Player Matchup

Poseidon
Poseidon
Abramchik95
Poseidon
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
77W - 74L
1,496 Elo+
Party 1
Sol
Sol
KrasnikovIlia
Sol
Level 125
God Stats
6W - 5L
1,467 SR
Queue Stats
236W - 227L
1,509 Elo+
Party 1
Khepri
Khepri
OverLorD_dc
Khepri
Level 129
God Stats
9W - 9L
1,448 SR
Queue Stats
208W - 207L
1,522 Elo+
Party 1
Lancelot
Lancelot
PenSiOneR_x
Lancelot
Level 123
God Stats
4W - 13L
1,012 SR
Queue Stats
242W - 227L
1,515 Elo+
Party 1
Amaterasu
Amaterasu
xXDr_Manhattan58
Amaterasu
Level 142
God Stats
6W - 2L
1,777 SR
Queue Stats
101W - 91L
1,408 Elo+
Solo
Team Averages
Level 109
1,441 SR
1,490 Elo+

VS

Team Averages
Level 61
1,451 SR
1,516 Elo+
Scylla
Scylla
 
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Brittsp
Poseidon
Level 147
God Stats
3W - 1L
1,256 SR
Queue Stats
30W - 33L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
Queen Anna 63
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 111L
1,495 Elo+
Solo
Merlin
Merlin
SlopBucket69
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,389 Elo+
Solo
Thor
Thor
Steamroller64
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Abramchik95
Poseidon
16
2 / 3 / 10
9,913
708
8,652
8,769
3,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 0 / 10
12,349
882
27,802
10,999
5,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
17
0 / 2 / 24
11,109
794
6,720
19,388
21,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lancelot
PenSiOneR_x
Lancelot
18
9 / 3 / 13
11,225
802
12,448
14,710
13,230
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
18
5 / 1 / 14
10,622
759
7,858
18,128
13,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 6 / 2
7,585
542
5,200
10,105
3,821
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Brittsp
Poseidon
16
1 / 5 / 1
9,482
677
10,353
8,197
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Queen Anna 63
Erlang Shen
17
0 / 5 / 5
9,478
677
9,575
19,327
23,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
17
1 / 6 / 1
9,549
682
12,196
11,733
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 7 / 1
10,032
717
12,583
17,275
8,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
29
Kills
8
9
Deaths
29
71
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
2
0.17
W
Poseidon
Abramchik95
Poseidon
2
3
10
2.33
L
Poseidon
Brittsp
Poseidon
1
5
1
0.3
W
13
0
10
18
W
Khepri
0
2
24
6
W
Lancelot
PenSiOneR_x
Lancelot
9
3
13
5.17
L
Erlang Shen
Queen Anna 63
Erlang Shen
0
5
5
0.5
L
Merlin
1
6
1
0.25
L
6
7
1
0.93
W
Amaterasu
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,480
Damage
49,907
71,994
Taken
66,637
56,887
Mitigated
43,889
37,116
Healing
13,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,200
238
514
799
10,105
3,821
0
7,247
2,762
11,627
0
W
Poseidon
Abramchik95
Poseidon
8,652
782
1,800
795
8,769
3,531
236
2,998
5,724
22,142
0
L
Poseidon
Brittsp
Poseidon
10,353
934
0
160
8,197
3,177
0
5,657
2,498
25,542
0
W
27,802
5,725
3,257
6,332
10,999
5,609
2,949
3,547
7,438
49,555
0
W
Khepri
6,720
161
1,461
8,094
19,388
21,383
342
9,255
9,977
13,740
0
W
Lancelot
PenSiOneR_x
Lancelot
12,448
742
4,852
2,360
14,710
13,230
534
3,888
10,801
0
20,344
L
Erlang Shen
Queen Anna 63
Erlang Shen
9,575
3,197
769
5,501
19,327
23,576
0
11,769
7,104
2,819
12,951
L
Merlin
12,196
469
1,418
1,504
11,733
5,205
0
8,030
3,703
32,020
0
L
12,583
2,381
1,063
1,511
17,275
8,110
0
10,471
6,616
0
22,968
W
Amaterasu
7,858
2,433
1,302
6,863
18,128
13,134
1,927
9,752
8,330
0
20,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,218
Gold Earned
46,126
152
Minions Killed
131
0
Camps Cleared
0
1,520,160
Distance Traveled
1,174,065
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,585
542
13
1
0
243,284
3
W
Poseidon
9,913
708
33
2
0
282,070
0
L
Poseidon
9,482
677
40
3
0
218,803
0
W
Sol
12,349
882
53
4
0
307,098
0
W
Khepri
11,109
794
16
1
0
305,363
0
W
Lancelot
11,225
802
18
1
0
320,358
0
L
Erlang Shen
9,478
677
9
1
0
246,071
0
L
Merlin
9,549
682
41
3
0
222,674
0
L
Thor
10,032
717
28
2
0
243,233
0
W
Amaterasu
10,622
759
32
2
0
305,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role