Player Matchup

Ra
Ra
Diamond III
Cαnter
Ra
Diamond III
Level 207
God Stats
4W - 1L
1,914 SR
Queue Stats
142W - 135L
2,205 MMR
Party 1
Bacchus
Bacchus
Masters
G0KKU
Bacchus
Masters
Level 169
God Stats
10W - 15L
1,543 SR
Queue Stats
358W - 343L
2,134 MMR
Solo
Fenrir
Fenrir
Diamond V
HollowHex
Fenrir
Diamond V
Level 154
God Stats
7W - 8L
1,916 SR
Queue Stats
66W - 64L
2,209 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
Lahtome
Zhong Kui
Diamond III
Level 143
God Stats
14W - 8L
1,712 SR
Queue Stats
255W - 219L
2,093 MMR
Solo
Ishtar
Ishtar
Platinum III
mmmmmhnfdds
Ishtar
Platinum III
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 28L
2,007 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,717 SR
2,129 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,722 SR
2,131 MMR
Kuzenbo
Kuzenbo
Diamond IV
JaYco_94
Kuzenbo
Diamond IV
Level 235
God Stats
21W - 13L
1,715 SR
Queue Stats
685W - 661L
2,104 MMR
Solo
Chang'e
Chang'e
Platinum I
birdcaca
Chang'e
Platinum I
Level 128
God Stats
9W - 8L
1,841 SR
Queue Stats
187W - 177L
2,076 MMR
Solo
Set
Set
Diamond V
ivanbeto12
Set
Diamond V
Level 156
God Stats
2W - 3L
1,599 SR
Queue Stats
354W - 337L
2,197 MMR
Solo
Discordia
Discordia
Diamond III
l ZORPOX l
Discordia
Diamond III
Level 178
God Stats
0W - 2L
1,634 SR
Queue Stats
426W - 421L
2,202 MMR
Solo
Anhur
Anhur
Platinum II
naoho1
Anhur
Platinum II
Level 60
God Stats
1W - 1L
1,821 SR
Queue Stats
86W - 71L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,522
680
5,388
7,144
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
G0KKU
Bacchus
12
2 / 0 / 6
7,619
544
6,593
9,611
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
HollowHex
Fenrir
12
1 / 2 / 8
7,722
552
9,127
12,662
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Lahtome
Zhong Kui
15
6 / 2 / 1
9,706
693
15,539
12,043
10,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
14
5 / 1 / 1
8,831
631
12,221
9,002
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Morgan Le FayMaman BrigitteAo KuangChernobog

VS

Bans
LokiThorRaijinPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JaYco_94
Kuzenbo
11
0 / 1 / 2
6,691
478
4,229
11,291
9,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
birdcaca
Chang'e
12
1 / 3 / 0
6,737
481
7,357
16,185
9,211
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 1
6,637
474
5,518
13,450
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
l ZORPOX l
Discordia
14
2 / 3 / 0
7,600
543
4,617
7,473
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
naoho1
Anhur
11
1 / 7 / 1
6,690
478
6,393
16,811
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
5
5
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Bacchus
G0KKU
Bacchus
2
0
6
5
W
Fenrir
HollowHex
Fenrir
1
2
8
2.5
L
Kuzenbo
JaYco_94
Kuzenbo
0
1
2
1
W
Zhong Kui
Lahtome
Zhong Kui
6
2
1
3.25
L
Chang'e
birdcaca
Chang'e
1
3
0
0.33
L
1
5
1
0.3
L
Discordia
l ZORPOX l
Discordia
2
3
0
0.67
W
Ishtar
5
1
1
5.5
L
Anhur
naoho1
Anhur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,868
Damage
28,114
50,462
Taken
65,210
29,244
Mitigated
34,047
20,128
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,388
452
3,220
4,666
7,144
3,259
0
3,327
3,817
92,676
0
W
Bacchus
G0KKU
Bacchus
6,593
734
0
1,972
9,611
7,340
0
4,006
5,605
23,210
0
W
Fenrir
HollowHex
Fenrir
9,127
2,743
0
1,603
12,662
4,742
0
3,001
9,661
0
51,241
L
Kuzenbo
JaYco_94
Kuzenbo
4,229
1,760
1,314
2,611
11,291
9,729
0
6,250
5,041
22,454
0
W
Zhong Kui
Lahtome
Zhong Kui
15,539
4,042
0
2,809
12,043
10,650
1,008
6,455
5,588
68,198
10,447
L
Chang'e
birdcaca
Chang'e
7,357
393
255
6,912
16,185
9,211
0
10,356
5,829
47,680
0
L
5,518
2,210
0
1,007
13,450
6,760
0
4,120
9,330
0
59,668
L
Discordia
l ZORPOX l
Discordia
4,617
61
0
600
7,473
2,630
0
2,431
4,974
68,681
0
W
Ishtar
12,221
8,254
0
5,858
9,002
3,253
224
557
8,445
0
76,756
L
Anhur
naoho1
Anhur
6,393
3,042
0
3,406
16,811
5,717
0
3,263
13,548
0
46,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,400
Gold Earned
34,355
473
Minions Killed
421
0
Camps Cleared
0
1,429,981
Distance Traveled
1,359,875
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,522
680
154
11
0
314,387
4
W
Bacchus
7,619
544
17
1
0
290,701
0
W
Fenrir
7,722
552
66
5
0
328,409
3
L
Kuzenbo
6,691
478
46
3
0
295,566
0
W
Zhong Kui
9,706
693
121
9
0
255,733
0
L
Chang'e
6,737
481
78
6
0
274,347
2
L
Set
6,637
474
99
7
0
287,038
2
L
Discordia
7,600
543
122
9
0
258,379
2
W
Ishtar
8,831
631
115
8
0
240,751
2
L
Anhur
6,690
478
76
5
0
244,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role