Player Matchup

Ao Kuang
Ao Kuang
BDDylann
Ao Kuang
Level 78
God Stats
4W - 2L
1,402 SR
Queue Stats
40W - 46L
1,412 Elo+
Party 2
Nemesis
Nemesis
DaddyBlakeWM
Nemesis
Level 142
God Stats
2W - 0L
1,763 SR
Queue Stats
30W - 37L
1,414 Elo+
Party 2
Bacchus
Bacchus
YaBoiTanner6088
Bacchus
Level 27
God Stats
4W - 0L
1,840 SR
Queue Stats
29W - 40L
1,322 Elo+
Party 2
Team Averages
Level 82
1,668 SR
1,382 Elo+

VS

Team Averages
Level 86
1,492 SR
1,404 Elo+
Lancelot
Lancelot
FreshAccountSmel
Lancelot
Level 67
God Stats
23W - 26L
1,502 SR
Queue Stats
360W - 381L
1,461 Elo+
Solo
He Bo
He Bo
HygorStark
He Bo
Level 135
God Stats
2W - 2L
1,625 SR
Queue Stats
93W - 117L
1,369 Elo+
Party 1
Maui
Maui
X0_Braga_0X
Maui
Level 57
God Stats
2W - 1L
1,348 SR
Queue Stats
120W - 125L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BDDylann
Ao Kuang
11
4 / 3 / 4
8,523
852
9,307
9,223
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
DaddyBlakeWM
Nemesis
10
4 / 3 / 3
8,258
826
4,649
7,093
3,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 6
7,391
739
3,164
7,512
7,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
8,789
879
10,256
8,315
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
11
4 / 4 / 2
8,382
838
3,745
6,099
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 5
7,585
759
2,916
7,477
6,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
8
Kills
7
7
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BDDylann
Ao Kuang
4
3
4
2
W
Nemesis
DaddyBlakeWM
Nemesis
4
3
3
1.83
L
3
3
4
1.67
L
He Bo
4
4
2
1.25
L
0
1
5
2.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
16,917
23,828
Taken
21,891
15,126
Mitigated
12,529
6,517
Healing
2,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BDDylann
Ao Kuang
9,307
3,328
0
4,314
9,223
4,065
0
2,225
6,998
21,258
2,549
W
Nemesis
DaddyBlakeWM
Nemesis
4,649
1,638
0
1,804
7,093
3,621
0
1,713
5,380
0
19,930
L
10,256
1,047
0
1,076
8,315
3,318
0
3,872
4,219
0
43,140
L
He Bo
3,745
225
0
0
6,099
2,439
0
3,598
2,380
21,264
0
L
2,916
1,098
0
1,377
7,477
6,772
104
5,231
2,078
14,085
0
W
3,164
426
0
399
7,512
7,440
0
2,726
4,786
12,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,172
Gold Earned
24,756
62
Minions Killed
114
0
Camps Cleared
0
535,940
Distance Traveled
591,793
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,523
852
18
2
0
181,665
2
W
Nemesis
8,258
826
30
3
0
168,274
0
L
Lancelot
8,789
879
62
6
0
236,914
1
L
He Bo
8,382
838
31
3
0
168,372
0
L
Maui
7,585
759
21
2
0
186,507
0
W
Bacchus
7,391
739
14
1
0
186,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role