Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ItznachoXD
Hel
Level 68
God Stats
5W - 3L
1,333 SR
Queue Stats
305W - 305L
1,431 Elo+
Solo
Odin
Odin
dante123789
Odin
Level 87
God Stats
5W - 0L
1,792 SR
Queue Stats
121W - 122L
1,472 Elo+
Solo
Team Averages
Level 88
1,542 SR
1,468 Elo+

VS

Team Averages
Level 51
1,572 SR
1,409 Elo+
Atlas
Atlas
BringParagonBack
Atlas
Level 55
God Stats
4W - 3L
1,671 SR
Queue Stats
18W - 21L
1,386 Elo+
Party 1
Hades
Hades
Refugiado420
Hades
Level 68
God Stats
4W - 6L
1,678 SR
Queue Stats
193W - 210L
1,454 Elo+
Solo
Jing Wei
Jing Wei
SocksKupo
Jing Wei
Level 29
God Stats
1W - 3L
1,368 SR
Queue Stats
12W - 12L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 1 / 7
10,245
931
11,494
7,159
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 4 / 4
10,114
919
9,806
10,117
4,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 9
9,308
846
7,340
10,539
8,629
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 2
9,077
825
7,671
15,913
16,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 2 / 1
7,157
651
1,405
3,950
1,178
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
SocksKupo
Jing Wei
12
4 / 6 / 4
9,373
852
9,584
13,317
5,656
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
9
9
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
7
8.5
L
5
5
2
1.2
W
6
4
4
2
L
0
2
1
0.25
L
Jing Wei
SocksKupo
Jing Wei
4
6
4
1
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,640
Damage
18,660
27,815
Taken
33,180
16,118
Mitigated
22,941
8,996
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,494
1,067
0
969
7,159
2,874
1,236
2,602
4,557
40,891
0
L
7,671
3,118
0
80
15,913
16,107
0
10,776
5,137
21,157
518
W
9,806
1,315
3,205
3,494
10,117
4,615
860
3,122
6,995
30,305
0
L
1,405
617
0
137
3,950
1,178
0
2,642
1,308
3,180
0
L
Jing Wei
SocksKupo
Jing Wei
9,584
5,725
0
2,042
13,317
5,656
0
8,996
4,321
0
29,335
W
7,340
1,963
0
1,328
10,539
8,629
70
3,419
7,120
1,813
26,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,667
Gold Earned
25,607
119
Minions Killed
50
0
Camps Cleared
0
584,100
Distance Traveled
387,387
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,245
931
56
5
0
206,697
0
L
Atlas
9,077
825
12
1
0
184,376
0
W
Hel
10,114
919
30
3
0
198,571
2
L
Hades
7,157
651
2
0
0
31,016
0
L
Jing Wei
9,373
852
36
3
0
171,995
0
W
Odin
9,308
846
33
3
0
178,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role