Player Matchup

Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Platinum III
 
Charon
Platinum III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum IV
GettingLoose
Tsukuyomi
Platinum IV
Level 122
God Stats
8W - 7L
1,617 SR
Queue Stats
141W - 122L
1,735 MMR
Solo
Ymir
Ymir
Platinum III
fvbc
Ymir
Platinum III
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
240W - 248L
1,818 MMR
Party 2
Hachiman
Hachiman
Gold II
immune4k
Hachiman
Gold II
Level 140
God Stats
24W - 24L
1,531 SR
Queue Stats
361W - 348L
1,586 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,530 SR
1,628 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,571 SR
1,729 MMR
Cupid
Cupid
Platinum V
 
Cupid
Platinum V
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
Playtex Sport
Athena
Platinum V
Level 162
God Stats
32W - 27L
1,661 SR
Queue Stats
256W - 252L
1,795 MMR
Solo
Janus
Janus
Gold I
Thurteen
Janus
Gold I
Level 160
God Stats
4W - 7L
1,320 SR
Queue Stats
144W - 137L
1,723 MMR
Solo
Bastet
Bastet
Platinum I
faithuprising
Bastet
Platinum I
Level 158
God Stats
21W - 19L
1,719 SR
Queue Stats
790W - 794L
1,815 MMR
Solo
Hades
Hades
Gold I
ÐreaMM
Hades
Gold I
Level 65
God Stats
50W - 45L
1,656 SR
Queue Stats
130W - 118L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 2 / 3
6,387
639
4,018
4,088
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
 
Charon
9
4 / 0 / 3
6,151
615
5,211
8,454
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
GettingLoose
Tsukuyomi
10
1 / 2 / 0
6,073
607
4,001
8,351
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ymir
fvbc
Ymir
11
1 / 0 / 4
5,968
597
3,384
5,515
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
immune4k
Hachiman
10
3 / 2 / 3
6,297
630
6,697
6,824
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ChernobogThanatos

VS

Bans
Maman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 4 / 2
4,922
492
4,067
9,639
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
5,340
534
2,047
9,157
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Thurteen
Janus
11
1 / 2 / 1
6,143
614
3,922
5,412
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 0 / 0
5,392
539
3,537
4,985
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
ÐreaMM
Hades
11
1 / 1 / 0
6,510
651
5,467
8,170
4,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
6
6
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
2
3
1.25
W
Charon
 
Charon
4
0
3
5.5
L
Cupid
 
Cupid
0
4
2
0.25
W
Tsukuyomi
GettingLoose
Tsukuyomi
1
2
0
0.5
L
1
3
0
0.33
L
Janus
Thurteen
Janus
1
2
1
0.75
L
3
0
0
3
W
Ymir
fvbc
Ymir
1
0
4
3
W
Hachiman
immune4k
Hachiman
3
2
3
2.25
L
Hades
ÐreaMM
Hades
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,311
Damage
19,040
33,232
Taken
37,363
15,673
Mitigated
17,624
9,510
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,018
334
0
645
4,088
1,311
0
1,394
2,570
54,090
0
W
Charon
 
Charon
5,211
1,488
0
2,280
8,454
5,364
0
3,429
4,929
16,123
0
L
Cupid
 
Cupid
4,067
2,614
226
3,492
9,639
3,147
0
3,261
6,378
0
32,346
W
Tsukuyomi
GettingLoose
Tsukuyomi
4,001
892
0
1,591
8,351
4,100
0
5,094
3,257
0
44,128
L
2,047
834
0
2,234
9,157
6,559
0
4,134
5,023
12,335
0
L
Janus
Thurteen
Janus
3,922
435
0
1,230
5,412
2,109
0
3,326
2,086
47,937
0
L
3,537
760
0
2,794
4,985
1,545
0
1,131
3,854
0
21,903
W
Ymir
fvbc
Ymir
3,384
773
0
2,556
5,515
2,597
0
502
5,013
43,459
0
W
Hachiman
immune4k
Hachiman
6,697
4,381
0
2,438
6,824
2,301
360
1,408
5,376
0
44,342
L
Hades
ÐreaMM
Hades
5,467
759
60
6,038
8,170
4,264
0
761
7,409
54,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
28,307
326
Minions Killed
295
0
Camps Cleared
0
1,000,137
Distance Traveled
873,071
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,387
639
104
10
0
183,455
0
W
Charon
6,151
615
12
1
0
199,861
4
L
Cupid
4,922
492
46
5
0
172,022
2
W
Tsukuyomi
6,073
607
77
8
0
220,496
1
L
Athena
5,340
534
20
2
0
213,631
4
L
Janus
6,143
614
90
9
0
192,441
1
L
Bastet
5,392
539
38
4
0
132,853
0
W
Ymir
5,968
597
63
6
0
225,306
1
W
Hachiman
6,297
630
70
7
0
171,019
0
L
Hades
6,510
651
101
10
0
162,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role