Player Matchup

Neith
Neith
Silver III
Puddl3Pirat3
Neith
Silver III
Level 120
God Stats
19W - 25L
1,476 SR
Queue Stats
50W - 53L
977 MMR
Party 1
Cerberus
Cerberus
Silver IV
SNOW ii SIN
Cerberus
Silver IV
Level 126
God Stats
10W - 4L
1,707 SR
Queue Stats
162W - 182L
786 MMR
Party 1
Ah Puch
Ah Puch
Silver V
Xcasualties1577
Ah Puch
Silver V
Level 109
God Stats
12W - 13L
1,438 SR
Queue Stats
42W - 63L
824 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,540 SR
863 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,449 SR
960 MMR
Chang'e
Chang'e
Silver IV
BasedKaiju
Chang'e
Silver IV
Level 129
God Stats
9W - 9L
1,470 SR
Queue Stats
98W - 145L
941 MMR
Party 2
Achilles
Achilles
Silver III
FookieBookie250
Achilles
Silver III
Level 107
God Stats
12W - 18L
1,366 SR
Queue Stats
92W - 138L
1,088 MMR
Party 2
Awilix
Awilix
Silver III
Tetrahidr0canabz
Awilix
Silver III
Level 69
God Stats
31W - 25L
1,511 SR
Queue Stats
176W - 207L
850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 7
8,996
900
8,215
7,561
2,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SNOW ii SIN
Cerberus
12
4 / 1 / 8
9,140
914
11,273
14,537
11,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 3 / 4
8,501
850
9,789
6,155
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KumbhakarnaHeraBastetPersephoneArachne

VS

Bans
BacchusMedusaPeleMartichorasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BasedKaiju
Chang'e
10
1 / 5 / 4
7,309
731
5,929
11,917
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
1 / 3 / 5
7,309
731
5,239
12,606
11,249
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 4 / 2
8,360
836
7,964
10,691
4,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
12
Kills
7
7
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BasedKaiju
Chang'e
1
5
4
0.6
L
Achilles
1
3
5
1.17
W
4
3
7
2.5
W
Cerberus
SNOW ii SIN
Cerberus
4
1
8
8
L
5
4
2
1.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,277
Damage
19,132
28,253
Taken
35,214
16,124
Mitigated
19,476
7,101
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BasedKaiju
Chang'e
5,929
368
1,934
2,601
11,917
3,835
0
7,558
4,359
27,238
0
L
Achilles
5,239
1,575
0
513
12,606
11,249
0
6,994
5,612
0
10,667
W
8,215
2,901
0
603
7,561
2,821
1,636
2,208
5,209
0
35,696
W
Cerberus
SNOW ii SIN
Cerberus
11,273
657
0
5,697
14,537
11,168
0
2,584
11,486
36,707
0
L
7,964
1,524
0
1,321
10,691
4,392
0
6,826
3,865
0
27,640
W
9,789
102
0
801
6,155
2,135
238
1,241
4,667
25,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
22,978
166
Minions Killed
92
0
Camps Cleared
0
558,055
Distance Traveled
558,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,309
731
43
4
0
181,161
2
L
Achilles
7,309
731
14
1
0
196,415
0
W
Neith
8,996
900
53
5
0
166,130
0
W
Cerberus
9,140
914
73
7
0
208,759
0
L
Awilix
8,360
836
35
4
0
181,230
0
W
Ah Puch
8,501
850
40
4
0
183,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role