Player Matchup

Neith
Neith
AsherRains
Neith
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 48L
1,500 Elo+
Party 1
Nemesis
Nemesis
KinkzAwaken
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 1
Sol
Sol
Psychotic155
Sol
Level 85
God Stats
1W - 6L
1,434 SR
Queue Stats
33W - 62L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
Semi6794
Cthulhu
Level 74
God Stats
30W - 24L
1,495 SR
Queue Stats
213W - 206L
1,432 Elo+
Party 1
Hel
Hel
blackfade69
Hel
Level 65
God Stats
2W - 3L
1,592 SR
Queue Stats
11W - 19L
1,410 Elo+
Party 1
Team Averages
Level 60
1,504 SR
1,385 Elo+

VS

Team Averages
Level 116
1,314 SR
1,461 Elo+
Vulcan
Vulcan
GoodOleBamaBoy1
Vulcan
Level 210
God Stats
4W - 8L
1,292 SR
Queue Stats
485W - 471L
1,546 Elo+
Solo
Ravana
Ravana
LeukemiaV2
Ravana
Level 67
God Stats
8W - 11L
1,309 SR
Queue Stats
28W - 21L
1,476 Elo+
Solo
Hercules
Hercules
RoundedGalaxy28
Hercules
Level 119
God Stats
5W - 6L
1,289 SR
Queue Stats
84W - 88L
1,413 Elo+
Solo
Artemis
Artemis
metal_gamer503
Artemis
Level 57
God Stats
4W - 2L
1,236 SR
Queue Stats
89W - 131L
1,341 Elo+
Solo
Hera
Hera
sakari_12
Hera
Level 127
God Stats
12W - 17L
1,446 SR
Queue Stats
270W - 267L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 6 / 0
5,789
386
3,753
11,543
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
KinkzAwaken
Nemesis
11
2 / 6 / 0
6,714
448
2,750
13,275
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 0
6,569
438
3,372
12,272
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Semi6794
Cthulhu
11
2 / 4 / 0
6,743
450
6,473
16,362
7,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 7 / 0
5,787
386
3,449
9,724
1,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
9,950
663
14,097
7,893
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
LeukemiaV2
Ravana
16
5 / 0 / 3
9,524
635
7,034
6,215
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
13
4 / 0 / 7
8,655
577
4,988
11,653
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
11 / 2 / 3
9,690
646
15,652
8,928
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
15
2 / 1 / 7
9,353
624
7,482
6,893
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
4
Kills
29
29
Deaths
4
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
0
0
W
7
1
2
8
L
Nemesis
KinkzAwaken
Nemesis
2
6
0
0.33
W
Ravana
LeukemiaV2
Ravana
5
0
3
6.5
L
0
6
0
0
W
Hercules
4
0
7
7.5
L
Cthulhu
Semi6794
Cthulhu
2
4
0
0.5
L
0
7
0
0
W
11
2
3
6.25
W
Hera
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
49,253
63,176
Taken
41,582
21,092
Mitigated
23,364
8,858
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,753
1,217
0
875
11,543
3,058
1
541
11,002
0
37,609
W
14,097
6,360
0
2,603
7,893
3,054
242
4,137
3,338
71,832
0
L
Nemesis
KinkzAwaken
Nemesis
2,750
1,180
0
158
13,275
4,407
0
1,927
11,288
0
41,425
W
Ravana
LeukemiaV2
Ravana
7,034
2,457
0
5,131
6,215
2,923
115
907
5,195
0
77,228
L
3,372
448
86
3,547
12,272
4,255
0
8,994
3,204
40,981
5,427
W
Hercules
4,988
965
0
5,314
11,653
11,127
985
3,332
8,247
0
31,575
L
Cthulhu
Semi6794
Cthulhu
6,473
388
0
2,110
16,362
7,490
0
9,717
6,379
39,900
0
L
3,449
1,029
1,032
1,050
9,724
1,882
0
0
9,724
23,965
0
W
15,652
7,765
0
2,983
8,928
3,469
2,610
1,957
6,971
0
58,430
W
Hera
7,482
914
0
2,170
6,893
2,791
1,719
2,259
4,588
73,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
47,172
319
Minions Killed
468
0
Camps Cleared
0
1,309,856
Distance Traveled
1,454,506
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,789
386
44
3
0
239,577
0
W
Vulcan
9,950
663
125
8
0
294,280
0
L
Nemesis
6,714
448
73
5
0
287,054
0
W
Ravana
9,524
635
108
7
0
349,923
0
L
Sol
6,569
438
82
5
0
251,607
0
W
Hercules
8,655
577
45
3
0
298,123
2
L
Cthulhu
6,743
450
67
4
0
295,018
0
L
Hel
5,787
386
53
4
0
236,600
0
W
Artemis
9,690
646
82
5
0
253,353
0
W
Hera
9,353
624
108
7
0
258,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role