Player Matchup

Ne Zha
Ne Zha
Yazuki398
Ne Zha
Level 162
God Stats
0W - 2L
1,682 SR
Queue Stats
83W - 28L
1,778 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ariche
Morgan Le Fay
Level 155
God Stats
9W - 7L
1,615 SR
Queue Stats
95W - 67L
1,624 Elo+
Party 2
Martichoras
Martichoras
oruoru
Martichoras
Level 159
God Stats
2W - 2L
1,671 SR
Queue Stats
139W - 115L
1,563 Elo+
Party 2
Team Averages
Level 159
1,656 SR
1,655 Elo+

VS

Team Averages
Level 138
1,690 SR
1,603 Elo+
Anhur
Anhur
 
Anhur
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Vazukiii
Ix Chel
Level 145
God Stats
18W - 7L
1,911 SR
Queue Stats
1,932W - 695L
1,827 Elo+
Party 1
Sun Wukong
Sun Wukong
Vlurr
Sun Wukong
Level 105
God Stats
16W - 8L
1,660 SR
Queue Stats
81W - 81L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Yazuki398
Ne Zha
12
1 / 6 / 5
10,049
718
8,541
15,791
15,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
ariche
Morgan Le Fay
13
4 / 8 / 3
11,084
792
11,595
12,195
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Martichoras
oruoru
Martichoras
11
2 / 8 / 2
9,895
707
9,833
15,626
6,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
9 / 3 / 9
13,080
934
14,612
14,974
5,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Vazukiii
Ix Chel
15
11 / 1 / 8
12,881
920
16,757
12,973
10,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Vlurr
Sun Wukong
14
2 / 3 / 16
11,348
811
8,574
16,136
19,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
22
22
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
3
9
4.5
W
Ix Chel
Vazukiii
Ix Chel
11
1
8
15
W
Sun Wukong
Vlurr
Sun Wukong
2
3
16
3.33
L
Ne Zha
Yazuki398
Ne Zha
1
6
5
0.58
L
Morgan Le Fay
ariche
Morgan Le Fay
4
8
3
0.69
L
Martichoras
oruoru
Martichoras
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,969
Damage
39,943
43,612
Taken
44,083
28,279
Mitigated
35,200
5,086
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,612
10,988
0
6,240
14,974
5,792
2,919
3,811
11,163
0
65,624
W
Ix Chel
Vazukiii
Ix Chel
16,757
2,214
2,205
8,111
12,973
10,051
64
4,594
8,379
69,094
0
W
Sun Wukong
Vlurr
Sun Wukong
8,574
818
425
3,021
16,136
19,357
159
4,489
11,647
0
25,930
L
Ne Zha
Yazuki398
Ne Zha
8,541
1,273
0
2,662
15,791
15,640
0
4,484
10,650
322
27,489
L
Morgan Le Fay
ariche
Morgan Le Fay
11,595
938
0
986
12,195
5,686
0
5,611
6,324
35,371
0
L
Martichoras
oruoru
Martichoras
9,833
2,603
0
1,438
15,626
6,953
0
7,198
8,262
0
39,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,028
Gold Earned
37,309
120
Minions Killed
165
0
Camps Cleared
0
716,290
Distance Traveled
803,911
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,080
934
83
6
0
260,029
0
W
Ix Chel
12,881
920
68
5
0
280,189
0
W
Sun Wukong
11,348
811
14
1
0
263,693
0
L
Ne Zha
10,049
718
18
1
0
261,900
0
L
Morgan Le Fay
11,084
792
45
3
0
235,036
3
L
Martichoras
9,895
707
57
4
0
219,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role