Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DAKOTASKYE3321
Persephone
Level 48
God Stats
3W - 1L
1,480 SR
Queue Stats
69W - 65L
1,559 Elo+
Solo
Ares
Ares
Lil-Clown_88
Ares
Level 128
God Stats
16W - 6L
1,770 SR
Queue Stats
720W - 711L
1,438 Elo+
Solo
Chang'e
Chang'e
RODRETAC
Chang'e
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,553 Elo+
Solo
Team Averages
Level 107
1,550 SR
1,510 Elo+

VS

Team Averages
Level 99
1,451 SR
1,473 Elo+
Freya
Freya
DeBurgerKing
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 95L
1,549 Elo+
Party 1
Jing Wei
Jing Wei
MacGyver102
Jing Wei
Level 108
God Stats
0W - 2L
1,320 SR
Queue Stats
66W - 91L
1,379 Elo+
Party 2
Terra
Terra
Twitty Twisterr
Terra
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 46L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Uncomplicated
Cthulhu
Level 69
God Stats
8W - 2L
1,672 SR
Queue Stats
103W - 86L
1,549 Elo+
Party 1
Maman Brigitte
Maman Brigitte
xiong651
Maman Brigitte
Level 129
God Stats
0W - 3L
1,263 SR
Queue Stats
105W - 130L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
9 / 0 / 10
9,477
948
16,090
9,726
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
 
Xing Tian
15
0 / 1 / 17
8,561
856
4,655
17,814
15,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
DAKOTASKYE3321
Persephone
15
5 / 2 / 11
8,836
884
14,200
8,621
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 2 / 16
8,464
846
4,488
11,539
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
RODRETAC
Chang'e
15
5 / 2 / 11
8,575
858
9,039
11,648
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
6,698
670
10,154
8,825
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
MacGyver102
Jing Wei
13
1 / 4 / 5
6,986
699
7,447
9,160
4,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 4
7,295
730
4,591
13,140
14,228
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
13
0 / 4 / 6
7,415
742
9,556
12,940
17,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
xiong651
Maman Brigitte
14
4 / 3 / 2
7,661
766
6,909
9,517
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
19
Kills
7
7
Deaths
19
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
0
10
14
W
Xing Tian
 
Xing Tian
0
1
17
8.5
W
Persephone
DAKOTASKYE3321
Persephone
5
2
11
5.25
L
0
4
4
0.5
W
0
2
16
4
L
Jing Wei
MacGyver102
Jing Wei
1
4
5
0.88
W
Chang'e
RODRETAC
Chang'e
5
2
11
5.25
L
2
4
4
1
L
Cthulhu
0
4
6
0.75
L
Maman Brigitte
xiong651
Maman Brigitte
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,472
Damage
38,657
59,348
Taken
53,582
45,956
Mitigated
45,700
32,466
Healing
17,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
16,090
851
2,381
2,007
9,726
5,861
305
5,612
4,114
0
28,640
W
Xing Tian
 
Xing Tian
4,655
231
4,260
8,140
17,814
15,362
138
7,390
10,424
11,559
0
W
Persephone
DAKOTASKYE3321
Persephone
14,200
525
248
1,136
8,621
4,851
407
4,753
3,812
30,074
0
L
10,154
2,613
416
1,279
8,825
4,327
0
4,975
3,850
17,872
0
W
4,488
537
1,433
1,694
11,539
13,605
312
6,396
5,143
7,092
0
L
Jing Wei
MacGyver102
Jing Wei
7,447
5,746
806
1,430
9,160
4,779
0
5,830
3,330
0
15,827
W
Chang'e
RODRETAC
Chang'e
9,039
797
6,622
4,545
11,648
6,277
820
7,038
4,610
20,862
0
L
4,591
579
4,661
3,423
13,140
14,228
0
7,692
5,448
10,288
0
L
Cthulhu
9,556
426
813
1,132
12,940
17,548
0
8,080
4,860
19,505
0
L
Maman Brigitte
xiong651
Maman Brigitte
6,909
310
1,702
1,919
9,517
4,818
0
5,805
3,712
11,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
36,055
122
Minions Killed
79
0
Camps Cleared
0
1,033,356
Distance Traveled
918,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,477
948
23
2
0
219,532
0
W
Xing Tian
8,561
856
16
2
0
230,883
0
W
Persephone
8,836
884
42
4
0
188,590
0
L
Freya
6,698
670
18
2
0
175,488
0
W
Ares
8,464
846
7
1
0
192,273
0
L
Jing Wei
6,986
699
16
2
0
164,953
0
W
Chang'e
8,575
858
34
3
0
202,078
0
L
Terra
7,295
730
7
1
0
182,793
0
L
Cthulhu
7,415
742
26
3
0
203,287
0
L
Maman Brigitte
7,661
766
12
1
0
191,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role