Player Matchup

Arachne
Arachne
M1dgetSpinna
Arachne
Level 45
God Stats
8W - 11L
1,554 SR
Queue Stats
116W - 125L
1,385 Elo+
Solo
Cerberus
Cerberus
NikolayQWE
Cerberus
Level 126
God Stats
4W - 7L
1,500 SR
Queue Stats
403W - 400L
1,398 Elo+
Solo
Cupid
Cupid
Tokifou
Cupid
Level 109
God Stats
2W - 3L
1,729 SR
Queue Stats
43W - 34L
1,478 Elo+
Party 2
Chaac
Chaac
demon3862
Chaac
Level 107
God Stats
16W - 12L
1,576 SR
Queue Stats
38W - 31L
1,471 Elo+
Party 2
Anubis
Anubis
mortelsteven
Anubis
Level 47
God Stats
8W - 9L
1,416 SR
Queue Stats
38W - 26L
1,507 Elo+
Party 2
Team Averages
Level 87
1,555 SR
1,448 Elo+

VS

Team Averages
Level 64
1,486 SR
1,384 Elo+
Hera
Hera
BLACK-styleh
Hera
Level 106
God Stats
70W - 52L
1,474 SR
Queue Stats
493W - 479L
1,489 Elo+
Solo
Hercules
Hercules
Ravenplays0_0
Hercules
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 97L
1,252 Elo+
Party 1
Jormungandr
Jormungandr
mikelego888
Jormungandr
Level 77
God Stats
42W - 42L
1,464 SR
Queue Stats
114W - 107L
1,464 Elo+
Solo
Izanami
Izanami
nagalegalize
Izanami
Level 64
God Stats
148W - 143L
1,490 SR
Queue Stats
181W - 188L
1,447 Elo+
Solo
Arachne
Arachne
posh_hunt129
Arachne
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 90L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
M1dgetSpinna
Arachne
12
2 / 1 / 0
7,348
565
1,172
7,517
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
NikolayQWE
Cerberus
9
1 / 3 / 3
6,173
475
6,492
13,339
9,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
Tokifou
Cupid
9
3 / 4 / 3
6,133
472
7,609
8,137
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
demon3862
Chaac
13
2 / 1 / 0
7,350
565
7,091
6,379
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
11
1 / 5 / 0
6,504
500
3,331
9,772
4,287
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,211
632
8,062
6,173
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Ravenplays0_0
Hercules
10
1 / 3 / 2
6,065
467
4,140
10,719
5,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
mikelego888
Jormungandr
9
2 / 3 / 4
6,126
471
7,838
10,050
6,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
nagalegalize
Izanami
11
0 / 2 / 1
6,833
526
2,723
9,197
3,530
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
posh_hunt129
Arachne
14
6 / 1 / 5
8,147
627
5,982
6,872
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
14
14
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Arachne
M1dgetSpinna
Arachne
2
1
0
2
L
Cerberus
NikolayQWE
Cerberus
1
3
3
0.83
W
Hercules
Ravenplays0_0
Hercules
1
3
2
0.67
L
Cupid
Tokifou
Cupid
3
4
3
1.13
L
Chaac
demon3862
Chaac
2
1
0
2
W
Jormungandr
mikelego888
Jormungandr
2
3
4
1.33
L
Anubis
1
5
0
0.2
W
Izanami
nagalegalize
Izanami
0
2
1
0.25
W
Arachne
posh_hunt129
Arachne
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,695
Damage
28,745
45,144
Taken
43,011
23,684
Mitigated
20,773
12,468
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,062
2,006
0
2,275
6,173
2,104
220
2,525
3,648
59,331
0
L
Arachne
M1dgetSpinna
Arachne
1,172
799
0
1,943
7,517
2,918
0
1,680
5,837
0
50,666
L
Cerberus
NikolayQWE
Cerberus
6,492
511
0
3,723
13,339
9,217
0
4,531
8,808
24,333
0
W
Hercules
Ravenplays0_0
Hercules
4,140
1,115
0
1,940
10,719
5,878
0
3,299
7,420
0
19,939
L
Cupid
Tokifou
Cupid
7,609
4,203
537
2,306
8,137
2,929
0
3,292
4,845
0
35,090
L
Chaac
demon3862
Chaac
7,091
554
0
1,356
6,379
4,333
0
1,234
5,145
0
54,121
W
Jormungandr
mikelego888
Jormungandr
7,838
2,406
222
728
10,050
6,848
736
2,934
7,116
37,263
0
L
Anubis
3,331
0
0
2,603
9,772
4,287
0
5,163
4,609
37,852
0
W
Izanami
nagalegalize
Izanami
2,723
1,609
0
0
9,197
3,530
0
0
9,197
0
47,669
W
Arachne
posh_hunt129
Arachne
5,982
5,035
0
1,370
6,872
2,413
0
1,065
5,807
0
56,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,508
Gold Earned
35,382
327
Minions Killed
340
0
Camps Cleared
0
1,329,452
Distance Traveled
1,328,561
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,211
632
88
7
0
248,982
0
L
Arachne
7,348
565
74
6
0
311,986
0
L
Cerberus
6,173
475
56
4
0
270,967
2
W
Hercules
6,065
467
39
3
0
277,088
0
L
Cupid
6,133
472
47
4
0
236,182
1
L
Chaac
7,350
565
82
6
0
275,694
1
W
Jormungandr
6,126
471
42
3
0
251,307
0
L
Anubis
6,504
500
68
5
0
234,623
0
W
Izanami
6,833
526
86
7
0
230,154
0
W
Arachne
8,147
627
85
7
0
321,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role