Player Matchup

Cu Chulainn
Cu Chulainn
BlaingNova64
Cu Chulainn
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,120 Elo+
Party 1
Pele
Pele
Grimm7872
Pele
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,793 Elo+
Party 1
Ymir
Ymir
IceKing749
Ymir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
jerzywegohard
Baron Samedi
Level 112
God Stats
9W - 6L
1,485 SR
Queue Stats
80W - 73L
1,493 Elo+
Party 1
Agni
Agni
jimbo2225
Agni
Level 39
God Stats
101W - 106L
1,385 SR
Queue Stats
177W - 199L
1,372 Elo+
Solo
Team Averages
Level 80
1,474 SR
1,442 Elo+

VS

Team Averages
Level 94
1,591 SR
1,425 Elo+
Vulcan
Vulcan
 
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Exj formula
Medusa
Level 96
God Stats
5W - 1L
1,871 SR
Queue Stats
158W - 168L
1,428 Elo+
Party 2
Cliodhna
Cliodhna
TheOldManJenkins
Cliodhna
Level 124
God Stats
6W - 9L
1,470 SR
Queue Stats
92W - 105L
1,386 Elo+
Solo
Tyr
Tyr
br4indmg69
Tyr
Level 121
God Stats
0W - 4L
1,473 SR
Queue Stats
697W - 722L
1,381 Elo+
Party 2
Sobek
Sobek
hroq
Sobek
Level 61
God Stats
14W - 9L
1,638 SR
Queue Stats
132W - 148L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlaingNova64
Cu Chulainn
13
3 / 0 / 6
8,506
1,215
7,636
5,669
5,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
13
5 / 0 / 3
8,718
1,245
10,873
6,986
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 8
8,407
1,201
2,487
5,096
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
jerzywegohard
Baron Samedi
14
1 / 0 / 8
8,378
1,197
10,569
5,245
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
13
0 / 2 / 2
7,784
1,112
4,640
5,218
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

363

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 4 / 2
7,835
1,119
6,623
10,176
4,246
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
12
1 / 1 / 0
7,617
1,088
2,564
4,929
2,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 0
7,423
1,060
5,285
12,890
5,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
7,149
1,021
4,317
6,486
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
hroq
Sobek
12
0 / 0 / 1
7,798
1,114
4,840
4,149
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
9
Kills
2
2
Deaths
9
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
2
0.25
W
Cu Chulainn
BlaingNova64
Cu Chulainn
3
0
6
6
L
Medusa
1
1
0
1
W
Pele
5
0
3
6.5
W
0
0
8
4
L
1
2
0
0.5
L
0
2
0
0
L
Sobek
hroq
Sobek
0
0
1
0.5
W
Baron Samedi
jerzywegohard
Baron Samedi
1
0
8
5
W
Agni
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,205
Damage
23,629
28,214
Taken
38,630
16,041
Mitigated
19,579
9,222
Healing
3,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,623
4,730
0
0
10,176
4,246
0
3,573
6,603
24,346
0
W
Cu Chulainn
BlaingNova64
Cu Chulainn
7,636
1,378
0
2,117
5,669
5,311
0
2,235
3,434
0
14,102
L
Medusa
2,564
1,277
0
585
4,929
2,139
0
3,346
1,583
0
14,260
W
Pele
10,873
2,921
0
2,019
6,986
2,637
0
2,682
4,304
0
28,454
W
2,487
547
167
673
5,096
4,014
0
2,164
2,932
7,183
0
L
5,285
794
0
544
12,890
5,130
0
4,745
8,145
0
11,443
L
4,317
306
0
796
6,486
4,604
0
3,931
2,555
0
9,941
L
Sobek
hroq
Sobek
4,840
301
0
1,189
4,149
3,460
0
2,101
2,048
6,413
0
W
Baron Samedi
jerzywegohard
Baron Samedi
10,569
812
1,621
2,625
5,245
2,250
0
2,049
3,196
21,481
0
W
Agni
4,640
226
0
0
5,218
1,829
0
2,333
2,885
28,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,793
Gold Earned
37,822
151
Minions Killed
107
6
Camps Cleared
4
734,802
Distance Traveled
560,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,835
1,119
43
6
2
133,670
0
W
Cu Chulainn
8,506
1,215
27
4
0
145,943
0
L
Medusa
7,617
1,088
31
4
1
89,816
0
W
Pele
8,718
1,245
20
3
4
166,642
0
W
Ymir
8,407
1,201
15
2
0
137,472
0
L
Cliodhna
7,423
1,060
13
2
0
139,909
0
L
Tyr
7,149
1,021
14
2
1
93,126
0
L
Sobek
7,798
1,114
6
1
0
104,242
0
W
Baron Samedi
8,378
1,197
30
4
2
157,223
0
W
Agni
7,784
1,112
59
8
0
127,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role