Player Matchup

Medusa
Medusa
D3nt0_WRLD
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,427 Elo+
Party 1
Artemis
Artemis
GokuBLU7
Artemis
Level 54
God Stats
0W - 1L
1,807 SR
Queue Stats
10W - 10L
1,563 Elo+
Party 1
Ah Puch
Ah Puch
Kenichi_Supremo
Ah Puch
Level 153
God Stats
5W - 6L
1,508 SR
Queue Stats
317W - 324L
1,381 Elo+
Solo
Atlas
Atlas
Rounard_LDS
Atlas
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,427 Elo+
Party 1
Mercury
Mercury
Zero0_LDS
Mercury
Level 27
God Stats
1W - 3L
1,469 SR
Queue Stats
6W - 11L
1,427 Elo+
Party 1
Team Averages
Level 57
1,557 SR
1,445 Elo+

VS

Team Averages
Level 74
1,559 SR
1,433 Elo+
Skadi
Skadi
 
Skadi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Celtic_37rus
Zhong Kui
Level 53
God Stats
6W - 8L
1,658 SR
Queue Stats
140W - 163L
1,416 Elo+
Solo
Jormungandr
Jormungandr
Zinso89
Jormungandr
Level 83
God Stats
2W - 1L
1,574 SR
Queue Stats
111W - 112L
1,406 Elo+
Solo
Janus
Janus
hotachy
Janus
Level 107
God Stats
12W - 16L
1,497 SR
Queue Stats
123W - 125L
1,434 Elo+
Solo
Pele
Pele
xxPantherxxTR
Pele
Level 85
God Stats
4W - 2L
1,567 SR
Queue Stats
281W - 295L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D3nt0_WRLD
Medusa
7
1 / 6 / 1
4,644
422
4,552
8,975
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Artemis
GokuBLU7
Artemis
8
1 / 4 / 1
4,983
453
5,277
6,524
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,770
525
4,042
4,944
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 1
4,647
422
1,718
6,988
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Zero0_LDS
Mercury
6
0 / 5 / 0
4,441
404
2,704
7,423
2,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
4 / 0 / 5
6,394
581
7,952
6,526
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Celtic_37rus
Zhong Kui
10
1 / 1 / 1
6,310
574
1,662
5,489
4,205
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Zinso89
Jormungandr
10
4 / 2 / 8
6,649
604
4,209
9,046
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
hotachy
Janus
10
6 / 0 / 4
6,786
617
5,245
6,558
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
7 / 0 / 0
7,001
636
3,700
7,357
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
22
23
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
5
6.5
W
Zhong Kui
Celtic_37rus
Zhong Kui
1
1
1
1.5
L
Medusa
D3nt0_WRLD
Medusa
1
6
1
0.25
L
Artemis
GokuBLU7
Artemis
1
4
1
0.38
L
0
3
0
0
L
0
5
1
0.1
L
Mercury
Zero0_LDS
Mercury
0
5
0
0
W
Jormungandr
Zinso89
Jormungandr
4
2
8
4
W
Janus
hotachy
Janus
6
0
4
8
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,293
Damage
22,768
34,854
Taken
34,976
13,200
Mitigated
18,313
3,776
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,952
2,650
0
1,980
6,526
2,226
366
561
5,965
0
34,959
W
Zhong Kui
Celtic_37rus
Zhong Kui
1,662
360
0
2,270
5,489
4,205
528
601
4,888
36,600
0
L
Medusa
D3nt0_WRLD
Medusa
4,552
2,088
0
772
8,975
2,730
0
2,386
6,589
0
19,159
L
Artemis
GokuBLU7
Artemis
5,277
2,410
0
653
6,524
2,296
0
2,750
3,774
0
22,204
L
4,042
0
0
816
4,944
1,733
552
2,742
2,202
42,885
0
L
1,718
1,007
0
696
6,988
4,384
0
1,879
5,109
10,983
0
L
Mercury
Zero0_LDS
Mercury
2,704
2,140
0
839
7,423
2,057
0
1,359
6,064
0
18,027
W
Jormungandr
Zinso89
Jormungandr
4,209
932
0
2,690
9,046
6,842
90
1,072
7,974
27,284
0
W
Janus
hotachy
Janus
5,245
631
84
2,931
6,558
2,136
527
2,029
4,529
41,201
0
W
3,700
899
0
2,857
7,357
2,904
0
1,497
5,860
0
47,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,485
Gold Earned
33,140
167
Minions Killed
282
0
Camps Cleared
0
1,018,449
Distance Traveled
1,056,683
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,394
581
50
5
0
217,380
0
W
Zhong Kui
6,310
574
60
5
0
180,538
1
L
Medusa
4,644
422
31
3
0
199,968
0
L
Artemis
4,983
453
27
2
0
189,046
0
L
Ah Puch
5,770
525
73
7
0
191,384
0
L
Atlas
4,647
422
9
1
0
192,661
0
L
Mercury
4,441
404
27
2
0
245,390
0
W
Jormungandr
6,649
604
31
3
0
193,516
1
W
Janus
6,786
617
70
6
0
216,398
3
W
Pele
7,001
636
71
6
0
248,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role