Player Matchup

Awilix
Awilix
Janexas00
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,636 Elo+
Party 1
Izanami
Izanami
Mictlanecuhtli
Izanami
Level 128
God Stats
0W - 3L
1,202 SR
Queue Stats
6W - 8L
1,454 Elo+
Party 1
Ix Chel
Ix Chel
Milordi
Ix Chel
Level 143
God Stats
8W - 13L
1,531 SR
Queue Stats
211W - 202L
1,601 Elo+
Solo
Hercules
Hercules
PP0I
Hercules
Level 98
God Stats
0W - 1L
1,284 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Bacchus
Bacchus
grabsonik
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,636 Elo+
Party 1
Team Averages
Level 85
1,403 SR
1,566 Elo+

VS

Team Averages
Level 79
1,659 SR
1,479 Elo+
Thor
Thor
 
Thor
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CoockiE__DoUgh39
Nemesis
Level 69
God Stats
7W - 2L
1,679 SR
Queue Stats
56W - 59L
1,453 Elo+
Party 3
Amaterasu
Amaterasu
Dino___04
Amaterasu
Level 108
God Stats
3W - 1L
1,872 SR
Queue Stats
70W - 64L
1,478 Elo+
Party 3
Xbalanque
Xbalanque
MyNameIsDiavolo
Xbalanque
Level 29
God Stats
2W - 0L
1,742 SR
Queue Stats
108W - 97L
1,484 Elo+
Party 2
Chang'e
Chang'e
Аскеладд
Chang'e
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 169L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Janexas00
Awilix
9
0 / 6 / 2
5,875
392
3,419
13,767
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 3
6,525
435
6,022
9,578
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Milordi
Ix Chel
14
5 / 3 / 0
8,088
539
9,781
11,192
6,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
PP0I
Hercules
10
1 / 2 / 1
6,218
415
5,490
18,364
9,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Bacchus
grabsonik
Bacchus
9
0 / 2 / 2
6,320
421
4,173
11,072
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 0 / 9
7,781
519
4,358
10,102
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 2 / 3
8,812
587
8,769
14,069
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Dino___04
Amaterasu
13
2 / 2 / 7
8,319
555
11,729
15,150
12,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
MyNameIsDiavolo
Xbalanque
13
3 / 2 / 4
7,712
514
11,444
9,581
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 6
9,013
601
9,399
9,144
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
17
17
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
9
4.5
W
7
2
3
4.25
W
Amaterasu
Dino___04
Amaterasu
2
2
7
2.75
L
Awilix
Janexas00
Awilix
0
6
2
0.17
L
0
4
3
0.38
L
Ix Chel
Milordi
Ix Chel
5
3
0
1.67
W
Xbalanque
MyNameIsDiavolo
Xbalanque
3
2
4
2.5
L
Hercules
PP0I
Hercules
1
2
1
0.75
L
Bacchus
grabsonik
Bacchus
0
2
2
0.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,885
Damage
45,699
63,973
Taken
58,046
34,473
Mitigated
35,095
12,230
Healing
23,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,358
558
0
3,050
10,102
8,840
0
2,261
7,841
0
24,546
W
8,769
4,455
0
6,339
14,069
6,370
0
2,071
11,998
0
67,212
W
Amaterasu
Dino___04
Amaterasu
11,729
5,526
0
4,685
15,150
12,369
1,124
1,493
13,657
0
53,959
L
Awilix
Janexas00
Awilix
3,419
1,714
0
250
13,767
4,679
96
603
13,164
0
31,469
L
6,022
3,662
0
1,083
9,578
3,514
335
1,309
8,269
0
51,716
L
Ix Chel
Milordi
Ix Chel
9,781
1,289
7
3,125
11,192
6,091
0
5,754
5,438
62,252
0
W
Xbalanque
MyNameIsDiavolo
Xbalanque
11,444
5,922
0
2,819
9,581
3,733
150
3,009
6,572
0
60,151
L
Hercules
PP0I
Hercules
5,490
2,103
0
6,011
18,364
9,406
0
828
17,536
0
22,899
L
Bacchus
grabsonik
Bacchus
4,173
354
0
1,754
11,072
10,783
0
905
10,167
14,732
0
W
9,399
320
1,354
5,359
9,144
3,783
810
5,120
4,024
64,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,026
Gold Earned
41,637
284
Minions Killed
407
0
Camps Cleared
0
1,470,695
Distance Traveled
1,559,397
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,781
519
22
1
0
311,398
4
W
Nemesis
8,812
587
95
6
0
348,187
0
W
Amaterasu
8,319
555
92
6
0
317,271
0
L
Awilix
5,875
392
43
3
0
324,675
0
L
Izanami
6,525
435
92
6
0
276,853
3
L
Ix Chel
8,088
539
89
6
0
259,461
3
W
Xbalanque
7,712
514
86
6
0
266,801
1
L
Hercules
6,218
415
38
3
0
305,201
1
L
Bacchus
6,320
421
22
1
0
304,505
0
W
Chang'e
9,013
601
112
7
0
315,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role