
11,879
L
Hades
Daneel0
Hades
2,137
267
0
2,836
8,664
3,304
728
3,919
4,355
35,906
0
L
Medusa
Iblisifer
Medusa
2,437
634
0
1,422
5,566
1,671
0
420
5,146
0
23,133
L
Ravana
Im_Drid
Ravana
2,526
1,230
0
329
5,540
1,975
0
1,461
4,009
0
24,876
W
1,713
478
0
2,723
3,746
1,454
133
0
3,746
49,355
0
W
Yu Huang
Realworlddev
Yu Huang
6,812
711
0
750
3,789
1,390
478
1,763
2,026
38,864
0
W
Lancelot
3,433
1,013
0
4,113
7,384
2,542
308
1,128
6,256
0
30,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,509
Gold Earned
21,911
296
Minions Killed
172
0
Camps Cleared
0
831,397
Distance Traveled
795,637
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,427
603
31
3
0
159,320
2
W
Artemis
5,289
588
56
6
0
148,866
0
L
King Arthur
3,667
407
12
1
0
71,508
0
L
Achilles
4,841
538
11
1
0
174,716
1
L
Hades
5,063
563
62
7
0
174,812
0
L
Medusa
4,170
463
45
5
0
170,688
0
L
Ravana
4,170
463
42
5
0
203,913
0
W
Raijin
6,785
754
87
10
0
142,862
0
W
Yu Huang
6,381
709
75
8
0
166,533
0
W
Lancelot
6,627
736
47
5
0
213,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role