Player Matchup

Surtr
Surtr
ChrisedChris
Surtr
Level 149
God Stats
36W - 38L
1,471 SR
Queue Stats
461W - 455L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
E_T_I_A_M
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,659 Elo+
Party 3
Bastet
Bastet
GrimHerobrine
Bastet
Level 57
God Stats
3W - 3L
1,574 SR
Queue Stats
136W - 130L
1,415 Elo+
Party 3
Sol
Sol
Vilkatha
Sol
Level 146
God Stats
4W - 4L
1,598 SR
Queue Stats
310W - 309L
1,383 Elo+
Party 1
Skadi
Skadi
qMoxs
Skadi
Level 83
God Stats
14W - 10L
1,621 SR
Queue Stats
197W - 207L
1,421 Elo+
Party 1
Team Averages
Level 90
1,553 SR
1,462 Elo+

VS

Team Averages
Level 139
1,565 SR
1,436 Elo+
Nu Wa
Nu Wa
BarettaESP
Nu Wa
Level 128
God Stats
25W - 17L
1,604 SR
Queue Stats
150W - 142L
1,447 Elo+
Party 2
Poseidon
Poseidon
CuttyRankss
Poseidon
Level 141
God Stats
27W - 10L
1,748 SR
Queue Stats
650W - 634L
1,442 Elo+
Solo
Arachne
Arachne
Palminox
Arachne
Level 135
God Stats
18W - 8L
1,619 SR
Queue Stats
587W - 578L
1,435 Elo+
Party 4
Hercules
Hercules
Zmeroz
Hercules
Level 144
God Stats
1W - 0L
1,431 SR
Queue Stats
143W - 133L
1,450 Elo+
Party 2
Mulan
Mulan
morro87
Mulan
Level 148
God Stats
4W - 5L
1,422 SR
Queue Stats
493W - 505L
1,406 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,629
552
5,340
8,708
6,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
E_T_I_A_M
Cthulhu
8
0 / 4 / 1
5,573
464
2,163
9,837
5,173
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 5 / 0
6,038
503
6,127
10,727
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
6,621
552
3,391
9,193
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
qMoxs
Skadi
9
1 / 4 / 1
5,780
482
3,636
9,594
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 0 / 4
8,156
680
7,761
4,865
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
CuttyRankss
Poseidon
12
3 / 2 / 6
7,257
605
6,827
7,087
2,402
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Palminox
Arachne
12
7 / 0 / 3
7,440
620
5,479
6,847
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Zmeroz
Hercules
13
1 / 0 / 0
7,451
621
3,763
8,896
8,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
morro87
Mulan
12
4 / 1 / 8
6,965
580
8,614
10,929
8,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
18
18
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
0
4
5
L
0
1
0
0
W
Poseidon
CuttyRankss
Poseidon
3
2
6
3
L
Cthulhu
E_T_I_A_M
Cthulhu
0
4
1
0.13
L
2
5
0
0.4
W
Arachne
Palminox
Arachne
7
0
3
8.5
L
0
4
0
0
W
Hercules
Zmeroz
Hercules
1
0
0
1
W
Mulan
morro87
Mulan
4
1
8
8
L
Skadi
qMoxs
Skadi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,657
Damage
32,444
48,059
Taken
38,624
21,548
Mitigated
24,236
9,959
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
7,761
1,335
0
1,327
4,865
1,808
685
2,113
2,752
70,011
0
L
5,340
2,051
0
1,744
8,708
6,559
0
677
8,031
1,669
42,158
W
Poseidon
CuttyRankss
Poseidon
6,827
998
0
3,561
7,087
2,402
255
920
6,167
62,804
0
L
Cthulhu
E_T_I_A_M
Cthulhu
2,163
320
744
900
9,837
5,173
0
4,141
5,696
14,564
0
L
6,127
2,042
0
2,347
10,727
3,500
0
2,103
8,624
0
29,320
W
Arachne
Palminox
Arachne
5,479
3,485
0
3,186
6,847
3,343
15
1,032
5,815
0
31,532
L
3,391
1,089
0
3,254
9,193
3,208
1,187
4,328
4,865
56,509
9,160
W
Hercules
Zmeroz
Hercules
3,763
1,921
0
3,226
8,896
8,554
0
471
8,425
0
58,215
W
Mulan
morro87
Mulan
8,614
1,458
0
3,277
10,929
8,129
308
1,318
9,611
0
33,553
L
Skadi
qMoxs
Skadi
3,636
1,308
0
970
9,594
3,108
0
3,339
6,255
0
34,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
37,269
330
Minions Killed
435
0
Camps Cleared
0
1,018,877
Distance Traveled
1,253,340
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,156
680
121
10
0
251,426
2
L
Surtr
6,629
552
81
7
0
176,470
0
W
Poseidon
7,257
605
102
9
0
240,265
0
L
Cthulhu
5,573
464
27
2
0
216,101
0
L
Bastet
6,038
503
44
4
0
216,911
0
W
Arachne
7,440
620
47
4
0
307,986
3
L
Sol
6,621
552
116
10
0
196,936
0
W
Hercules
7,451
621
113
9
0
222,045
2
W
Mulan
6,965
580
52
4
0
231,618
6
L
Skadi
5,780
482
62
5
0
212,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role