Player Matchup

Fenrir
Fenrir
DavidsLunch
Fenrir
Level 32
God Stats
1W - 1L
1,435 SR
Queue Stats
15W - 15L
1,513 Elo+
Solo
Neith
Neith
JoeySquancho
Neith
Level 79
God Stats
2W - 1L
1,715 SR
Queue Stats
27W - 38L
1,353 Elo+
Party 1
Poseidon
Poseidon
Perithegreat
Poseidon
Level 42
God Stats
2W - 0L
1,747 SR
Queue Stats
6W - 15L
1,189 Elo+
Party 1
Bacchus
Bacchus
Triton DL
Bacchus
Level 84
God Stats
25W - 34L
1,535 SR
Queue Stats
256W - 255L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
thamoneyman
Sun Wukong
Level 60
God Stats
2W - 3L
1,491 SR
Queue Stats
21W - 29L
1,336 Elo+
Party 1
Team Averages
Level 59
1,585 SR
1,356 Elo+

VS

Team Averages
Level 68
1,536 SR
1,423 Elo+
Shiva
Shiva
RidnSolo1Dep
Shiva
Level 126
God Stats
150W - 128L
1,586 SR
Queue Stats
387W - 360L
1,495 Elo+
Solo
Anubis
Anubis
Zugzuggs
Anubis
Level 62
God Stats
42W - 44L
1,523 SR
Queue Stats
167W - 180L
1,478 Elo+
Solo
Chernobog
Chernobog
sanjidoro
Chernobog
Level 68
God Stats
22W - 21L
1,504 SR
Queue Stats
175W - 170L
1,438 Elo+
Solo
Maui
Maui
stormtrooper8809
Maui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Solo
Bakasura
Bakasura
yXShadow-_
Bakasura
Level 40
God Stats
5W - 3L
1,566 SR
Queue Stats
32W - 32L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
12 / 3 / 2
11,915
567
11,932
21,663
9,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
3 / 0 / 6
10,728
511
12,527
13,702
6,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Perithegreat
Poseidon
16
1 / 6 / 7
10,345
493
9,263
12,197
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Triton DL
Bacchus
16
3 / 1 / 11
10,812
515
11,195
19,320
23,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
thamoneyman
Sun Wukong
16
2 / 2 / 3
10,587
504
6,417
14,362
9,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,269
394
11,950
22,329
16,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Zugzuggs
Anubis
19
9 / 4 / 0
12,177
580
14,186
18,202
9,235
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
sanjidoro
Chernobog
14
0 / 4 / 1
9,316
444
7,761
13,566
5,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

2
0 / 0 / 0
6,088
290
0
0
0
Bakasura
yXShadow-_
Bakasura
16
1 / 8 / 2
10,152
483
9,215
20,230
8,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
21
Kills
10
12
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
3
2
4.33
W
3
0
6
6
W
Poseidon
Perithegreat
Poseidon
1
6
7
0.75
L
0
5
0
0
W
Bacchus
Triton DL
Bacchus
3
1
11
8.5
L
Anubis
Zugzuggs
Anubis
9
4
0
2.25
L
Chernobog
sanjidoro
Chernobog
0
4
1
0.13
L
0
0
0
0
W
Sun Wukong
thamoneyman
Sun Wukong
2
2
3
1.75
L
Bakasura
yXShadow-_
Bakasura
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,334
Damage
43,112
81,244
Taken
74,327
52,934
Mitigated
40,861
18,362
Healing
18,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,932
2,825
0
5,348
21,663
9,808
2,237
5,424
15,991
0
76,145
W
12,527
6,453
0
6,598
13,702
6,484
2,616
0
13,263
0
95,537
W
Poseidon
Perithegreat
Poseidon
9,263
1,982
0
0
12,197
3,296
0
4,078
7,987
57,425
0
L
11,950
1,263
42
1,898
22,329
16,938
0
5,187
17,142
0
57,395
W
Bacchus
Triton DL
Bacchus
11,195
2,562
0
3,454
19,320
23,656
231
1,293
17,539
42,040
0
L
Anubis
Zugzuggs
Anubis
14,186
340
0
9,967
18,202
9,235
668
5,388
12,814
99,043
0
L
Chernobog
sanjidoro
Chernobog
7,761
3,355
0
3,067
13,566
5,894
0
4,225
9,341
0
72,368
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
thamoneyman
Sun Wukong
6,417
2,081
0
2,962
14,362
9,690
466
3,391
10,812
0
80,851
L
Bakasura
yXShadow-_
Bakasura
9,215
7,056
0
3,433
20,230
8,794
1,005
5,658
14,572
0
87,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,387
Gold Earned
46,002
466
Minions Killed
473
0
Camps Cleared
0
1,993,035
Distance Traveled
1,512,084
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,915
567
86
4
0
443,733
0
W
Neith
10,728
511
135
6
0
380,893
0
W
Poseidon
10,345
493
95
5
0
389,773
0
L
Shiva
8,269
394
78
4
0
403,624
4
W
Bacchus
10,812
515
51
2
0
406,093
7
L
Anubis
12,177
580
147
7
0
337,931
2
L
Chernobog
9,316
444
116
6
0
345,262
0
L
Maui
6,088
290
0
0
0
0
0
W
Sun Wukong
10,587
504
99
5
0
372,543
0
L
Bakasura
10,152
483
132
6
0
425,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role