Player Matchup

Anubis
Anubis
EvG WrathDandy
Anubis
Level 124
God Stats
90W - 66L
1,586 SR
Queue Stats
298W - 297L
1,397 Elo+
Solo
Ares
Ares
Mr_Death_117
Ares
Level 81
God Stats
2W - 4L
1,466 SR
Queue Stats
96W - 100L
1,453 Elo+
Party 1
Nemesis
Nemesis
Ploobis
Nemesis
Level 52
God Stats
0W - 2L
1,539 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo
Danzaburou
Danzaburou
Reyavil
Danzaburou
Level 78
God Stats
19W - 19L
1,568 SR
Queue Stats
96W - 100L
1,453 Elo+
Party 1
Tyr
Tyr
redox_rundown9
Tyr
Level 65
God Stats
9W - 6L
1,821 SR
Queue Stats
310W - 328L
1,427 Elo+
Solo
Team Averages
Level 80
1,596 SR
1,396 Elo+

VS

Team Averages
Level 89
1,502 SR
1,451 Elo+
Arachne
Arachne
Ffrechette_2016
Arachne
Level 83
God Stats
5W - 3L
1,444 SR
Queue Stats
48W - 44L
1,474 Elo+
Solo
Xing Tian
Xing Tian
PurpleBullet799
Xing Tian
Level 83
God Stats
29W - 37L
1,449 SR
Queue Stats
199W - 224L
1,410 Elo+
Solo
Surtr
Surtr
Rogue_Killcam
Surtr
Level 88
God Stats
15W - 13L
1,439 SR
Queue Stats
385W - 386L
1,483 Elo+
Solo
Yu Huang
Yu Huang
diecults
Yu Huang
Level 106
God Stats
8W - 7L
1,678 SR
Queue Stats
437W - 409L
1,444 Elo+
Solo
Sol
Sol
theSpaceGh0st
Sol
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
408W - 411L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 0
5,452
419
1,631
7,434
3,428
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 3
6,036
464
3,952
13,420
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Ploobis
Nemesis
9
1 / 6 / 1
5,503
423
4,097
12,657
4,349
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Reyavil
Danzaburou
11
1 / 1 / 1
5,978
460
4,497
8,375
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
6,049
465
3,022
8,399
7,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,396
646
5,690
10,465
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
PurpleBullet799
Xing Tian
11
2 / 0 / 5
7,376
567
3,894
13,364
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 3
7,000
538
3,857
7,281
4,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
diecults
Yu Huang
13
6 / 2 / 4
8,242
634
14,281
6,145
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 2 / 2
7,284
560
8,318
8,850
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
18
18
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
6
1
2
7
L
1
4
3
0.63
L
Nemesis
Ploobis
Nemesis
1
6
1
0.25
W
Xing Tian
PurpleBullet799
Xing Tian
2
0
5
4.5
L
Danzaburou
Reyavil
Danzaburou
1
1
1
1.5
W
0
1
3
1.5
W
Yu Huang
diecults
Yu Huang
6
2
4
4
L
1
2
0
0.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,199
Damage
36,040
50,285
Taken
46,105
30,388
Mitigated
23,759
8,506
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,631
125
0
1,374
7,434
3,428
0
5,941
1,493
17,793
0
W
5,690
3,865
0
2,832
10,465
4,074
294
506
9,959
0
65,984
L
3,952
290
0
2,818
13,420
12,404
0
6,678
6,742
22,003
0
L
Nemesis
Ploobis
Nemesis
4,097
2,158
0
358
12,657
4,349
0
7,205
5,410
0
22,706
W
Xing Tian
PurpleBullet799
Xing Tian
3,894
350
0
4,410
13,364
10,096
156
2,847
10,517
21,945
0
L
Danzaburou
Reyavil
Danzaburou
4,497
1,912
0
2,613
8,375
3,183
0
5,788
2,587
0
25,498
W
3,857
1,459
0
2,312
7,281
4,611
378
270
7,011
514
35,873
W
Yu Huang
diecults
Yu Huang
14,281
823
176
1,868
6,145
2,114
420
1,065
5,080
57,399
0
L
3,022
323
0
1,343
8,399
7,024
0
1,062
6,867
1,699
26,931
W
8,318
2,251
0
4,966
8,850
2,864
758
1,417
7,433
54,360
3,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,018
Gold Earned
38,298
170
Minions Killed
332
0
Camps Cleared
0
1,105,178
Distance Traveled
1,263,384
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,452
419
26
2
0
151,517
0
W
Arachne
8,396
646
99
8
0
286,772
2
L
Ares
6,036
464
25
2
0
267,146
0
L
Nemesis
5,503
423
38
3
0
268,891
0
W
Xing Tian
7,376
567
27
2
0
284,757
0
L
Danzaburou
5,978
460
29
2
0
240,856
5
W
Surtr
7,000
538
59
5
0
218,416
0
W
Yu Huang
8,242
634
69
5
0
230,229
2
L
Tyr
6,049
465
52
4
0
176,768
2
W
Sol
7,284
560
78
6
0
243,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role