Player Matchup

Sol
Sol
Zekrom570_
Sol
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
168W - 149L
1,180 Elo+
Party 1
Atlas
Atlas
castorlenda
Atlas
Level 65
God Stats
2W - 2L
1,104 SR
Queue Stats
12W - 12L
1,380 Elo+
Solo
Ullr
Ullr
paulypjr587
Ullr
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
168W - 140L
1,180 Elo+
Party 1
Team Averages
Level 51
1,368 SR
1,247 Elo+

VS

Team Averages
Level 57
1,442 SR
1,336 Elo+
Izanami
Izanami
SaigoNoKage96
Izanami
Level 86
God Stats
9W - 6L
1,051 SR
Queue Stats
48W - 45L
1,272 Elo+
Solo
Yemoja
Yemoja
makehastekid
Yemoja
Level 46
God Stats
2W - 3L
1,552 SR
Queue Stats
15W - 12L
1,480 Elo+
Solo
Ymir
Ymir
taurent26
Ymir
Level 38
God Stats
2W - 1L
1,724 SR
Queue Stats
79W - 94L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
10,145
845
14,199
10,344
4,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 7
9,558
797
5,328
13,331
12,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 5 / 6
9,048
754
7,101
13,053
5,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 6 / 2
8,680
723
11,909
10,915
4,315
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
12
2 / 2 / 3
8,785
732
9,803
11,300
10,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
10
1 / 4 / 3
8,289
691
7,865
11,347
5,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
5
5
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
6
2
0.5
W
5
0
7
8.5
W
4
0
7
7.5
L
Yemoja
2
2
3
1.75
W
3
5
6
1.2
L
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,628
Damage
29,577
36,728
Taken
33,562
21,857
Mitigated
20,800
9,474
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
11,909
8,361
0
1,600
10,915
4,315
108
6,249
4,666
0
40,623
W
14,199
5,122
0
6,251
10,344
4,223
1,344
4,219
6,125
43,639
0
W
5,328
2,277
0
2,580
13,331
12,019
131
7,944
5,387
21,464
180
L
Yemoja
9,803
1,643
853
612
11,300
10,929
0
6,664
4,636
29,863
0
W
7,101
4,154
0
643
13,053
5,615
177
6,306
6,747
0
27,360
L
Ymir
7,865
551
0
604
11,347
5,556
0
6,975
4,372
25,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
25,754
115
Minions Killed
109
0
Camps Cleared
0
588,199
Distance Traveled
604,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,680
723
56
5
0
187,177
0
W
Sol
10,145
845
55
5
0
215,438
0
W
Atlas
9,558
797
24
2
0
202,874
0
L
Yemoja
8,785
732
23
2
0
213,611
0
W
Ullr
9,048
754
36
3
0
169,887
0
L
Ymir
8,289
691
30
3
0
203,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role