Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
NormanFnRockwell
Danzaburou
Level 87
God Stats
1W - 1L
1,235 SR
Queue Stats
419W - 456L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Salembigems
Kukulkan
Level 6
God Stats
1W - 3L
1,295 SR
Queue Stats
1W - 5L
1,221 Elo+
Party 2
Cthulhu
Cthulhu
StillJennWay
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,453 Elo+
Party 2
Persephone
Persephone
baronvonmusta354
Persephone
Level 118
God Stats
37W - 45L
1,491 SR
Queue Stats
384W - 428L
1,418 Elo+
Party 3
Team Averages
Level 91
1,404 SR
1,401 Elo+

VS

Team Averages
Level 52
1,505 SR
1,438 Elo+
Bellona
Bellona
CherryCat 4
Bellona
Level 43
God Stats
14W - 17L
1,572 SR
Queue Stats
33W - 41L
1,375 Elo+
Party 1
Zeus
Zeus
HunnyBuntee
Zeus
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
145W - 157L
1,402 Elo+
Party 1
Mercury
Mercury
TheOne_Below_All
Mercury
Level 48
God Stats
5W - 6L
1,429 SR
Queue Stats
502W - 535L
1,497 Elo+
Solo
Neith
Neith
caaioma
Neith
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,473 Elo+
Solo
Hercules
Hercules
deluxe_scullion2
Hercules
Level 44
God Stats
25W - 26L
1,525 SR
Queue Stats
197W - 212L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 3
5,862
1,172
2,360
2,023
758
Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
NormanFnRockwell
Danzaburou
11
1 / 0 / 3
6,257
1,251
4,220
3,859
1,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Salembigems
Kukulkan
11
0 / 0 / 2
5,695
1,139
1,336
983
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
StillJennWay
Cthulhu
11
1 / 0 / 3
6,618
1,324
1,903
3,811
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
baronvonmusta354
Persephone
11
4 / 1 / 2
7,171
1,434
4,697
4,417
1,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

388

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CherryCat 4
Bellona
10
0 / 2 / 1
5,667
1,133
941
5,736
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 0
6,181
1,236
5,254
4,270
1,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 1
5,768
1,154
3,534
4,751
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
caaioma
Neith
10
0 / 1 / 0
5,640
1,128
1,672
3,132
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 0 / 0
5,174
1,035
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
6
Kills
1
1
Deaths
6
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
L
Bellona
CherryCat 4
Bellona
0
2
1
0.25
L
1
2
0
0.5
W
Danzaburou
NormanFnRockwell
Danzaburou
1
0
3
2.5
W
Kukulkan
Salembigems
Kukulkan
0
0
2
1
W
Cthulhu
StillJennWay
Cthulhu
1
0
3
2.5
L
0
1
1
0.5
W
Persephone
baronvonmusta354
Persephone
4
1
2
5
L
Neith
caaioma
Neith
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,516
Damage
11,401
15,093
Taken
17,889
6,813
Mitigated
9,777
3,010
Healing
491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,360
1,231
0
568
2,023
758
0
361
1,662
0
11,496
L
Bellona
CherryCat 4
Bellona
941
0
9
302
5,736
5,296
0
2,966
2,770
0
6,762
L
5,254
1,036
0
0
4,270
1,529
0
1,089
3,181
25,552
0
W
Danzaburou
NormanFnRockwell
Danzaburou
4,220
1,789
0
1,078
3,859
1,545
0
1,471
2,313
0
15,104
W
Kukulkan
Salembigems
Kukulkan
1,336
304
0
0
983
397
0
63
920
11,584
0
W
Cthulhu
StillJennWay
Cthulhu
1,903
0
314
599
3,811
2,615
0
2,207
1,483
7,213
0
L
3,534
1,725
0
0
4,751
1,753
0
2,188
2,563
0
9,879
W
Persephone
baronvonmusta354
Persephone
4,697
547
92
359
4,417
1,498
0
1,150
3,223
11,714
0
L
Neith
caaioma
Neith
1,672
803
0
180
3,132
1,199
0
1,693
1,439
0
10,907
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,603
Gold Earned
28,430
103
Minions Killed
99
3
Camps Cleared
3
484,494
Distance Traveled
376,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,862
1,172
11
2
1
82,803
0
L
Bellona
5,667
1,133
13
3
0
88,344
0
L
Zeus
6,181
1,236
49
10
2
86,711
0
W
Danzaburou
6,257
1,251
28
6
0
115,196
0
W
Kukulkan
5,695
1,139
35
7
0
78,007
0
W
Cthulhu
6,618
1,324
9
2
1
101,381
0
L
Mercury
5,768
1,154
15
3
1
121,351
0
W
Persephone
7,171
1,434
20
4
1
107,107
0
L
Neith
5,640
1,128
22
4
0
79,460
0
L
Hercules
5,174
1,035
0
0
0
729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role