Player Matchup

Medusa
Medusa
Lusceus
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,342 Elo+
Solo
Ne Zha
Ne Zha
MDall_fq
Ne Zha
Level 125
God Stats
14W - 12L
1,738 SR
Queue Stats
170W - 144L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
Skyyyyyyyyyyyyyy
Kuzenbo
Level 123
God Stats
4W - 6L
1,458 SR
Queue Stats
88W - 105L
1,339 Elo+
Solo
Scylla
Scylla
SuzOuzAky_
Scylla
Level 105
God Stats
11W - 14L
1,453 SR
Queue Stats
364W - 347L
1,478 Elo+
Solo
Vamana
Vamana
magisco_97
Vamana
Level 46
God Stats
0W - 4L
1,207 SR
Queue Stats
48W - 75L
1,325 Elo+
Solo
Team Averages
Level 88
1,471 SR
1,402 Elo+

VS

Team Averages
Level 93
1,497 SR
1,467 Elo+
Hera
Hera
 
Hera
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GaiusBoNuS2017
Ishtar
Level 77
God Stats
4W - 11L
1,377 SR
Queue Stats
410W - 450L
1,398 Elo+
Party 1
Loki
Loki
MaRsUPPiLAmI
Loki
Level 55
God Stats
1W - 0L
1,608 SR
Queue Stats
11W - 5L
1,521 Elo+
Party 1
Athena
Athena
St0rytime
Athena
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,519 Elo+
Party 1
Ra
Ra
ZenatyMuz
Ra
Level 135
God Stats
10W - 12L
1,502 SR
Queue Stats
124W - 138L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lusceus
Medusa
10
4 / 2 / 0
5,888
535
5,991
8,964
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
MDall_fq
Ne Zha
6
0 / 3 / 1
4,445
404
1,907
8,652
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 1
4,893
445
1,929
5,501
3,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
SuzOuzAky_
Scylla
11
2 / 2 / 0
5,778
525
3,428
5,196
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
magisco_97
Vamana
10
0 / 3 / 0
5,552
505
2,441
7,990
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 1 / 0
6,490
590
3,016
3,945
1,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
5,686
517
4,731
7,823
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 4
6,231
566
4,346
7,594
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
St0rytime
Athena
8
1 / 1 / 3
6,059
551
2,498
8,712
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 0 / 0
7,649
695
4,459
4,235
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
10
11
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
0
3
W
1
3
1
0.5
L
Medusa
Lusceus
Medusa
4
2
0
2
L
Ne Zha
MDall_fq
Ne Zha
0
3
1
0.17
W
2
1
4
4
L
0
1
1
0.5
W
Athena
St0rytime
Athena
1
1
3
2.5
L
Scylla
SuzOuzAky_
Scylla
2
2
0
1
W
3
0
0
3
L
Vamana
magisco_97
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,696
Damage
19,050
36,303
Taken
32,309
16,628
Mitigated
17,184
11,137
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,016
547
0
1,498
3,945
1,744
428
2,006
1,939
40,796
0
W
4,731
2,339
0
1,704
7,823
3,533
0
680
7,143
0
37,207
L
Medusa
Lusceus
Medusa
5,991
2,226
0
2,441
8,964
3,229
0
1,801
7,163
0
36,430
L
Ne Zha
MDall_fq
Ne Zha
1,907
713
13
3,843
8,652
2,389
0
985
7,641
0
18,393
W
4,346
1,233
0
2,787
7,594
2,569
72
1,287
6,237
0
36,482
L
1,929
856
646
1,635
5,501
3,968
0
938
4,563
11,786
0
W
Athena
St0rytime
Athena
2,498
782
46
2,568
8,712
7,907
278
1,065
7,647
15,870
0
L
Scylla
SuzOuzAky_
Scylla
3,428
231
0
740
5,196
1,841
0
2,022
3,134
38,938
0
W
4,459
558
0
1,365
4,235
1,431
305
319
3,574
54,878
0
L
Vamana
magisco_97
Vamana
2,441
694
0
1,819
7,990
5,201
0
3,802
3,829
0
38,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,556
Gold Earned
32,115
220
Minions Killed
302
0
Camps Cleared
0
905,292
Distance Traveled
1,095,839
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,490
590
59
5
0
215,675
0
W
Ishtar
5,686
517
50
5
0
190,302
0
L
Medusa
5,888
535
46
4
0
191,159
0
L
Ne Zha
4,445
404
26
2
0
181,979
0
W
Loki
6,231
566
55
5
0
245,392
0
L
Kuzenbo
4,893
445
19
2
0
150,882
2
W
Athena
6,059
551
31
3
0
214,572
0
L
Scylla
5,778
525
63
6
0
166,665
0
W
Ra
7,649
695
107
10
0
229,898
0
L
Vamana
5,552
505
66
6
0
214,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role