Player Matchup

Horus
Horus
Bruudz
Horus
Level 127
God Stats
8W - 8L
1,450 SR
Queue Stats
195W - 173L
1,497 Elo+
Party 2
Sol
Sol
GreenTeaM0chi
Sol
Level 113
God Stats
7W - 2L
1,736 SR
Queue Stats
123W - 119L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
PepePlz
Danzaburou
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 30L
1,650 Elo+
Party 3
Persephone
Persephone
Saknom
Persephone
Level 137
God Stats
2W - 0L
1,771 SR
Queue Stats
74W - 49L
1,644 Elo+
Party 3
Bastet
Bastet
Sploogester
Bastet
Level 113
God Stats
3W - 1L
1,761 SR
Queue Stats
21W - 11L
1,695 Elo+
Party 3
Team Averages
Level 124
1,600 SR
1,598 Elo+

VS

Team Averages
Level 143
1,614 SR
1,494 Elo+
Arachne
Arachne
AngelsWave82788
Arachne
Level 105
God Stats
1W - 1L
1,888 SR
Queue Stats
26W - 25L
1,526 Elo+
Solo
Rama
Rama
CeeJCH
Rama
Level 164
God Stats
2W - 2L
1,564 SR
Queue Stats
158W - 159L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Juss2Nyce
Morgan Le Fay
Level 197
God Stats
19W - 15L
1,541 SR
Queue Stats
244W - 274L
1,501 Elo+
Party 1
Yu Huang
Yu Huang
Sophistic8dHntr
Yu Huang
Level 89
God Stats
1W - 2L
1,493 SR
Queue Stats
109W - 109L
1,465 Elo+
Party 1
Charon
Charon
UNOTMYDADDYOK
Charon
Level 158
God Stats
1W - 8L
1,583 SR
Queue Stats
217W - 272L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bruudz
Horus
13
1 / 1 / 13
9,154
509
5,979
17,429
19,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 1 / 2
9,720
540
8,525
12,649
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PepePlz
Danzaburou
18
6 / 2 / 6
11,309
628
15,116
13,827
6,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Saknom
Persephone
18
8 / 0 / 9
12,455
692
16,747
16,555
9,640
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
15
6 / 4 / 8
9,941
552
16,230
16,233
7,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,801
433
6,214
20,117
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
CeeJCH
Rama
15
1 / 3 / 4
8,944
497
8,737
13,229
5,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Juss2Nyce
Morgan Le Fay
15
2 / 8 / 2
9,007
500
14,027
19,704
10,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
14
3 / 3 / 1
8,346
464
14,308
9,667
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 5 / 3
7,946
441
6,619
19,394
16,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
24
Kills
8
8
Deaths
24
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Horus
Bruudz
Horus
1
1
13
7.5
L
Rama
CeeJCH
Rama
1
3
4
1
W
3
1
2
4
L
Morgan Le Fay
Juss2Nyce
Morgan Le Fay
2
8
2
0.38
W
Danzaburou
PepePlz
Danzaburou
6
2
6
4.5
W
Persephone
Saknom
Persephone
8
0
9
12.5
L
Yu Huang
3
3
1
1.17
W
Bastet
6
4
8
2.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,597
Damage
49,905
76,693
Taken
82,111
48,105
Mitigated
45,228
33,322
Healing
21,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,214
3,837
0
7,632
20,117
8,123
0
3,541
16,561
0
47,653
W
Horus
Bruudz
Horus
5,979
2,723
2,683
5,893
17,429
19,086
386
8,191
9,238
0
14,951
L
Rama
CeeJCH
Rama
8,737
6,425
0
4,322
13,229
5,797
851
5,608
7,600
0
83,859
W
8,525
3,541
0
4,600
12,649
5,103
3,495
3,010
9,639
79,196
0
L
Morgan Le Fay
Juss2Nyce
Morgan Le Fay
14,027
2,292
0
6,161
19,704
10,448
0
7,009
12,649
74,331
0
W
Danzaburou
PepePlz
Danzaburou
15,116
7,872
0
6,135
13,827
6,913
3,610
7,483
6,344
0
105,283
W
Persephone
Saknom
Persephone
16,747
1,282
0
10,135
16,555
9,640
973
10,632
5,923
109,364
0
L
Yu Huang
14,308
546
0
750
9,667
4,163
0
2,878
6,732
63,438
0
W
Bastet
16,230
4,891
0
3,876
16,233
7,363
0
5,638
10,595
0
71,667
L
6,619
688
0
3,055
19,394
16,697
0
6,022
13,297
22,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,579
Gold Earned
42,044
588
Minions Killed
447
0
Camps Cleared
0
1,822,248
Distance Traveled
1,588,126
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,801
433
98
5
0
362,325
0
W
Horus
9,154
509
18
1
0
372,441
2
L
Rama
8,944
497
139
8
0
300,993
0
W
Sol
9,720
540
127
7
0
339,987
4
L
Morgan Le Fay
9,007
500
99
6
0
291,869
4
W
Danzaburou
11,309
628
171
10
0
334,939
0
W
Persephone
12,455
692
187
10
0
357,368
2
L
Yu Huang
8,346
464
95
5
0
312,499
2
W
Bastet
9,941
552
85
5
0
417,513
0
L
Charon
7,946
441
16
1
0
320,440
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role