Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
DrGUZMAN
Chang'e
Gold V
Level 157
God Stats
23W - 16L
1,549 SR
Queue Stats
309W - 330L
1,247 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
IC01dWar
Tsukuyomi
Silver II
Level 157
God Stats
4W - 1L
1,728 SR
Queue Stats
12W - 24L
1,083 MMR
Party 2
Chronos
Chronos
Gold V
MiddOrTroll
Chronos
Gold V
Level 158
God Stats
6W - 9L
1,596 SR
Queue Stats
673W - 700L
1,154 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
teakjoe
Sun Wukong
Silver III
Level 148
God Stats
1W - 0L
1,746 SR
Queue Stats
137W - 147L
1,090 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,624 SR
1,215 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,541 SR
1,145 MMR
Raijin
Raijin
Bronze III
DragonShadowsz
Raijin
Bronze III
Level 48
God Stats
0W - 1L
1,636 SR
Queue Stats
2W - 10L
1,261 MMR
Party 1
Thoth
Thoth
Silver IV
JustCryx
Thoth
Silver IV
Level 64
God Stats
0W - 1L
1,408 SR
Queue Stats
9W - 27L
1,017 MMR
Party 1
Ratatoskr
Ratatoskr
Silver II
TOMAZACRE69
Ratatoskr
Silver II
Level 98
God Stats
12W - 10L
1,619 SR
Queue Stats
33W - 43L
1,204 MMR
Party 3
Medusa
Medusa
Gold V
Three21Shoot
Medusa
Gold V
Level 157
God Stats
1W - 6L
1,556 SR
Queue Stats
182W - 182L
1,078 MMR
Solo
Ymir
Ymir
Silver I
jeree_sw
Ymir
Silver I
Level 119
God Stats
1W - 3L
1,487 SR
Queue Stats
83W - 91L
1,167 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
8 / 0 / 5
10,007
715
9,990
10,904
10,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
DrGUZMAN
Chang'e
14
8 / 1 / 6
9,053
647
8,811
7,029
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
IC01dWar
Tsukuyomi
13
4 / 1 / 9
7,910
565
7,088
9,052
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
MiddOrTroll
Chronos
13
1 / 2 / 3
8,118
580
7,238
9,609
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
teakjoe
Sun Wukong
10
0 / 3 / 9
6,599
471
7,553
11,908
8,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ChernobogAthenaJanusThor

VS

Bans
Maman BrigitteHeimdallrAnubisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,141
439
3,284
12,584
3,754
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
JustCryx
Thoth
11
2 / 6 / 0
6,783
485
5,792
8,533
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
TOMAZACRE69
Ratatoskr
11
3 / 3 / 2
6,859
490
5,475
10,875
4,221
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
13
2 / 1 / 0
7,623
545
7,300
10,788
4,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
9
0 / 3 / 7
6,960
497
4,354
16,153
12,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
21
Kills
7
7
Deaths
21
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
0
5
10.5
W
Chang'e
DrGUZMAN
Chang'e
8
1
6
11
L
0
8
2
0.13
W
Tsukuyomi
IC01dWar
Tsukuyomi
4
1
9
8.5
L
Thoth
JustCryx
Thoth
2
6
0
0.33
W
Chronos
MiddOrTroll
Chronos
1
2
3
1.25
L
Ratatoskr
TOMAZACRE69
Ratatoskr
3
3
2
1.33
L
Medusa
2
1
0
2
L
Ymir
0
3
7
1.17
W
Sun Wukong
teakjoe
Sun Wukong
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,680
Damage
26,205
48,502
Taken
58,933
28,130
Mitigated
28,339
18,813
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,990
2,182
0
4,687
10,904
10,287
414
3,810
7,094
0
72,393
W
Chang'e
DrGUZMAN
Chang'e
8,811
417
1,454
3,390
7,029
2,611
528
2,956
4,073
59,413
0
L
3,284
446
0
2,777
12,584
3,754
0
556
12,028
33,223
0
W
Tsukuyomi
IC01dWar
Tsukuyomi
7,088
963
0
4,405
9,052
3,337
980
1,728
7,324
0
50,449
L
Thoth
JustCryx
Thoth
5,792
0
0
770
8,533
3,118
0
3,769
4,764
37,628
0
W
Chronos
MiddOrTroll
Chronos
7,238
2,578
0
2,799
9,609
3,165
1,196
873
8,736
65,976
0
L
Ratatoskr
TOMAZACRE69
Ratatoskr
5,475
1,299
0
1,612
10,875
4,221
0
2,339
8,536
0
44,769
L
Medusa
7,300
3,348
0
3,511
10,788
4,580
840
3,748
7,040
0
66,657
L
Ymir
4,354
1,407
1,600
3,754
16,153
12,666
0
5,637
10,516
20,794
0
W
Sun Wukong
teakjoe
Sun Wukong
7,553
2,019
0
2,078
11,908
8,730
289
4,584
7,324
0
24,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
34,366
425
Minions Killed
334
0
Camps Cleared
0
1,399,698
Distance Traveled
1,247,444
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,007
715
100
7
0
266,510
2
W
Chang'e
9,053
647
108
8
0
298,290
4
L
Raijin
6,141
439
50
4
0
192,339
1
W
Tsukuyomi
7,910
565
81
6
0
301,921
0
L
Thoth
6,783
485
63
5
0
229,073
0
W
Chronos
8,118
580
112
8
0
265,570
0
L
Ratatoskr
6,859
490
72
5
0
324,707
0
L
Medusa
7,623
545
123
9
0
248,687
2
L
Ymir
6,960
497
26
2
0
252,638
7
W
Sun Wukong
6,599
471
24
2
0
267,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role