Player Matchup

Charon
Charon
 
Charon
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GMBushidoBr0wn
Izanami
Level 158
God Stats
1W - 3L
1,469 SR
Queue Stats
12W - 12L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
IamFainterMule
Ah Puch
Level 179
God Stats
0W - 3L
1,224 SR
Queue Stats
162W - 163L
1,509 Elo+
Solo
Janus
Janus
Manigoldo99
Janus
Level 88
God Stats
5W - 10L
1,413 SR
Queue Stats
237W - 202L
1,498 Elo+
Solo
Loki
Loki
xHARUTOx
Loki
Level 49
God Stats
11W - 8L
1,705 SR
Queue Stats
56W - 59L
1,478 Elo+
Solo
Team Averages
Level 130
1,462 SR
1,496 Elo+

VS

Team Averages
Level 100
1,728 SR
1,554 Elo+
Danzaburou
Danzaburou
Coffee28914
Danzaburou
Level 108
God Stats
3W - 0L
1,684 SR
Queue Stats
112W - 99L
1,553 Elo+
Solo
Artio
Artio
LeeHrvy
Artio
Level 57
God Stats
3W - 0L
1,812 SR
Queue Stats
20W - 26L
1,639 Elo+
Solo
Ne Zha
Ne Zha
deathfly1982
Ne Zha
Level 148
God Stats
5W - 3L
1,705 SR
Queue Stats
280W - 272L
1,527 Elo+
Solo
Bastet
Bastet
ferdelacruz9002
Bastet
Level 119
God Stats
8W - 3L
1,563 SR
Queue Stats
523W - 511L
1,489 Elo+
Solo
Anubis
Anubis
yikerrs
Anubis
Level 69
God Stats
4W - 2L
1,877 SR
Queue Stats
228W - 226L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
3 / 3 / 0
8,021
472
9,500
15,370
15,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 3
7,877
463
9,015
11,834
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 1
8,128
478
7,872
17,927
7,708
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 0
8,196
482
4,639
13,395
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
1 / 2 / 0
6,919
407
3,057
7,910
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coffee28914
Danzaburou
13
0 / 2 / 0
7,953
468
3,675
10,892
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
LeeHrvy
Artio
10
1 / 1 / 1
7,377
434
1,795
9,538
6,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
17
8 / 0 / 1
10,339
608
12,022
11,840
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

18
8 / 1 / 6
10,834
637
15,903
15,098
6,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
yikerrs
Anubis
16
1 / 2 / 6
10,400
612
14,318
12,261
9,612
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
18
18
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
3
0
1
W
Danzaburou
Coffee28914
Danzaburou
0
2
0
0
L
0
3
3
0.5
L
1
5
1
0.3
W
Artio
LeeHrvy
Artio
1
1
1
1.5
L
1
5
0
0.2
W
Ne Zha
8
0
1
8.5
W
8
1
6
11
L
Loki
1
2
0
0.5
W
Anubis
yikerrs
Anubis
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,083
Damage
47,713
66,436
Taken
59,629
34,077
Mitigated
33,042
19,553
Healing
27,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
9,500
2,482
0
1,583
15,370
15,289
25
3,071
12,299
29,279
0
W
Danzaburou
Coffee28914
Danzaburou
3,675
1,279
0
3,845
10,892
5,054
866
4,490
6,317
0
57,608
L
9,015
6,541
0
4,183
11,834
5,032
978
969
10,865
0
67,873
L
7,872
281
0
9,630
17,927
7,708
0
11,511
6,416
59,174
0
W
Artio
LeeHrvy
Artio
1,795
628
1,404
3,152
9,538
6,134
0
2,802
6,736
15,364
0
L
4,639
377
0
1,980
13,395
3,567
0
466
12,929
60,465
0
W
Ne Zha
12,022
1,902
0
4,166
11,840
5,610
1,267
3,934
7,732
0
86,389
W
15,903
6,159
0
6,760
15,098
6,632
0
3,001
12,057
0
104,565
L
Loki
3,057
599
0
2,177
7,910
2,481
135
96
7,814
0
37,341
W
Anubis
yikerrs
Anubis
14,318
542
0
8,589
12,261
9,612
0
7,485
4,776
96,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
46,903
442
Minions Killed
523
0
Camps Cleared
0
1,365,389
Distance Traveled
1,591,294
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,021
472
36
2
0
323,063
2
W
Danzaburou
7,953
468
86
5
0
312,880
0
L
Izanami
7,877
463
122
7
0
272,848
2
L
Ah Puch
8,128
478
101
6
0
219,225
2
W
Artio
7,377
434
17
1
0
227,966
0
L
Janus
8,196
482
128
8
0
291,374
0
W
Ne Zha
10,339
608
123
7
0
350,788
0
W
Bastet
10,834
637
127
7
0
401,783
0
L
Loki
6,919
407
55
3
0
258,879
2
W
Anubis
10,400
612
170
10
0
297,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role