Player Matchup

Fenrir
Fenrir
Asitecc
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,281 Elo+
Party 2
Chang'e
Chang'e
GHOST333861
Chang'e
Level 109
God Stats
6W - 6L
1,652 SR
Queue Stats
93W - 100L
1,498 Elo+
Solo
Poseidon
Poseidon
JastinCB
Poseidon
Level 25
God Stats
0W - 2L
1,291 SR
Queue Stats
15W - 30L
1,338 Elo+
Party 2
Jormungandr
Jormungandr
MYACCY06
Jormungandr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
540W - 536L
1,471 Elo+
Solo
Ratatoskr
Ratatoskr
rgreyhrhyt
Ratatoskr
Level 143
God Stats
2W - 3L
1,580 SR
Queue Stats
45W - 55L
1,431 Elo+
Party 2
Team Averages
Level 91
1,505 SR
1,404 Elo+

VS

Team Averages
Level 92
1,555 SR
1,479 Elo+
Sol
Sol
Geminii_Airr
Sol
Level 120
God Stats
2W - 2L
1,635 SR
Queue Stats
72W - 59L
1,452 Elo+
Party 1
Fenrir
Fenrir
Klossified
Fenrir
Level 60
God Stats
5W - 1L
1,663 SR
Queue Stats
22W - 10L
1,521 Elo+
Party 3
Aphrodite
Aphrodite
ProVade
Aphrodite
Level 116
God Stats
1W - 1L
1,315 SR
Queue Stats
28W - 17L
1,546 Elo+
Party 3
Bacchus
Bacchus
SSGSSIII
Bacchus
Level 84
God Stats
8W - 7L
1,445 SR
Queue Stats
325W - 310L
1,499 Elo+
Solo
Izanami
Izanami
prettyizzy
Izanami
Level 80
God Stats
2W - 0L
1,718 SR
Queue Stats
22W - 28L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asitecc
Fenrir
16
2 / 7 / 1
10,177
727
7,324
15,318
6,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
GHOST333861
Chang'e
16
0 / 4 / 1
9,687
692
8,301
13,388
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
JastinCB
Poseidon
18
2 / 4 / 1
10,986
785
10,703
11,493
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MYACCY06
Jormungandr
14
0 / 1 / 1
8,998
643
2,607
5,791
4,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
rgreyhrhyt
Ratatoskr
18
2 / 4 / 2
11,164
797
12,786
15,762
6,631
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 5
13,750
982
17,466
12,912
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Klossified
Fenrir
16
2 / 0 / 6
10,830
774
4,848
7,199
3,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
ProVade
Aphrodite
19
2 / 2 / 8
12,126
866
10,966
14,287
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
SSGSSIII
Bacchus
18
2 / 1 / 13
11,561
826
11,507
12,404
18,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
prettyizzy
Izanami
19
4 / 2 / 9
11,696
835
7,273
10,590
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
20
20
Deaths
6
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Asitecc
Fenrir
2
7
1
0.36
L
Chang'e
GHOST333861
Chang'e
0
4
1
0.13
W
10
1
5
12.5
L
Poseidon
JastinCB
Poseidon
2
4
1
0.63
W
Fenrir
Klossified
Fenrir
2
0
6
5
L
Jormungandr
MYACCY06
Jormungandr
0
1
1
0.5
W
Aphrodite
ProVade
Aphrodite
2
2
8
3
W
Bacchus
SSGSSIII
Bacchus
2
1
13
8.5
W
Izanami
prettyizzy
Izanami
4
2
9
4.25
L
Ratatoskr
rgreyhrhyt
Ratatoskr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,721
Damage
52,060
61,752
Taken
57,392
28,088
Mitigated
39,127
5,982
Healing
26,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Asitecc
Fenrir
7,324
2,299
0
988
15,318
6,735
0
10,265
4,914
0
22,757
L
Chang'e
GHOST333861
Chang'e
8,301
376
968
3,774
13,388
5,707
0
7,887
5,441
30,577
0
W
17,466
6,582
0
5,958
12,912
5,341
4,571
4,391
8,241
72,803
6,022
L
Poseidon
JastinCB
Poseidon
10,703
1,428
0
0
11,493
4,827
0
8,936
2,489
47,038
0
W
Fenrir
Klossified
Fenrir
4,848
1,597
0
2,346
7,199
3,948
372
1,745
5,237
0
18,012
L
Jormungandr
MYACCY06
Jormungandr
2,607
403
0
252
5,791
4,188
0
3,690
2,101
11,018
0
W
Aphrodite
ProVade
Aphrodite
10,966
1,777
5,543
8,264
14,287
7,166
3,649
5,220
8,745
43,309
0
W
Bacchus
SSGSSIII
Bacchus
11,507
1,192
0
2,062
12,404
18,165
163
5,342
6,704
24,157
0
W
Izanami
prettyizzy
Izanami
7,273
4,109
112
2,335
10,590
4,507
2,697
3,602
6,854
0
38,775
L
Ratatoskr
rgreyhrhyt
Ratatoskr
12,786
2,108
0
0
15,762
6,631
0
8,605
6,977
0
43,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,012
Gold Earned
59,963
246
Minions Killed
313
0
Camps Cleared
0
1,158,570
Distance Traveled
1,340,718
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,177
727
26
2
0
191,079
0
L
Chang'e
9,687
692
48
3
0
268,653
1
W
Sol
13,750
982
118
8
0
283,653
2
L
Poseidon
10,986
785
85
6
0
288,808
0
W
Fenrir
10,830
774
17
1
0
209,889
0
L
Jormungandr
8,998
643
19
1
0
114,692
0
W
Aphrodite
12,126
866
97
7
0
286,826
0
W
Bacchus
11,561
826
21
2
0
299,006
0
W
Izanami
11,696
835
60
4
0
261,344
0
L
Ratatoskr
11,164
797
68
5
0
295,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role