Player Matchup

Anubis
Anubis
ElongatedToeNail
Anubis
Level 29
God Stats
2W - 1L
1,818 SR
Queue Stats
51W - 36L
1,667 Elo+
Party 2
Pele
Pele
KARC7W7
Pele
Level 123
God Stats
0W - 1L
1,356 SR
Queue Stats
412W - 367L
1,552 Elo+
Solo
Raijin
Raijin
Longinus26
Raijin
Level 24
God Stats
4W - 6L
1,609 SR
Queue Stats
5W - 9L
1,234 Elo+
Party 3
Heimdallr
Heimdallr
PwoosyMunch
Heimdallr
Level 127
God Stats
1W - 5L
1,323 SR
Queue Stats
99W - 76L
1,635 Elo+
Party 2
Rama
Rama
arKadium666
Rama
Level 121
God Stats
2W - 2L
1,606 SR
Queue Stats
55W - 38L
1,508 Elo+
Party 3
Team Averages
Level 85
1,542 SR
1,519 Elo+

VS

Team Averages
Level 113
1,546 SR
1,519 Elo+
Chang'e
Chang'e
 
Chang'e
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Asiurr
Discordia
Level 144
God Stats
1W - 0L
1,785 SR
Queue Stats
142W - 131L
1,528 Elo+
Solo
Hercules
Hercules
Epicc_PG
Hercules
Level 152
God Stats
13W - 15L
1,551 SR
Queue Stats
352W - 386L
1,526 Elo+
Party 1
Olorun
Olorun
Silent_Vxibes
Olorun
Level 109
God Stats
3W - 7L
1,394 SR
Queue Stats
286W - 336L
1,524 Elo+
Party 1
Set
Set
TeEncantaLaMusic
Set
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 277L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 0
7,596
760
6,021
6,213
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
KARC7W7
Pele
10
0 / 4 / 2
5,666
567
2,720
9,451
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Raijin
Longinus26
Raijin
11
0 / 1 / 1
6,576
658
5,653
8,570
3,743
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
PwoosyMunch
Heimdallr
10
1 / 4 / 1
5,606
561
1,946
6,720
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
4,543
454
2,420
4,874
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 1 / 1
6,998
700
5,989
10,583
4,566
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Asiurr
Discordia
12
3 / 2 / 2
7,338
734
5,183
4,978
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Epicc_PG
Hercules
10
4 / 0 / 2
6,848
685
4,797
4,893
2,778
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 3
6,629
663
5,028
5,526
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 4
6,177
618
3,823
8,552
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
11
11
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
1
0.5
W
Discordia
Asiurr
Discordia
3
2
2
2
L
6
1
0
6
W
Hercules
Epicc_PG
Hercules
4
0
2
5
L
Pele
KARC7W7
Pele
0
4
2
0.25
L
Raijin
Longinus26
Raijin
0
1
1
0.5
L
Heimdallr
PwoosyMunch
Heimdallr
1
4
1
0.38
W
2
2
3
1.75
W
2
2
4
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,760
Damage
24,820
35,828
Taken
34,532
14,623
Mitigated
14,267
14,271
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,989
1,002
25
7,608
10,583
4,566
0
6,751
3,832
51,966
0
W
Discordia
Asiurr
Discordia
5,183
605
0
2,226
4,978
1,207
635
1,599
3,379
51,372
0
L
6,021
365
0
4,182
6,213
3,196
0
1,792
4,421
63,028
0
W
Hercules
Epicc_PG
Hercules
4,797
1,327
1,076
1,965
4,893
2,778
198
575
4,318
0
20,712
L
Pele
KARC7W7
Pele
2,720
618
0
2,096
9,451
3,388
0
3,708
5,743
0
38,449
L
Raijin
Longinus26
Raijin
5,653
844
0
5,763
8,570
3,743
0
5,831
2,739
58,035
0
L
Heimdallr
PwoosyMunch
Heimdallr
1,946
1,336
0
1,236
6,720
2,780
0
3,514
3,206
0
25,824
W
5,028
1,826
120
1,387
5,526
2,037
844
784
4,742
43,690
4,034
W
3,823
2,187
0
963
8,552
3,679
0
1,965
6,587
0
44,297
L
2,420
2,336
0
994
4,874
1,516
0
1,231
3,643
0
19,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
33,990
364
Minions Killed
366
0
Camps Cleared
0
974,096
Distance Traveled
1,050,375
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,998
700
84
8
0
207,939
3
W
Discordia
7,338
734
96
10
0
203,188
3
L
Anubis
7,596
760
113
11
0
206,300
3
W
Hercules
6,848
685
27
3
0
235,920
6
L
Pele
5,666
567
58
6
0
187,670
0
L
Raijin
6,576
658
102
10
0
198,294
0
L
Heimdallr
5,606
561
50
5
0
190,961
0
W
Olorun
6,629
663
86
9
0
181,567
0
W
Set
6,177
618
73
7
0
221,761
0
L
Rama
4,543
454
41
4
0
190,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role