Player Matchup

Ix Chel
Ix Chel
Gold V
ClayDN
Ix Chel
Gold V
Level 105
God Stats
20W - 16L
1,560 SR
Queue Stats
41W - 43L
1,292 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Silver I
Darirey
Morgan Le Fay
Silver I
Level 128
God Stats
2W - 3L
1,486 SR
Queue Stats
148W - 146L
1,198 MMR
Party 2
Atlas
Atlas
Silver II
Linganitus
Atlas
Silver II
Level 47
God Stats
11W - 6L
1,371 SR
Queue Stats
55W - 55L
1,124 MMR
Party 3
Olorun
Olorun
Silver I
Littlechicken699
Olorun
Silver I
Level 127
God Stats
5W - 0L
1,666 SR
Queue Stats
159W - 170L
1,253 MMR
Solo
Thanatos
Thanatos
Silver II
babasini_oglu19
Thanatos
Silver II
Level 146
God Stats
7W - 7L
1,388 SR
Queue Stats
142W - 146L
1,164 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,494 SR
1,206 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,537 SR
1,279 MMR
Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
IvkoDolezal
Apollo
Silver I
Level 67
God Stats
5W - 6L
1,432 SR
Queue Stats
117W - 124L
1,172 MMR
Party 1
Sol
Sol
Gold V
Kallidor
Sol
Gold V
Level 142
God Stats
46W - 43L
1,608 SR
Queue Stats
152W - 155L
1,297 MMR
Party 1
Cliodhna
Cliodhna
Bronze IV
fourlos
Cliodhna
Bronze IV
Level 54
God Stats
0W - 4L
1,646 SR
Queue Stats
1W - 12L
1,197 MMR
Party 4
Mulan
Mulan
Bronze IV
popliter
Mulan
Bronze IV
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,231 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ClayDN
Ix Chel
10
2 / 0 / 2
5,911
591
3,887
2,891
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Darirey
Morgan Le Fay
11
2 / 0 / 1
6,106
611
4,491
6,625
2,998
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
10
1 / 0 / 7
6,355
636
4,612
6,994
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 1
6,587
659
4,376
3,829
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
12
5 / 0 / 4
6,518
652
5,836
8,648
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Baron SamediVulcanMercuryRaijinFreya

VS

Bans
CharonAo KuangThorLokiXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 3 / 0
5,438
544
3,553
8,051
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
9
0 / 2 / 0
5,001
500
1,848
5,069
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,240
524
2,851
6,295
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
fourlos
Cliodhna
10
0 / 3 / 0
5,232
523
2,867
8,657
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mulan
popliter
Mulan
8
0 / 5 / 0
4,789
479
2,342
8,081
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
15
Kills
0
0
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Ix Chel
ClayDN
Ix Chel
2
0
2
3
W
Morgan Le Fay
Darirey
Morgan Le Fay
2
0
1
2.5
L
Apollo
0
2
0
0
L
0
2
0
0
W
Atlas
1
0
7
4.5
W
5
0
1
5.5
W
Thanatos
5
0
4
7
L
Cliodhna
fourlos
Cliodhna
0
3
0
0
L
Mulan
popliter
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,202
Damage
13,461
28,987
Taken
36,153
14,202
Mitigated
17,320
18,216
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,553
135
0
1,751
8,051
5,098
0
3,799
4,252
31,850
0
W
Ix Chel
ClayDN
Ix Chel
3,887
295
1,449
1,292
2,891
1,085
0
1,196
1,695
41,513
0
W
Morgan Le Fay
Darirey
Morgan Le Fay
4,491
876
0
3,639
6,625
2,998
0
2,763
3,554
43,089
0
L
Apollo
1,848
1,016
0
1,182
5,069
1,878
0
3,284
1,785
0
31,659
L
2,851
984
0
3,094
6,295
1,860
0
3,376
2,919
39,876
0
W
Atlas
4,612
1,674
0
2,440
6,994
5,156
0
859
6,135
19,133
0
W
4,376
2,768
338
1,513
3,829
1,552
2,276
0
3,829
41,827
5,188
W
Thanatos
5,836
1,600
0
7,545
8,648
3,411
0
1,264
7,370
0
50,624
L
Cliodhna
fourlos
Cliodhna
2,867
379
0
3,592
8,657
2,794
0
1,656
7,001
0
32,384
L
Mulan
popliter
Mulan
2,342
343
0
980
8,081
5,690
0
5,226
2,855
0
11,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,477
Gold Earned
25,700
328
Minions Killed
276
0
Camps Cleared
0
1,033,607
Distance Traveled
1,016,260
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,438
544
68
7
0
208,725
0
W
Ix Chel
5,911
591
91
9
0
196,610
2
W
Morgan Le Fay
6,106
611
72
7
0
192,524
2
L
Apollo
5,001
500
65
7
0
190,020
1
L
Sol
5,240
524
74
7
0
193,398
5
W
Atlas
6,355
636
21
2
0
207,679
4
W
Olorun
6,587
659
80
8
0
195,371
0
W
Thanatos
6,518
652
64
6
0
241,423
0
L
Cliodhna
5,232
523
54
5
0
214,148
3
L
Mulan
4,789
479
15
2
0
209,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role