Player Matchup

Sylvanus
Sylvanus
DonRafiki
Sylvanus
Level 60
God Stats
0W - 1L
1,346 SR
Queue Stats
28W - 31L
1,379 Elo+
Party 2
Mercury
Mercury
ENEMY55
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 2
Bellona
Bellona
PeeHoo
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,437 Elo+
Party 2
Izanami
Izanami
SharmutaMan
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,422 Elo+
Party 2
Ra
Ra
WulfAMania
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,298 Elo+
Party 2
Team Averages
Level 44
1,469 SR
1,407 Elo+

VS

Team Averages
Level 106
1,622 SR
1,496 Elo+
Kukulkan
Kukulkan
MagikDF
Kukulkan
Level 128
God Stats
6W - 2L
1,798 SR
Queue Stats
59W - 49L
1,490 Elo+
Party 3
Lancelot
Lancelot
NoctusDFuze
Lancelot
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 76L
1,496 Elo+
Party 3
Mulan
Mulan
OGamer2
Mulan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,520 Elo+
Solo
Aphrodite
Aphrodite
Sp00nHero
Aphrodite
Level 141
God Stats
2W - 0L
1,692 SR
Queue Stats
6W - 6L
1,532 Elo+
Party 1
Skadi
Skadi
mexicangoldfish
Skadi
Level 42
God Stats
3W - 3L
1,622 SR
Queue Stats
10W - 16L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DonRafiki
Sylvanus
9
1 / 2 / 3
7,053
470
4,630
16,628
12,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
ENEMY55
Mercury
11
0 / 4 / 2
6,939
463
5,758
12,964
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
PeeHoo
Bellona
12
4 / 3 / 1
8,012
534
9,663
17,699
19,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SharmutaMan
Izanami
9
3 / 7 / 1
6,994
466
8,905
13,663
5,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 0
7,296
486
6,118
9,703
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MagikDF
Kukulkan
15
6 / 0 / 2
9,522
635
10,632
6,147
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
NoctusDFuze
Lancelot
16
5 / 0 / 0
9,501
633
6,755
10,785
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mulan
OGamer2
Mulan
14
2 / 4 / 0
9,147
610
12,025
14,742
12,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Sp00nHero
Aphrodite
13
4 / 1 / 7
8,888
593
9,230
12,196
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 7
7,585
506
10,106
11,888
5,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
19
20
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DonRafiki
Sylvanus
1
2
3
1.25
L
Mercury
ENEMY55
Mercury
0
4
2
0.25
W
Kukulkan
MagikDF
Kukulkan
6
0
2
7
W
Lancelot
NoctusDFuze
Lancelot
5
0
0
5
W
Mulan
OGamer2
Mulan
2
4
0
0.5
L
Bellona
PeeHoo
Bellona
4
3
1
1.5
L
Izanami
SharmutaMan
Izanami
3
7
1
0.5
W
Aphrodite
Sp00nHero
Aphrodite
4
1
7
7.5
L
1
4
0
0.25
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,074
Damage
48,748
70,657
Taken
55,758
45,052
Mitigated
34,868
13,609
Healing
17,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DonRafiki
Sylvanus
4,630
1,064
2,307
3,770
16,628
12,130
192
6,241
10,387
17,800
0
L
Mercury
ENEMY55
Mercury
5,758
2,334
0
440
12,964
4,858
0
3,195
9,769
0
56,984
W
Kukulkan
MagikDF
Kukulkan
10,632
654
0
750
6,147
2,536
220
1,516
4,631
87,887
0
W
Lancelot
NoctusDFuze
Lancelot
6,755
1,911
0
660
10,785
5,455
1,132
2,123
8,662
0
91,900
W
Mulan
OGamer2
Mulan
12,025
2,390
0
3,817
14,742
12,291
166
0
14,742
0
64,980
L
Bellona
PeeHoo
Bellona
9,663
4,709
0
3,605
17,699
19,386
0
166
17,533
0
42,037
L
Izanami
SharmutaMan
Izanami
8,905
6,542
0
831
13,663
5,205
734
5,673
7,990
0
43,774
W
Aphrodite
Sp00nHero
Aphrodite
9,230
2,003
4,606
6,096
12,196
9,578
62
3,194
8,909
35,268
0
L
6,118
590
683
1,973
9,703
3,473
0
5,007
4,696
48,906
0
W
10,106
3,772
363
1,515
11,888
5,008
167
3,724
8,066
0
41,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,294
Gold Earned
44,643
323
Minions Killed
492
0
Camps Cleared
0
1,539,440
Distance Traveled
1,560,718
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,053
470
21
1
0
294,620
0
L
Mercury
6,939
463
78
5
0
370,643
0
W
Kukulkan
9,522
635
134
9
0
318,454
2
W
Lancelot
9,501
633
139
9
0
372,202
0
W
Mulan
9,147
610
97
6
0
266,220
0
L
Bellona
8,012
534
69
5
0
277,309
0
L
Izanami
6,994
466
69
5
0
293,485
0
W
Aphrodite
8,888
593
48
3
0
298,295
4
L
Ra
7,296
486
86
6
0
303,383
0
W
Skadi
7,585
506
74
5
0
305,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role