Player Matchup

Chaac
Chaac
FartKing69
Chaac
Level 17
God Stats
2W - 0L
1,773 SR
Queue Stats
14W - 6L
1,636 Elo+
Party 1
Neith
Neith
Mytho987
Neith
Level 24
God Stats
1W - 2L
1,409 SR
Queue Stats
3W - 5L
1,348 Elo+
Party 1
Hun Batz
Hun Batz
PlanetaryAtoms
Hun Batz
Level 158
God Stats
1W - 0L
1,760 SR
Queue Stats
58W - 46L
1,533 Elo+
Party 1
Athena
Athena
Slarpo
Athena
Level 148
God Stats
1W - 2L
1,482 SR
Queue Stats
38W - 38L
1,529 Elo+
Party 1
Scylla
Scylla
lVlarmalade
Scylla
Level 213
God Stats
2W - 0L
1,539 SR
Queue Stats
62W - 91L
1,462 Elo+
Solo
Team Averages
Level 112
1,592 SR
1,502 Elo+

VS

Team Averages
Level 143
1,422 SR
1,524 Elo+
Chiron
Chiron
 
Chiron
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DANCEBOT
Apollo
Level 125
God Stats
5W - 15L
1,031 SR
Queue Stats
64W - 54L
1,516 Elo+
Solo
Nox
Nox
SeaOfCandy
Nox
Level 148
God Stats
7W - 12L
1,390 SR
Queue Stats
282W - 294L
1,509 Elo+
Solo
Bacchus
Bacchus
VectorSolaris11
Bacchus
Level 127
God Stats
4W - 3L
1,557 SR
Queue Stats
65W - 63L
1,574 Elo+
Party 2
Guan Yu
Guan Yu
WingerDongulusV
Guan Yu
Level 143
God Stats
1W - 2L
1,630 SR
Queue Stats
158W - 154L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 0 / 2
8,521
852
13,446
9,877
11,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Mytho987
Neith
14
2 / 3 / 1
7,839
784
8,884
7,317
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
14
0 / 0 / 2
7,950
795
9,218
8,895
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Slarpo
Athena
15
2 / 0 / 4
8,779
878
8,860
10,730
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
15
0 / 0 / 1
8,245
825
7,439
4,368
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 0 / 1
8,682
868
8,997
11,228
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
DANCEBOT
Apollo
14
0 / 3 / 1
7,993
799
3,341
11,727
5,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 0
7,672
767
8,906
8,444
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 3
7,837
784
5,418
11,938
11,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 1 / 2
7,611
761
6,907
11,897
14,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
3
3
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
0
1
2.5
L
Apollo
DANCEBOT
Apollo
0
3
1
0.17
W
Chaac
3
0
2
4
W
Neith
Mytho987
Neith
2
3
1
0.83
W
Hun Batz
0
0
2
1
L
1
3
0
0.33
W
Athena
Slarpo
Athena
2
0
4
4
L
0
0
3
1.5
L
0
1
2
1
W
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,847
Damage
33,569
41,187
Taken
55,234
34,520
Mitigated
39,296
6,362
Healing
16,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,997
3,728
587
3,896
11,228
4,913
300
3,295
7,933
0
42,616
L
Apollo
DANCEBOT
Apollo
3,341
2,741
0
3,255
11,727
5,199
536
4,154
7,573
0
26,417
W
Chaac
13,446
1,604
0
2,091
9,877
11,989
0
3,244
6,633
0
32,721
W
Neith
Mytho987
Neith
8,884
2,512
0
1,279
7,317
3,126
0
3,744
3,573
0
18,205
W
Hun Batz
9,218
2,485
0
806
8,895
4,532
131
2,680
6,215
0
34,965
L
8,906
705
720
509
8,444
4,076
0
2,665
5,779
27,361
0
W
Athena
Slarpo
Athena
8,860
2,000
0
1,694
10,730
12,757
0
4,006
6,724
16,510
0
L
5,418
592
1,268
1,938
11,938
11,063
0
2,033
9,905
9,938
0
L
6,907
1,004
1,799
2,764
11,897
14,045
0
4,152
7,745
0
14,022
W
Scylla
7,439
570
0
492
4,368
2,116
0
650
3,718
37,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
39,795
228
Minions Killed
221
0
Camps Cleared
0
1,165,664
Distance Traveled
1,121,981
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,682
868
87
9
0
230,173
0
L
Apollo
7,993
799
65
7
0
214,697
0
W
Chaac
8,521
852
56
6
0
241,325
0
W
Neith
7,839
784
19
2
0
203,369
0
W
Hun Batz
7,950
795
53
5
0
228,384
0
L
Nox
7,672
767
44
4
0
196,489
4
W
Athena
8,779
878
8
1
0
260,988
0
L
Bacchus
7,837
784
8
1
0
234,109
9
L
Guan Yu
7,611
761
17
2
0
246,513
0
W
Scylla
8,245
825
92
9
0
231,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role