Player Matchup

Ares
Ares
ATTlLA
Ares
Level 40
God Stats
1W - 2L
1,757 SR
Queue Stats
8W - 9L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DivaThinMuffin
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,508 Elo+
Party 1
Maui
Maui
SlippyBar
Maui
Level 48
God Stats
7W - 6L
1,908 SR
Queue Stats
8W - 9L
1,508 Elo+
Party 1
Team Averages
Level 37
1,722 SR
1,508 Elo+

VS

Team Averages
Level 49
1,411 SR
1,427 Elo+
Ix Chel
Ix Chel
CyberSiphon
Ix Chel
Level 60
God Stats
6W - 7L
1,473 SR
Queue Stats
233W - 115L
1,506 Elo+
Solo
Horus
Horus
SillyPlayer7801
Horus
Level 60
God Stats
2W - 1L
1,482 SR
Queue Stats
46W - 45L
1,405 Elo+
Party 2
Zeus
Zeus
TheMaddHero9009
Zeus
Level 28
God Stats
1W - 4L
1,278 SR
Queue Stats
8W - 15L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ATTlLA
Ares
10
0 / 3 / 1
7,701
642
5,124
17,601
17,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
DivaThinMuffin
Ah Muzen Cab
10
0 / 6 / 1
7,922
660
7,186
12,103
5,149
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
10
1 / 2 / 0
7,903
659
3,490
12,130
12,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CyberSiphon
Ix Chel
13
4 / 0 / 7
10,046
837
13,995
5,361
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 0 / 9
9,171
764
7,368
12,090
8,425
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 6
10,143
845
15,971
7,092
2,637
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
11
11
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
ATTlLA
Ares
0
3
1
0.17
W
Ix Chel
CyberSiphon
Ix Chel
4
0
7
7.5
L
Ah Muzen Cab
DivaThinMuffin
Ah Muzen Cab
0
6
1
0.08
W
2
0
9
6.5
L
Maui
1
2
0
0.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,800
Damage
37,334
41,834
Taken
24,543
35,008
Mitigated
13,612
250
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
ATTlLA
Ares
5,124
429
0
250
17,601
17,804
0
12,287
5,314
19,072
0
W
Ix Chel
CyberSiphon
Ix Chel
13,995
2,706
3,516
2,137
5,361
2,550
865
1,834
3,527
60,222
0
L
Ah Muzen Cab
DivaThinMuffin
Ah Muzen Cab
7,186
2,090
0
0
12,103
5,149
0
9,285
2,818
0
41,948
W
7,368
3,455
2,560
2,461
12,090
8,425
853
4,834
7,256
973
17,022
L
Maui
3,490
591
0
0
12,130
12,055
0
9,058
3,072
8,843
0
W
15,971
1,947
0
0
7,092
2,637
1,101
2,273
4,819
54,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,526
Gold Earned
29,360
77
Minions Killed
183
0
Camps Cleared
0
630,986
Distance Traveled
698,255
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,701
642
29
2
0
226,547
0
W
Ix Chel
10,046
837
103
9
0
239,444
0
L
Ah Muzen Cab
7,922
660
41
3
0
191,832
0
W
Horus
9,171
764
20
2
0
256,208
1
L
Maui
7,903
659
7
1
0
212,607
0
W
Zeus
10,143
845
60
5
0
202,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role