Player Matchup

Zhong Kui
Zhong Kui
BLACK13LAVENDER
Zhong Kui
Level 82
God Stats
1W - 1L
1,299 SR
Queue Stats
112W - 132L
1,388 Elo+
Party 3
Chiron
Chiron
Bandit Saps
Chiron
Level 89
God Stats
4W - 2L
1,514 SR
Queue Stats
188W - 191L
1,442 Elo+
Solo
Hachiman
Hachiman
ConfiMedina
Hachiman
Level 108
God Stats
6W - 6L
1,461 SR
Queue Stats
152W - 149L
1,443 Elo+
Solo
Cerberus
Cerberus
xLordTyrantx
Cerberus
Level 29
God Stats
1W - 1L
1,438 SR
Queue Stats
78W - 100L
1,384 Elo+
Party 3
Erlang Shen
Erlang Shen
xXlilhammer5Xx
Erlang Shen
Level 79
God Stats
3W - 2L
1,433 SR
Queue Stats
87W - 90L
1,404 Elo+
Party 3
Team Averages
Level 77
1,429 SR
1,412 Elo+

VS

Team Averages
Level 88
1,552 SR
1,474 Elo+
Xing Tian
Xing Tian
CreampieHustler
Xing Tian
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 112L
1,443 Elo+
Party 1
Charybdis
Charybdis
DoggoneCrowd56
Charybdis
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 99L
1,450 Elo+
Solo
Skadi
Skadi
GirlOnFire5
Skadi
Level 125
God Stats
8W - 8L
1,577 SR
Queue Stats
469W - 478L
1,544 Elo+
Party 2
Ares
Ares
Mason420
Ares
Level 108
God Stats
0W - 2L
1,681 SR
Queue Stats
99W - 101L
1,433 Elo+
Party 1
Thoth
Thoth
NovaVoyage
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 36L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLACK13LAVENDER
Zhong Kui
16
7 / 2 / 17
9,765
888
14,589
11,984
12,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
6 / 3 / 20
10,037
912
18,145
9,718
4,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ConfiMedina
Hachiman
19
12 / 2 / 11
11,814
1,074
18,329
8,899
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
xLordTyrantx
Cerberus
15
5 / 4 / 19
9,596
872
6,844
12,781
14,145
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
xXlilhammer5Xx
Erlang Shen
14
2 / 3 / 12
8,517
774
8,527
11,047
12,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CreampieHustler
Xing Tian
15
4 / 6 / 7
8,701
791
6,810
19,655
21,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
DoggoneCrowd56
Charybdis
15
5 / 7 / 6
8,982
817
13,933
14,077
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 7 / 8
7,939
722
11,025
13,554
6,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
2 / 7 / 6
8,256
751
5,824
15,463
17,116
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
13
1 / 5 / 4
7,608
692
4,974
7,851
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
45
32
Kills
14
14
Deaths
32
79
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BLACK13LAVENDER
Zhong Kui
7
2
17
7.75
W
Chiron
6
3
20
5.33
W
Hachiman
ConfiMedina
Hachiman
12
2
11
8.75
L
Xing Tian
CreampieHustler
Xing Tian
4
6
7
1.25
L
Charybdis
DoggoneCrowd56
Charybdis
5
7
6
1.14
L
2
7
8
0.86
L
Ares
2
7
6
0.71
L
Thoth
1
5
4
0.6
W
Cerberus
xLordTyrantx
Cerberus
5
4
19
3.63
W
Erlang Shen
xXlilhammer5Xx
Erlang Shen
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,434
Damage
42,566
54,429
Taken
70,600
47,761
Mitigated
55,164
18,993
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BLACK13LAVENDER
Zhong Kui
14,589
1,424
656
2,426
11,984
12,026
1,746
4,528
7,456
20,927
0
W
Chiron
18,145
6,519
2,140
3,122
9,718
4,713
1,760
1,748
7,955
0
30,267
W
Hachiman
ConfiMedina
Hachiman
18,329
9,582
2,562
1,915
8,899
4,706
3,574
3,996
4,903
0
44,395
L
Xing Tian
CreampieHustler
Xing Tian
6,810
422
2,055
4,179
19,655
21,814
0
6,249
12,973
11,210
0
L
Charybdis
DoggoneCrowd56
Charybdis
13,933
7,085
493
2,633
14,077
6,440
142
4,743
9,204
0
24,628
L
11,025
4,887
185
827
13,554
6,324
98
2,205
11,258
0
20,464
L
Ares
5,824
295
236
915
15,463
17,116
0
5,748
9,536
9,843
0
L
Thoth
4,974
334
155
99
7,851
3,470
0
2,082
5,720
14,255
0
W
Cerberus
xLordTyrantx
Cerberus
6,844
103
697
1,553
12,781
14,145
1,154
3,644
9,137
11,937
406
W
Erlang Shen
xXlilhammer5Xx
Erlang Shen
8,527
4,207
909
3,013
11,047
12,171
1,344
3,692
7,355
0
10,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,729
Gold Earned
41,486
132
Minions Killed
83
0
Camps Cleared
0
954,706
Distance Traveled
861,828
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,765
888
14
1
0
198,107
0
W
Chiron
10,037
912
23
2
0
193,747
0
W
Hachiman
11,814
1,074
59
5
0
213,045
0
L
Xing Tian
8,701
791
6
1
0
202,082
0
L
Charybdis
8,982
817
24
2
0
173,604
0
L
Skadi
7,939
722
27
2
0
149,198
1
L
Ares
8,256
751
2
0
0
189,229
0
L
Thoth
7,608
692
24
2
0
147,715
0
W
Cerberus
9,596
872
27
2
0
181,558
0
W
Erlang Shen
8,517
774
9
1
0
168,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role